Player Matchup

Kukulkan
Kukulkan
Platinum III
Autodidactin
Kukulkan
Platinum III
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
100W - 81L
2,067 MMR
Solo
Camazotz
Camazotz
Diamond IV
Eragon
Camazotz
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
TomPicken
Sun Wukong
Platinum II
Level 158
God Stats
11W - 3L
1,795 SR
Queue Stats
63W - 30L
2,184 MMR
Solo
Sobek
Sobek
Platinum I
Tsuini
Sobek
Platinum I
Level 160
God Stats
10W - 5L
1,951 SR
Queue Stats
691W - 685L
2,042 MMR
Solo
Izanami
Izanami
Diamond V
Undependent
Izanami
Diamond V
Level 127
God Stats
2W - 2L
1,194 SR
Queue Stats
47W - 31L
2,055 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,588 SR
1,970 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,471 SR
2,079 MMR
Artio
Artio
Diamond IV
Imperialusz
Artio
Diamond IV
Level 160
God Stats
2W - 3L
1,629 SR
Queue Stats
269W - 245L
2,061 MMR
Solo
Poseidon
Poseidon
Platinum I
OneSmartStone
Poseidon
Platinum I
Level 160
God Stats
3W - 4L
1,559 SR
Queue Stats
49W - 54L
2,148 MMR
Solo
Heimdallr
Heimdallr
Diamond III
Pyler
Heimdallr
Diamond III
Level 143
God Stats
7W - 11L
1,449 SR
Queue Stats
70W - 62L
2,149 MMR
Solo
Osiris
Osiris
Platinum I
Vaaanmitsu
Osiris
Platinum I
Level 160
God Stats
1W - 4L
1,126 SR
Queue Stats
367W - 360L
2,029 MMR
Solo
Loki
Loki
Diamond V
arnettobrien
Loki
Diamond V
Level 129
God Stats
7W - 4L
1,593 SR
Queue Stats
322W - 300L
2,009 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Autodidactin
Kukulkan
20
6 / 3 / 10
13,913
632
18,274
11,218
6,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Camazotz
Eragon
Camazotz
20
13 / 3 / 8
13,925
633
21,709
25,556
18,444
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TomPicken
Sun Wukong
20
1 / 1 / 13
13,771
626
18,742
22,780
22,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sobek
Tsuini
Sobek
17
6 / 1 / 14
12,497
568
9,790
22,199
25,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
Undependent
Izanami
20
4 / 5 / 3
13,136
597
16,227
19,979
8,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatApolloSetTsukuyomiScylla

VS

Bans
AthenaYmirGuan YuDanzaburouNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 2
11,304
514
11,535
30,452
45,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
OneSmartStone
Poseidon
18
2 / 8 / 2
10,836
493
11,363
14,331
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Pyler
Heimdallr
16
2 / 5 / 2
9,940
452
14,590
17,452
7,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Vaaanmitsu
Osiris
17
1 / 3 / 4
11,013
501
17,513
30,122
23,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 10 / 6
10,786
490
13,404
18,730
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
30
Kills
13
13
Deaths
30
48
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Autodidactin
Kukulkan
6
3
10
3.67
W
Camazotz
Eragon
Camazotz
13
3
8
5.67
L
5
4
2
1.5
L
Poseidon
OneSmartStone
Poseidon
2
8
2
0.38
L
Heimdallr
Pyler
Heimdallr
2
5
2
0.6
W
Sun Wukong
TomPicken
Sun Wukong
1
1
13
7.5
W
Sobek
Tsuini
Sobek
6
1
14
13
W
Izanami
Undependent
Izanami
4
5
3
1.1
L
Osiris
Vaaanmitsu
Osiris
1
3
4
1
L
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,742
Damage
68,405
101,732
Taken
111,087
81,382
Mitigated
88,269
53,635
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Autodidactin
Kukulkan
18,274
2,048
0
5,584
11,218
6,691
2,069
3,015
8,051
126,187
0
W
Camazotz
Eragon
Camazotz
21,709
8,041
0
17,220
25,556
18,444
1,674
8,015
17,283
0
99,501
L
11,535
1,539
2,586
7,665
30,452
45,614
0
12,151
18,221
36,688
0
L
Poseidon
OneSmartStone
Poseidon
11,363
1,223
0
1,280
14,331
5,044
0
2,426
11,825
94,576
0
L
Heimdallr
Pyler
Heimdallr
14,590
8,107
0
4,670
17,452
7,256
0
1,655
15,637
0
81,580
W
Sun Wukong
TomPicken
Sun Wukong
18,742
4,557
0
12,185
22,780
22,105
300
2,036
20,702
0
105,878
W
Sobek
Tsuini
Sobek
9,790
994
0
9,539
22,199
25,427
333
8,662
13,239
25,107
0
W
Izanami
Undependent
Izanami
16,227
10,284
0
9,107
19,979
8,715
4,480
2,213
17,766
0
118,210
L
Osiris
Vaaanmitsu
Osiris
17,513
8,049
0
14,729
30,122
23,105
0
7,025
23,097
796
81,584
L
13,404
3,451
0
3,153
18,730
7,250
0
4,956
13,694
0
80,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,242
Gold Earned
53,879
750
Minions Killed
643
0
Camps Cleared
0
2,269,037
Distance Traveled
2,014,535
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,913
632
208
9
0
430,083
8
W
Camazotz
13,925
633
127
6
0
492,975
6
L
Artio
11,304
514
41
2
0
428,192
7
L
Poseidon
10,836
493
183
8
0
383,178
5
L
Heimdallr
9,940
452
142
6
0
376,667
9
W
Sun Wukong
13,771
626
196
9
0
480,800
4
W
Sobek
12,497
568
26
1
0
459,534
7
W
Izanami
13,136
597
193
9
0
405,645
4
L
Osiris
11,013
501
153
7
0
418,655
6
L
Loki
10,786
490
124
6
0
407,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role