Player Matchup

Izanami
Izanami
ClownTueur_V2
Izanami
Level 84
God Stats
11W - 3L
1,838 SR
Queue Stats
63W - 56L
1,696 Elo+
Party 3
Kuzenbo
Kuzenbo
Kabel_Haspel
Kuzenbo
Level 106
God Stats
13W - 8L
1,528 SR
Queue Stats
473W - 441L
1,433 Elo+
Party 1
Thor
Thor
gugus2a1
Thor
Level 36
God Stats
2W - 3L
1,398 SR
Queue Stats
103W - 108L
1,431 Elo+
Party 3
Hera
Hera
iververis1
Hera
Level 82
God Stats
21W - 19L
1,583 SR
Queue Stats
228W - 212L
1,434 Elo+
Party 1
Vamana
Vamana
vKyoG0z
Vamana
Level 39
God Stats
8W - 3L
1,652 SR
Queue Stats
86W - 79L
1,438 Elo+
Party 3
Team Averages
Level 69
1,600 SR
1,486 Elo+

VS

Team Averages
Level 38
1,454 SR
1,303 Elo+
Ares
Ares
Camarade_Lev
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,263 Elo+
Party 2
Bellona
Bellona
LaurHadès
Bellona
Level 43
God Stats
16W - 29L
1,334 SR
Queue Stats
56W - 101L
1,289 Elo+
Party 2
Tiamat
Tiamat
LouBOT-
Tiamat
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 68L
1,266 Elo+
Party 2
Fenrir
Fenrir
Sora_Noheart
Fenrir
Level 18
God Stats
6W - 2L
1,435 SR
Queue Stats
24W - 30L
1,329 Elo+
Party 2
Heimdallr
Heimdallr
Zelrei
Heimdallr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 70L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 0 / 6
5,866
587
6,898
5,109
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Kabel_Haspel
Kuzenbo
10
1 / 0 / 5
5,324
532
1,710
3,928
4,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
11
3 / 0 / 1
6,210
621
2,695
5,410
1,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 0 / 1
6,990
699
3,727
2,769
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
vKyoG0z
Vamana
11
2 / 0 / 0
6,529
653
2,828
4,262
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,741
474
697
5,936
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
LaurHadès
Bellona
9
0 / 2 / 0
4,834
483
2,343
4,832
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
LouBOT-
Tiamat
8
0 / 3 / 0
4,508
451
1,248
5,960
2,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
8
0 / 2 / 0
4,965
497
1,908
5,875
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
Zelrei
Heimdallr
8
0 / 3 / 0
4,300
430
2,729
5,728
1,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
12
Kills
0
0
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Izanami
1
0
6
4
W
Kuzenbo
Kabel_Haspel
Kuzenbo
1
0
5
3.5
L
Bellona
LaurHadès
Bellona
0
2
0
0
L
Tiamat
LouBOT-
Tiamat
0
3
0
0
L
Fenrir
0
2
0
0
L
Heimdallr
Zelrei
Heimdallr
0
3
0
0
W
Thor
3
0
1
3.5
W
5
0
1
5.5
W
Vamana
vKyoG0z
Vamana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,858
Damage
8,925
21,478
Taken
28,331
10,065
Mitigated
11,623
7,161
Healing
4,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
697
78
0
572
5,936
2,757
0
1,700
4,196
13,255
0
W
Izanami
6,898
4,715
0
2,437
5,109
1,422
2,557
351
4,724
0
46,965
W
Kuzenbo
Kabel_Haspel
Kuzenbo
1,710
982
305
879
3,928
4,095
475
720
3,178
5,074
0
L
Bellona
LaurHadès
Bellona
2,343
251
0
228
4,832
2,790
0
0
4,832
0
21,547
L
Tiamat
LouBOT-
Tiamat
1,248
90
0
1,184
5,960
2,726
0
2,897
2,856
18,381
0
L
Fenrir
1,908
808
0
2,306
5,875
1,731
0
261
5,614
0
25,771
L
Heimdallr
Zelrei
Heimdallr
2,729
1,056
0
469
5,728
1,619
0
332
5,396
0
22,853
W
Thor
2,695
930
0
1,904
5,410
1,649
0
171
5,171
0
32,415
W
3,727
1,023
0
943
2,769
805
378
436
2,198
38,461
0
W
Vamana
vKyoG0z
Vamana
2,828
932
0
693
4,262
2,094
140
0
4,262
0
28,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,919
Gold Earned
23,348
305
Minions Killed
211
0
Camps Cleared
0
959,238
Distance Traveled
954,370
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,741
474
16
2
0
208,600
0
W
Izanami
5,866
587
93
9
0
147,245
2
W
Kuzenbo
5,324
532
7
1
0
205,678
1
L
Bellona
4,834
483
44
4
0
193,689
0
L
Tiamat
4,508
451
44
4
0
163,044
0
L
Fenrir
4,965
497
62
6
0
201,673
2
L
Heimdallr
4,300
430
45
5
0
187,364
3
W
Thor
6,210
621
67
7
0
207,952
2
W
Hera
6,990
699
83
8
0
184,126
2
W
Vamana
6,529
653
55
6
0
214,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role