Player Matchup

Zhong Kui
Zhong Kui
AE86丶fake
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,058 Elo+
Solo
Tsukuyomi
Tsukuyomi
FixiHartmann191
Tsukuyomi
Level 4
God Stats
2W - 2L
1,760 SR
Queue Stats
11W - 6L
1,625 Elo+
Party 1
Sun Wukong
Sun Wukong
IAmBenzo
Sun Wukong
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,527 Elo+
Party 1
Team Averages
Level 5
1,587 SR
1,403 Elo+

VS

Team Averages
Level 13
1,500 SR
1,465 Elo+
Zhong Kui
Zhong Kui
ErrCapi
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 2
Danzaburou
Danzaburou
dyddles
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,602 Elo+
Solo
Cthulhu
Cthulhu
lTriskiGamer
Cthulhu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AE86丶fake
Zhong Kui
15
5 / 8 / 5
11,732
652
17,001
22,208
14,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
FixiHartmann191
Tsukuyomi
16
7 / 6 / 9
13,270
737
15,831
18,268
8,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
IAmBenzo
Sun Wukong
16
8 / 7 / 6
13,297
739
14,575
21,764
18,615
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ErrCapi
Zhong Kui
15
7 / 12 / 8
13,338
741
15,409
18,213
9,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
dyddles
Danzaburou
18
8 / 5 / 9
14,504
806
19,135
15,110
6,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
lTriskiGamer
Cthulhu
17
6 / 3 / 13
13,253
736
15,709
25,006
31,407
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
51
20
Kills
21
21
Deaths
20
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AE86丶fake
Zhong Kui
5
8
5
0.94
W
Zhong Kui
ErrCapi
Zhong Kui
7
12
8
0.92
L
Tsukuyomi
FixiHartmann191
Tsukuyomi
7
6
9
1.92
L
Sun Wukong
IAmBenzo
Sun Wukong
8
7
6
1.57
W
Danzaburou
dyddles
Danzaburou
8
5
9
2.5
W
Cthulhu
lTriskiGamer
Cthulhu
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,407
Damage
50,253
62,240
Taken
58,329
41,353
Mitigated
48,011
12,207
Healing
6,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AE86丶fake
Zhong Kui
17,001
1,900
0
3,765
22,208
14,489
504
11,494
10,714
52,060
0
W
Zhong Kui
ErrCapi
Zhong Kui
15,409
3,200
0
2,158
18,213
9,651
955
4,317
13,896
34,407
0
L
Tsukuyomi
FixiHartmann191
Tsukuyomi
15,831
2,290
405
4,376
18,268
8,249
0
7,693
10,575
0
60,878
L
Sun Wukong
IAmBenzo
Sun Wukong
14,575
4,174
839
2,822
21,764
18,615
0
11,989
9,775
0
33,629
W
Danzaburou
dyddles
Danzaburou
19,135
9,523
0
3,646
15,110
6,953
2,601
3,833
11,277
0
73,672
W
Cthulhu
lTriskiGamer
Cthulhu
15,709
2,546
125
500
25,006
31,407
130
8,959
16,047
46,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,299
Gold Earned
41,095
159
Minions Killed
176
0
Camps Cleared
0
911,128
Distance Traveled
899,690
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,732
652
76
4
0
280,110
1
W
Zhong Kui
13,338
741
44
2
0
267,262
0
L
Tsukuyomi
13,270
737
57
3
0
316,873
5
L
Sun Wukong
13,297
739
26
1
0
314,145
1
W
Danzaburou
14,504
806
81
5
0
287,746
4
W
Cthulhu
13,253
736
51
3
0
344,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role