Player Matchup

King Arthur
King Arthur
AzardonPL
King Arthur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 51L
1,314 Elo+
Party 1
Cernunnos
Cernunnos
FrozenEmbyrs
Cernunnos
Level 13
God Stats
6W - 7L
1,436 SR
Queue Stats
9W - 18L
1,219 Elo+
Solo
Poseidon
Poseidon
GRZYBEK_BOROWIAK
Poseidon
Level 37
God Stats
2W - 1L
1,266 SR
Queue Stats
31W - 36L
1,505 Elo+
Party 1
Ymir
Ymir
Palpatin2340
Ymir
Level 69
God Stats
8W - 3L
1,246 SR
Queue Stats
30W - 36L
1,419 Elo+
Party 1
Thanatos
Thanatos
l Nevada l
Thanatos
Level 29
God Stats
6W - 5L
1,670 SR
Queue Stats
264W - 239L
1,434 Elo+
Solo
Team Averages
Level 30
1,424 SR
1,378 Elo+

VS

Team Averages
Level 23
1,567 SR
1,381 Elo+
Tiamat
Tiamat
GeNeSis-KuSh420
Tiamat
Level 26
God Stats
10W - 6L
1,697 SR
Queue Stats
50W - 47L
1,472 Elo+
Party 2
Mercury
Mercury
HoodPhoenix
Mercury
Level 22
God Stats
10W - 10L
1,525 SR
Queue Stats
229W - 274L
1,310 Elo+
Solo
Artemis
Artemis
PrylleX
Artemis
Level 29
God Stats
37W - 22L
1,612 SR
Queue Stats
150W - 146L
1,455 Elo+
Party 2
Khepri
Khepri
Robbo05
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,285 Elo+
Solo
Danzaburou
Danzaburou
raphael881992
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 388L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AzardonPL
King Arthur
16
1 / 4 / 2
9,523
476
6,767
17,573
11,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
FrozenEmbyrs
Cernunnos
16
6 / 4 / 9
9,673
484
12,840
9,837
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
9 / 3 / 2
10,532
527
13,820
11,715
4,104
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 5 / 10
10,137
507
10,606
16,997
15,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
l Nevada l
Thanatos
19
12 / 0 / 4
11,868
593
11,356
12,854
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,811
441
9,801
15,382
8,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
HoodPhoenix
Mercury
15
3 / 6 / 0
9,152
458
5,919
12,547
4,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
PrylleX
Artemis
17
5 / 3 / 0
10,832
542
13,200
10,618
4,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Robbo05
Khepri
14
4 / 6 / 1
8,831
442
6,738
16,901
17,337
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
raphael881992
Danzaburou
14
2 / 9 / 5
8,573
429
5,719
14,915
5,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
32
Kills
15
16
Deaths
33
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AzardonPL
King Arthur
1
4
2
0.5
W
Cernunnos
FrozenEmbyrs
Cernunnos
6
4
9
2.63
W
9
3
2
3.33
L
1
9
2
0.22
L
Mercury
HoodPhoenix
Mercury
3
6
0
0.5
W
4
5
10
1.8
L
Artemis
PrylleX
Artemis
5
3
0
1.67
L
Khepri
Robbo05
Khepri
4
6
1
0.75
W
Thanatos
l Nevada l
Thanatos
12
0
4
14
L
Danzaburou
raphael881992
Danzaburou
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,389
Damage
41,377
68,976
Taken
70,363
41,588
Mitigated
39,953
27,720
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AzardonPL
King Arthur
6,767
767
0
4,114
17,573
11,921
404
0
17,573
0
46,448
W
Cernunnos
FrozenEmbyrs
Cernunnos
12,840
7,081
0
468
9,837
4,682
2,846
2,880
6,957
0
49,141
W
13,820
2,496
0
2,916
11,715
4,104
1,365
4,896
6,819
45,261
0
L
9,801
1,325
0
3,260
15,382
8,237
810
9,530
5,800
53,619
0
L
Mercury
HoodPhoenix
Mercury
5,919
2,458
0
0
12,547
4,800
0
4,199
8,237
0
56,849
W
10,606
2,779
0
2,614
16,997
15,595
759
6,658
10,339
45,104
0
L
Artemis
PrylleX
Artemis
13,200
9,298
0
2,046
10,618
4,479
816
1,841
7,996
0
71,675
L
Khepri
Robbo05
Khepri
6,738
498
0
1,610
16,901
17,337
202
5,000
11,901
36,864
0
W
Thanatos
l Nevada l
Thanatos
11,356
3,649
0
17,608
12,854
5,286
118
2,105
10,749
0
81,726
L
Danzaburou
raphael881992
Danzaburou
5,719
2,179
0
1,889
14,915
5,100
402
3,682
11,233
0
33,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,733
Gold Earned
46,199
466
Minions Killed
416
0
Camps Cleared
0
1,795,686
Distance Traveled
1,588,162
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,523
476
92
5
0
367,958
4
W
Cernunnos
9,673
484
82
4
0
336,861
4
W
Poseidon
10,532
527
92
5
0
345,388
0
L
Tiamat
8,811
441
86
4
0
296,344
6
L
Mercury
9,152
458
95
5
0
359,441
0
W
Ymir
10,137
507
57
3
0
333,605
0
L
Artemis
10,832
542
125
6
0
275,083
2
L
Khepri
8,831
442
52
3
0
349,312
1
W
Thanatos
11,868
593
143
7
0
411,874
7
L
Danzaburou
8,573
429
58
3
0
307,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role