Player Matchup

Merlin
Merlin
JpML
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 60L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
VEDRANA
Baron Samedi
Level 16
God Stats
2W - 3L
1,360 SR
Queue Stats
65W - 58L
1,506 Elo+
Solo
Geb
Geb
destinymineral
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,757 Elo+
Solo
Cupid
Cupid
leartkari
Cupid
Level 27
God Stats
4W - 6L
1,503 SR
Queue Stats
93W - 70L
1,595 Elo+
Solo
Fenrir
Fenrir
sqojsajasj
Fenrir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 23L
1,500 Elo+
Solo
Team Averages
Level 25
1,473 SR
1,568 Elo+

VS

Team Averages
Level 33
1,517 SR
1,434 Elo+
Nemesis
Nemesis
Elaxxx
Nemesis
Level 25
God Stats
23W - 22L
1,809 SR
Queue Stats
146W - 152L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
GiveMeMyBeer
Kukulkan
Level 17
God Stats
5W - 12L
1,413 SR
Queue Stats
70W - 76L
1,445 Elo+
Party 1
Tyr
Tyr
Kingandi02
Tyr
Level 62
God Stats
20W - 21L
1,366 SR
Queue Stats
159W - 163L
1,386 Elo+
Party 1
Chaac
Chaac
TheBrightSide
Chaac
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 164L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
Uterscouter
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 115L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JpML
Merlin
11
3 / 0 / 1
6,292
629
4,266
4,476
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
VEDRANA
Baron Samedi
11
6 / 1 / 0
6,549
655
6,776
5,932
4,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 4
4,950
495
2,308
5,249
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
leartkari
Cupid
11
6 / 0 / 2
6,087
609
7,346
5,761
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
sqojsajasj
Fenrir
10
4 / 0 / 5
5,920
592
5,065
5,818
1,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Elaxxx
Nemesis
7
0 / 4 / 1
4,557
456
1,984
7,101
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GiveMeMyBeer
Kukulkan
9
0 / 3 / 0
5,003
500
1,466
4,779
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 1 / 2
4,827
483
2,685
7,856
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 6 / 0
5,044
504
4,448
10,394
4,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Uterscouter
Heimdallr
6
2 / 6 / 1
4,440
444
2,482
6,333
1,680
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
20
Kills
3
4
Deaths
20
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Elaxxx
Nemesis
0
4
1
0.13
L
Kukulkan
GiveMeMyBeer
Kukulkan
0
3
0
0
W
Merlin
JpML
Merlin
3
0
1
3.5
L
0
1
2
1
L
1
6
0
0.17
L
Heimdallr
Uterscouter
Heimdallr
2
6
1
0.42
W
Baron Samedi
VEDRANA
Baron Samedi
6
1
0
6
W
1
3
4
1
W
Cupid
leartkari
Cupid
6
0
2
7
W
Fenrir
sqojsajasj
Fenrir
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
13,065
27,236
Taken
36,463
11,746
Mitigated
13,411
12,909
Healing
9,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Elaxxx
Nemesis
1,984
873
0
2,547
7,101
1,827
0
1,558
5,465
0
17,777
L
Kukulkan
GiveMeMyBeer
Kukulkan
1,466
92
0
0
4,779
1,403
0
2,997
1,468
23,105
0
W
Merlin
JpML
Merlin
4,266
263
0
907
4,476
1,426
0
1,082
3,394
34,803
0
L
2,685
438
0
3,621
7,856
3,799
0
1,102
6,754
0
16,254
L
4,448
1,769
0
2,696
10,394
4,702
0
6,208
4,186
0
22,225
L
Heimdallr
Uterscouter
Heimdallr
2,482
1,328
0
799
6,333
1,680
0
1,093
5,240
0
12,989
W
Baron Samedi
VEDRANA
Baron Samedi
6,776
1,536
0
3,744
5,932
4,357
418
0
5,932
32,510
0
W
2,308
435
0
620
5,249
2,506
288
0
5,249
9,552
0
W
Cupid
leartkari
Cupid
7,346
4,572
66
4,314
5,761
1,506
85
0
5,761
0
37,569
W
Fenrir
sqojsajasj
Fenrir
5,065
818
0
3,258
5,818
1,951
0
384
5,434
0
25,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
23,871
292
Minions Killed
196
0
Camps Cleared
0
935,052
Distance Traveled
872,311
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,557
456
44
4
0
198,260
0
L
Kukulkan
5,003
500
50
5
0
183,625
2
W
Merlin
6,292
629
90
9
0
182,330
1
L
Tyr
4,827
483
28
3
0
188,658
2
L
Chaac
5,044
504
47
5
0
157,316
1
L
Heimdallr
4,440
444
27
3
0
144,452
0
W
Baron Samedi
6,549
655
73
7
0
148,631
0
W
Geb
4,950
495
9
1
0
215,870
0
W
Cupid
6,087
609
68
7
0
164,460
1
W
Fenrir
5,920
592
52
5
0
223,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role