Player Matchup

Ratatoskr
Ratatoskr
ChodyHoward
Ratatoskr
Level 126
God Stats
9W - 11L
1,344 SR
Queue Stats
252W - 249L
1,526 Elo+
Solo
Cthulhu
Cthulhu
GangstaVegita
Cthulhu
Level 57
God Stats
95W - 66L
1,669 SR
Queue Stats
526W - 513L
1,522 Elo+
Solo
Nox
Nox
Nieksel
Nox
Level 66
God Stats
4W - 4L
1,726 SR
Queue Stats
202W - 190L
1,520 Elo+
Solo
Skadi
Skadi
WUTSUPMONKEE
Skadi
Level 64
God Stats
31W - 24L
1,678 SR
Queue Stats
230W - 229L
1,521 Elo+
Solo
Anubis
Anubis
ndnjames13
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 82
1,583 SR
1,518 Elo+

VS

Team Averages
Level 100
1,523 SR
1,585 Elo+
He Bo
He Bo
GT605
He Bo
Level 89
God Stats
2W - 3L
1,790 SR
Queue Stats
405W - 373L
1,514 Elo+
Party 1
Awilix
Awilix
IlikeTortles436
Awilix
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 38L
1,688 Elo+
Party 1
Anhur
Anhur
Larsteinn
Anhur
Level 149
God Stats
2W - 2L
1,432 SR
Queue Stats
56W - 51L
1,596 Elo+
Solo
Chaac
Chaac
TheTailor
Chaac
Level 157
God Stats
0W - 1L
1,474 SR
Queue Stats
85W - 86L
1,566 Elo+
Solo
Bellona
Bellona
gobthechicken
Bellona
Level 33
God Stats
0W - 3L
1,422 SR
Queue Stats
53W - 54L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChodyHoward
Ratatoskr
20
11 / 2 / 4
13,473
586
15,718
18,387
9,155
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
18
3 / 0 / 17
13,236
575
18,805
18,202
29,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
19
5 / 2 / 8
12,619
549
10,651
13,331
6,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 0 / 8
13,730
597
15,179
9,726
3,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
ndnjames13
Anubis
20
12 / 2 / 3
14,811
644
20,680
11,209
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GT605
He Bo
15
1 / 9 / 4
9,939
432
6,771
16,533
4,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
8,095
352
4,535
21,064
12,828
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Larsteinn
Anhur
15
0 / 6 / 2
9,491
413
6,119
14,080
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
TheTailor
Chaac
17
4 / 6 / 1
11,330
493
20,557
26,896
22,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
15
1 / 10 / 0
9,802
426
6,474
22,182
10,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
15
35
Kills
6
6
Deaths
36
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
ChodyHoward
Ratatoskr
11
2
4
6.5
L
He Bo
GT605
He Bo
1
9
4
0.33
W
Cthulhu
3
0
17
11.5
L
0
5
2
0.2
L
Anhur
Larsteinn
Anhur
0
6
2
0.17
W
Nox
5
2
8
4.5
L
Chaac
TheTailor
Chaac
4
6
1
0.75
W
4
0
8
8
L
Bellona
1
10
0
0.1
W
Anubis
ndnjames13
Anubis
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,033
Damage
44,456
70,855
Taken
100,755
54,995
Mitigated
54,785
22,405
Healing
16,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
ChodyHoward
Ratatoskr
15,718
3,609
0
6,784
18,387
9,155
690
1,137
17,250
0
89,507
L
He Bo
GT605
He Bo
6,771
447
0
2,925
16,533
4,271
0
8,092
8,375
59,599
0
W
Cthulhu
18,805
1,391
1,322
4,643
18,202
29,269
384
1,498
16,704
55,705
0
L
4,535
1,532
314
1,190
21,064
12,828
0
9,219
11,689
0
30,408
L
Anhur
Larsteinn
Anhur
6,119
3,327
0
3,273
14,080
4,627
681
5,465
8,615
0
59,705
W
Nox
10,651
977
0
2,616
13,331
6,355
1,164
3,185
10,146
72,246
0
L
Chaac
TheTailor
Chaac
20,557
3,585
0
6,737
26,896
22,491
210
12,030
14,524
0
77,023
W
15,179
8,411
0
1,447
9,726
3,798
10,938
74
9,652
0
111,265
L
Bellona
6,474
2,451
0
1,942
22,182
10,568
940
14,710
7,416
0
45,559
W
Anubis
ndnjames13
Anubis
20,680
974
0
5,593
11,209
6,418
2,475
1,438
9,771
99,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,869
Gold Earned
48,657
656
Minions Killed
482
0
Camps Cleared
0
2,263,704
Distance Traveled
1,977,799
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,473
586
139
6
0
509,408
9
L
He Bo
9,939
432
106
5
0
402,443
5
W
Cthulhu
13,236
575
69
3
0
481,403
0
L
Awilix
8,095
352
52
2
0
449,946
1
L
Anhur
9,491
413
97
4
0
333,288
3
W
Nox
12,619
549
131
6
0
465,493
2
L
Chaac
11,330
493
134
6
0
424,831
5
W
Skadi
13,730
597
157
7
0
459,497
3
L
Bellona
9,802
426
93
4
0
367,291
2
W
Anubis
14,811
644
160
7
0
347,903
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role