Player Matchup

Amaterasu
Amaterasu
Aussie--Kebab
Amaterasu
Level 135
God Stats
4W - 2L
1,607 SR
Queue Stats
269W - 360L
1,500 Elo+
Party 2
Bellona
Bellona
BxIloon
Bellona
Level 27
God Stats
66W - 96L
1,490 SR
Queue Stats
224W - 325L
1,520 Elo+
Party 2
Zhong Kui
Zhong Kui
bypolarbear21
Zhong Kui
Level 128
God Stats
41W - 48L
1,547 SR
Queue Stats
265W - 292L
1,547 Elo+
Party 1
Ymir
Ymir
riyaz_
Ymir
Level 128
God Stats
13W - 15L
1,742 SR
Queue Stats
1,210W - 1,222L
1,562 Elo+
Party 1
Xbalanque
Xbalanque
vtemp_1
Xbalanque
Level 21
God Stats
2W - 2L
1,829 SR
Queue Stats
47W - 48L
1,558 Elo+
Party 1
Team Averages
Level 88
1,643 SR
1,537 Elo+

VS

Team Averages
Level 103
1,641 SR
1,508 Elo+
Cthulhu
Cthulhu
BaoboYan
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,385 Elo+
Solo
Chiron
Chiron
NotBehdGoodSoize
Chiron
Level 106
God Stats
5W - 5L
1,849 SR
Queue Stats
206W - 247L
1,524 Elo+
Party 3
Zeus
Zeus
SLATTGOD2001
Zeus
Level 124
God Stats
3W - 1L
1,840 SR
Queue Stats
167W - 140L
1,607 Elo+
Solo
Apollo
Apollo
SheelBeRoiteMate
Apollo
Level 140
God Stats
25W - 21L
1,515 SR
Queue Stats
438W - 461L
1,522 Elo+
Party 3
Tiamat
Tiamat
ash216
Tiamat
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aussie--Kebab
Amaterasu
15
4 / 4 / 1
9,237
513
3,938
16,967
8,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
BxIloon
Bellona
15
3 / 5 / 3
9,292
516
6,668
15,113
11,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
bypolarbear21
Zhong Kui
14
5 / 4 / 1
8,888
494
11,686
13,154
9,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
riyaz_
Ymir
13
4 / 3 / 6
8,707
484
4,812
12,188
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
vtemp_1
Xbalanque
17
7 / 6 / 2
10,490
583
19,461
15,414
6,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaoboYan
Cthulhu
14
6 / 6 / 7
9,467
526
8,004
16,795
12,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 7 / 9
9,441
525
8,040
14,754
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 6 / 3
10,808
600
13,353
11,018
4,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 2 / 6
10,250
569
10,043
10,490
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
ash216
Tiamat
17
4 / 2 / 4
9,981
555
7,216
7,234
6,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
23
Kills
22
22
Deaths
23
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Aussie--Kebab
Amaterasu
4
4
1
1.13
W
Cthulhu
BaoboYan
Cthulhu
6
6
7
1.58
L
Bellona
BxIloon
Bellona
3
5
3
0.9
W
2
7
9
0.93
W
6
6
3
1.25
W
4
2
6
3.5
W
Tiamat
ash216
Tiamat
4
2
4
3
L
Zhong Kui
bypolarbear21
Zhong Kui
5
4
1
1.38
L
Ymir
riyaz_
Ymir
4
3
6
2.33
L
Xbalanque
vtemp_1
Xbalanque
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,565
Damage
46,656
72,836
Taken
60,291
45,563
Mitigated
31,094
22,689
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Aussie--Kebab
Amaterasu
3,938
773
0
6,206
16,967
8,934
0
3,039
13,878
0
58,783
W
Cthulhu
BaoboYan
Cthulhu
8,004
612
186
1,805
16,795
12,530
0
5,635
11,160
20,892
0
L
Bellona
BxIloon
Bellona
6,668
3,249
0
3,270
15,113
11,517
377
7,388
7,700
0
52,729
W
8,040
4,710
319
4,821
14,754
4,248
0
2,870
11,873
0
54,791
W
13,353
5,386
0
765
11,018
4,169
0
1,248
9,770
67,813
0
W
10,043
6,014
0
216
10,490
4,132
1,134
3,500
6,990
0
87,073
W
Tiamat
ash216
Tiamat
7,216
1,870
0
2,238
7,234
6,015
710
3,245
3,989
57,951
0
L
Zhong Kui
bypolarbear21
Zhong Kui
11,686
1,734
0
5,786
13,154
9,393
568
6,147
6,957
45,315
0
L
Ymir
riyaz_
Ymir
4,812
1,033
0
3,343
12,188
9,718
0
5,560
6,461
30,290
0
L
Xbalanque
vtemp_1
Xbalanque
19,461
10,952
0
4,084
15,414
6,001
444
5,877
9,267
0
84,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,614
Gold Earned
49,947
511
Minions Killed
513
0
Camps Cleared
0
1,609,778
Distance Traveled
1,665,182
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,237
513
122
7
0
372,691
9
W
Cthulhu
9,467
526
35
2
0
336,916
0
L
Bellona
9,292
516
105
6
0
328,963
4
W
Chiron
9,441
525
86
5
0
329,432
4
W
Zeus
10,808
600
113
6
0
299,634
3
W
Apollo
10,250
569
159
9
0
371,412
2
W
Tiamat
9,981
555
120
7
0
327,788
5
L
Zhong Kui
8,888
494
86
5
0
301,041
2
L
Ymir
8,707
484
39
2
0
324,105
2
L
Xbalanque
10,490
583
159
9
0
282,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role