Player Matchup

Merlin
Merlin
NotBehdGoodSoize
Merlin
Level 106
God Stats
5W - 1L
1,742 SR
Queue Stats
148W - 137L
1,532 Elo+
Party 2
King Arthur
King Arthur
SheelBeRoiteMate
King Arthur
Level 140
God Stats
2W - 3L
1,430 SR
Queue Stats
273W - 304L
1,545 Elo+
Party 2
Ullr
Ullr
ash216
Ullr
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 126
1,557 SR
1,526 Elo+

VS

Team Averages
Level 52
1,588 SR
1,508 Elo+
Nu Wa
Nu Wa
JohnnyLawrence
Nu Wa
Level 124
God Stats
76W - 75L
1,539 SR
Queue Stats
417W - 509L
1,525 Elo+
Solo
Thor
Thor
LordLem0n
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
StefanGvero
Neith
Level 29
God Stats
0W - 2L
1,727 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 5
11,242
803
14,192
9,671
3,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SheelBeRoiteMate
King Arthur
13
5 / 2 / 11
10,218
730
7,173
14,953
10,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ullr
ash216
Ullr
13
2 / 0 / 11
9,643
689
4,024
7,932
2,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,196
585
11,135
8,597
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
12
1 / 9 / 4
8,600
614
3,628
10,272
3,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 6 / 2
8,928
638
4,398
10,440
3,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
5
5
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Thor
1
9
4
0.33
W
11
3
5
4.5
W
King Arthur
SheelBeRoiteMate
King Arthur
5
2
11
5.25
L
3
6
2
0.67
W
Ullr
ash216
Ullr
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,389
Damage
19,161
32,556
Taken
29,309
16,262
Mitigated
9,690
10,020
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,135
4,280
0
1,846
8,597
2,701
0
4,013
4,534
38,236
0
L
Thor
3,628
663
0
440
10,272
3,446
0
3,875
6,147
0
11,573
W
14,192
119
146
2,696
9,671
3,129
739
2,956
6,527
65,687
0
W
King Arthur
SheelBeRoiteMate
King Arthur
7,173
760
0
5,722
14,953
10,401
168
4,705
9,952
0
29,467
L
4,398
1,537
0
1,881
10,440
3,543
65
6,340
4,000
0
24,011
W
Ullr
ash216
Ullr
4,024
900
0
1,456
7,932
2,732
910
2,842
4,834
0
48,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
25,724
217
Minions Killed
111
0
Camps Cleared
0
750,752
Distance Traveled
682,980
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,196
585
59
4
0
236,113
3
L
Thor
8,600
614
13
1
0
235,439
0
W
Merlin
11,242
803
104
7
0
236,648
2
W
King Arthur
10,218
730
32
2
0
275,920
0
L
Neith
8,928
638
39
3
0
211,428
0
W
Ullr
9,643
689
81
6
0
238,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role