Player Matchup

Ao Kuang
Ao Kuang
Alzheir
Ao Kuang
Level 75
God Stats
2W - 2L
1,544 SR
Queue Stats
55W - 76L
1,417 Elo+
Solo
Sobek
Sobek
Clevername069
Sobek
Level 38
God Stats
26W - 25L
1,543 SR
Queue Stats
221W - 246L
1,437 Elo+
Solo
Rama
Rama
htownbosshogg
Rama
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 222L
1,393 Elo+
Solo
Team Averages
Level 82
1,529 SR
1,416 Elo+

VS

Team Averages
Level 69
1,500 SR
1,371 Elo+
Xbalanque
Xbalanque
Chen5886
Xbalanque
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,535 Elo+
Solo
Ares
Ares
Diego48564
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 30L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
TheDownFaa
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alzheir
Ao Kuang
18
16 / 3 / 4
15,327
766
20,189
28,627
11,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 2 / 19
14,391
720
11,834
27,467
39,430
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
6 / 5 / 11
12,964
648
14,702
16,517
9,075
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Chen5886
Xbalanque
19
10 / 5 / 0
14,629
731
37,249
20,186
9,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 8 / 4
11,505
575
12,515
25,612
26,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
TheDownFaa
Baron Samedi
11
0 / 12 / 2
10,159
508
251
11,686
5,075

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
25
Kills
10
10
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alzheir
Ao Kuang
16
3
4
6
L
Xbalanque
Chen5886
Xbalanque
10
5
0
2
W
3
2
19
6.25
L
0
8
4
0.25
L
Baron Samedi
TheDownFaa
Baron Samedi
0
12
2
0.08
W
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,725
Damage
50,015
72,611
Taken
57,484
60,316
Mitigated
41,644
26,160
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alzheir
Ao Kuang
20,189
4,596
0
13,183
28,627
11,811
1,719
5,506
21,811
85,886
0
L
Xbalanque
Chen5886
Xbalanque
37,249
23,999
0
7,428
20,186
9,953
0
10,958
8,978
0
104,344
W
11,834
1,432
0
9,510
27,467
39,430
0
4,410
23,057
32,917
0
L
12,515
2,155
0
850
25,612
26,616
0
14,017
11,220
25,351
0
L
Baron Samedi
TheDownFaa
Baron Samedi
251
195
0
0
11,686
5,075
0
7,105
4,356
2,895
0
W
14,702
12,058
0
3,467
16,517
9,075
1,979
2,995
13,522
0
70,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,682
Gold Earned
36,293
219
Minions Killed
149
0
Camps Cleared
0
929,875
Distance Traveled
780,105
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,327
766
96
5
0
328,048
2
L
Xbalanque
14,629
731
124
6
0
289,705
3
W
Sobek
14,391
720
28
1
0
328,932
1
L
Ares
11,505
575
20
1
0
332,290
2
L
Baron Samedi
10,159
508
5
0
0
158,110
0
W
Rama
12,964
648
95
5
0
272,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role