Player Matchup

Medusa
Medusa
Azula87
Medusa
Level 20
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 2L
1,330 Elo+
Solo
Izanami
Izanami
KakarotMcQuen
Izanami
Level 24
God Stats
11W - 6L
1,540 SR
Queue Stats
28W - 16L
1,470 Elo+
Party 2
Nemesis
Nemesis
SunnyMcQueen
Nemesis
Level 14
God Stats
10W - 9L
1,499 SR
Queue Stats
11W - 9L
1,455 Elo+
Party 2
Skadi
Skadi
alicelake_pat
Skadi
Level 13
God Stats
49W - 41L
1,251 SR
Queue Stats
136W - 120L
1,417 Elo+
Solo
Cerberus
Cerberus
milsich
Cerberus
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 23L
1,523 Elo+
Party 2
Team Averages
Level 19
1,421 SR
1,439 Elo+

VS

Team Averages
Level 17
1,479 SR
1,314 Elo+
The Morrigan
The Morrigan
Jesse-is-a-mug
The Morrigan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,362 Elo+
Party 1
Tiamat
Tiamat
NATION_99
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,536 Elo+
Party 1
Apollo
Apollo
ShootNite010
Apollo
Level 14
God Stats
0W - 2L
1,688 SR
Queue Stats
5W - 6L
1,292 Elo+
Solo
King Arthur
King Arthur
StarT0cry
King Arthur
Level 6
God Stats
0W - 1L
1,310 SR
Queue Stats
5W - 8L
1,038 Elo+
Solo
Zeus
Zeus
nemesispol
Zeus
Level 22
God Stats
10W - 14L
1,397 SR
Queue Stats
16W - 25L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Azula87
Medusa
19
2 / 3 / 11
12,015
1,001
11,252
8,651
3,436
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
19
12 / 4 / 13
13,928
1,161
18,843
12,293
4,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SunnyMcQueen
Nemesis
18
11 / 7 / 8
12,611
1,051
13,485
15,183
6,224
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 2 / 18
12,930
1,078
15,910
9,712
3,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
milsich
Cerberus
19
5 / 2 / 17
12,920
1,077
15,022
23,046
29,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jesse-is-a-mug
The Morrigan
17
6 / 8 / 6
12,146
1,012
13,272
13,032
5,712
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
NATION_99
Tiamat
18
2 / 6 / 7
11,698
975
7,616
12,338
9,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
17
0 / 11 / 8
11,158
930
4,292
18,522
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
StarT0cry
King Arthur
18
1 / 4 / 12
11,835
986
9,987
24,907
20,481
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
9 / 6 / 6
13,876
1,156
26,221
15,468
5,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
57
34
Kills
18
18
Deaths
35
67
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Medusa
Azula87
Medusa
2
3
11
2.5
L
The Morrigan
Jesse-is-a-mug
The Morrigan
6
8
6
1.13
W
Izanami
12
4
13
4.63
L
Tiamat
NATION_99
Tiamat
2
6
7
0.92
L
Apollo
0
11
8
0.36
L
King Arthur
StarT0cry
King Arthur
1
4
12
1.75
W
Nemesis
SunnyMcQueen
Nemesis
11
7
8
2.14
W
4
2
18
6.5
W
Cerberus
milsich
Cerberus
5
2
17
6.75
L
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,512
Damage
61,388
68,885
Taken
84,267
47,900
Mitigated
51,097
5,594
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Azula87
Medusa
11,252
5,048
112
952
8,651
3,436
0
6,045
2,606
0
55,250
L
The Morrigan
Jesse-is-a-mug
The Morrigan
13,272
3,064
0
0
13,032
5,712
0
1,969
11,016
18,594
893
W
Izanami
18,843
16,233
0
0
12,293
4,536
0
9,858
2,435
0
29,009
L
Tiamat
NATION_99
Tiamat
7,616
1,399
0
828
12,338
9,973
0
2,222
10,116
24,322
0
L
Apollo
4,292
1,843
0
317
18,522
9,433
0
3,026
14,688
0
12,574
L
King Arthur
StarT0cry
King Arthur
9,987
1,822
149
4,004
24,907
20,481
0
4,189
20,718
0
27,479
W
Nemesis
SunnyMcQueen
Nemesis
13,485
9,629
0
1,103
15,183
6,224
0
8,565
6,618
0
23,093
W
15,910
7,481
0
702
9,712
3,968
0
7,445
2,267
0
37,536
W
Cerberus
milsich
Cerberus
15,022
1,752
0
2,725
23,046
29,736
0
14,679
8,367
37,107
0
L
26,221
2,401
331
1,531
15,468
5,498
0
3,585
11,883
55,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,404
Gold Earned
60,713
256
Minions Killed
184
7
Camps Cleared
6
1,039,467
Distance Traveled
1,032,897
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,015
1,001
111
9
1
183,386
1
L
The Morrigan
12,146
1,012
9
1
0
203,051
0
W
Izanami
13,928
1,161
23
2
1
188,475
0
L
Tiamat
11,698
975
45
4
1
199,153
0
L
Apollo
11,158
930
9
1
3
185,990
1
L
King Arthur
11,835
986
44
4
0
231,468
0
W
Nemesis
12,611
1,051
17
1
4
183,688
0
W
Skadi
12,930
1,078
49
4
1
241,367
2
W
Cerberus
12,920
1,077
56
5
0
242,551
0
L
Zeus
13,876
1,156
77
6
2
213,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role