Player Matchup

Mercury
Mercury
Bohrus
Mercury
Level 34
God Stats
30W - 32L
1,264 SR
Queue Stats
286W - 264L
1,409 Elo+
Party 1
Sol
Sol
Derstrahl
Sol
Level 85
God Stats
26W - 15L
1,297 SR
Queue Stats
402W - 367L
1,451 Elo+
Party 1
Cernunnos
Cernunnos
Fafuzo
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Konal
Bacchus
Level 118
God Stats
8W - 2L
1,889 SR
Queue Stats
153W - 126L
1,600 Elo+
Party 1
Amaterasu
Amaterasu
NpICarryThis
Amaterasu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,227 Elo+
Solo
Team Averages
Level 100
1,490 SR
1,437 Elo+

VS

Team Averages
Level 125
1,528 SR
1,510 Elo+
Freya
Freya
Arcaneter
Freya
Level 120
God Stats
29W - 32L
1,434 SR
Queue Stats
589W - 667L
1,412 Elo+
Solo
Chiron
Chiron
Benihiime
Chiron
Level 150
God Stats
1W - 4L
1,220 SR
Queue Stats
219W - 237L
1,420 Elo+
Solo
Sol
Sol
Mikimoto
Sol
Level 143
God Stats
15W - 16L
1,700 SR
Queue Stats
348W - 322L
1,526 Elo+
Party 2
Thanatos
Thanatos
MiquelCC
Thanatos
Level 106
God Stats
5W - 5L
1,500 SR
Queue Stats
141W - 118L
1,657 Elo+
Party 2
Vamana
Vamana
PATOMANDA
Vamana
Level 105
God Stats
1W - 1L
1,786 SR
Queue Stats
70W - 72L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bohrus
Mercury
9
0 / 5 / 3
5,859
419
4,068
8,757
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 2
7,000
500
7,113
7,381
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Fafuzo
Cernunnos
11
1 / 4 / 0
6,326
452
5,766
7,944
2,240
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Konal
Bacchus
9
1 / 4 / 1
6,235
445
3,256
9,996
6,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
NpICarryThis
Amaterasu
13
1 / 3 / 0
7,239
517
4,571
9,103
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Arcaneter
Freya
15
2 / 0 / 1
8,465
605
4,738
9,381
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
Benihiime
Chiron
14
1 / 2 / 3
7,911
565
4,159
9,600
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
2 / 1 / 3
7,726
552
5,186
6,178
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MiquelCC
Thanatos
14
10 / 2 / 4
8,488
606
9,923
7,709
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
PATOMANDA
Vamana
11
3 / 0 / 8
7,495
535
4,414
11,072
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
18
18
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
Arcaneter
Freya
2
0
1
2.5
W
Chiron
Benihiime
Chiron
1
2
3
1.25
L
Mercury
Bohrus
Mercury
0
5
3
0.3
L
2
2
2
1.5
L
Cernunnos
Fafuzo
Cernunnos
1
4
0
0.25
L
Bacchus
Konal
Bacchus
1
4
1
0.38
W
2
1
3
3.5
W
Thanatos
MiquelCC
Thanatos
10
2
4
6
L
Amaterasu
NpICarryThis
Amaterasu
1
3
0
0.33
W
Vamana
PATOMANDA
Vamana
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,774
Damage
28,420
43,181
Taken
43,940
17,770
Mitigated
20,470
14,913
Healing
25,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Arcaneter
Freya
4,738
1,715
0
7,138
9,381
3,287
265
0
9,381
44,838
0
W
Chiron
Benihiime
Chiron
4,159
1,221
93
3,693
9,600
3,630
1,284
3,840
5,568
0
52,085
L
Mercury
Bohrus
Mercury
4,068
1,370
0
2,252
8,757
2,329
0
401
8,356
0
26,026
L
7,113
1,850
0
3,502
7,381
1,943
0
0
7,381
42,125
0
L
Cernunnos
Fafuzo
Cernunnos
5,766
3,053
0
2,460
7,944
2,240
0
2,884
5,060
0
41,310
L
Bacchus
Konal
Bacchus
3,256
396
0
3,394
9,996
6,599
0
1,571
8,425
14,886
0
W
5,186
1,574
436
3,132
6,178
2,445
2,069
1,303
4,817
43,391
2,815
W
Thanatos
MiquelCC
Thanatos
9,923
3,404
0
7,393
7,709
3,432
1,069
1,695
5,892
0
42,477
L
Amaterasu
NpICarryThis
Amaterasu
4,571
1,778
0
3,305
9,103
4,659
0
4,738
4,365
0
36,376
W
Vamana
PATOMANDA
Vamana
4,414
1,262
0
3,521
11,072
7,676
192
3,129
7,913
0
20,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
40,085
323
Minions Killed
396
0
Camps Cleared
0
1,260,524
Distance Traveled
1,294,556
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,465
605
101
7
0
234,890
3
W
Chiron
7,911
565
112
8
0
246,916
4
L
Mercury
5,859
419
51
4
0
296,333
1
L
Sol
7,000
500
82
6
0
241,354
2
L
Cernunnos
6,326
452
84
6
0
225,962
2
L
Bacchus
6,235
445
17
1
0
256,695
3
W
Sol
7,726
552
97
7
0
244,619
5
W
Thanatos
8,488
606
55
4
0
277,210
1
L
Amaterasu
7,239
517
89
6
0
240,180
1
W
Vamana
7,495
535
31
2
0
290,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role