Player Matchup

Chaac
Chaac
Ah_Muzen_Cab_PAM
Chaac
Level 101
God Stats
6W - 12L
1,729 SR
Queue Stats
395W - 407L
1,412 Elo+
Solo
Osiris
Osiris
DjHuguiXx_02
Osiris
Level 40
God Stats
4W - 8L
1,447 SR
Queue Stats
145W - 172L
1,342 Elo+
Solo
Heimdallr
Heimdallr
MATTKILLAH
Heimdallr
Level 160
God Stats
23W - 26L
1,581 SR
Queue Stats
200W - 224L
1,474 Elo+
Solo
Jormungandr
Jormungandr
Raulbinus
Jormungandr
Level 96
God Stats
2W - 2L
1,642 SR
Queue Stats
71W - 76L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
Samuso1522
Ao Kuang
Level 45
God Stats
13W - 15L
1,665 SR
Queue Stats
647W - 647L
1,440 Elo+
Solo
Team Averages
Level 88
1,613 SR
1,441 Elo+

VS

Team Averages
Level 86
1,599 SR
1,465 Elo+
Izanami
Izanami
Ezbegins
Izanami
Level 88
God Stats
10W - 7L
1,602 SR
Queue Stats
492W - 496L
1,444 Elo+
Party 2
Aphrodite
Aphrodite
FiRDaniets
Aphrodite
Level 86
God Stats
33W - 21L
1,730 SR
Queue Stats
489W - 512L
1,376 Elo+
Party 2
Hun Batz
Hun Batz
MattyG1655
Hun Batz
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
399W - 507L
1,417 Elo+
Party 1
Tiamat
Tiamat
White_Nekos
Tiamat
Level 100
God Stats
32W - 25L
1,460 SR
Queue Stats
213W - 309L
1,382 Elo+
Party 1
King Arthur
King Arthur
acid-Fou92
King Arthur
Level 69
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 0L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 2
12,481
499
14,940
26,271
23,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Osiris
16
0 / 5 / 3
10,156
406
4,655
16,783
21,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
MATTKILLAH
Heimdallr
20
12 / 7 / 6
14,165
567
33,997
30,579
13,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Raulbinus
Jormungandr
4
0 / 2 / 0
6,878
275
281
2,079
479
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Samuso1522
Ao Kuang
20
7 / 4 / 3
12,824
513
11,053
24,756
10,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ezbegins
Izanami
20
7 / 6 / 4
14,721
589
22,838
23,697
10,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
FiRDaniets
Aphrodite
19
3 / 3 / 13
13,054
522
13,675
21,583
17,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
MattyG1655
Hun Batz
20
3 / 5 / 7
14,154
566
8,809
20,284
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
20
2 / 6 / 7
13,648
546
6,401
15,933
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
acid-Fou92
King Arthur
20
8 / 3 / 3
14,536
581
18,000
20,761
26,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
23
Kills
23
23
Deaths
23
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
2
1
L
Osiris
0
5
3
0.3
W
Izanami
Ezbegins
Izanami
7
6
4
1.5
W
Aphrodite
FiRDaniets
Aphrodite
3
3
13
3.17
L
Heimdallr
MATTKILLAH
Heimdallr
12
7
6
2.14
W
Hun Batz
MattyG1655
Hun Batz
3
5
7
1.3
L
Jormungandr
Raulbinus
Jormungandr
0
2
0
0
L
Ao Kuang
Samuso1522
Ao Kuang
7
4
3
2.13
W
Tiamat
2
6
7
0.92
W
King Arthur
acid-Fou92
King Arthur
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,926
Damage
69,723
100,468
Taken
102,258
70,357
Mitigated
69,973
37,900
Healing
40,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,940
4,953
436
10,441
26,271
23,666
0
5,434
20,466
0
91,343
L
Osiris
4,655
1,889
0
1,926
16,783
21,824
0
1,301
14,889
146
50,275
W
Izanami
Ezbegins
Izanami
22,838
18,654
335
7,109
23,697
10,572
9,966
1,467
22,205
0
123,309
W
Aphrodite
FiRDaniets
Aphrodite
13,675
4,341
6,894
11,394
21,583
17,467
1,960
3,262
18,296
42,082
0
L
Heimdallr
MATTKILLAH
Heimdallr
33,997
18,340
31
13,352
30,579
13,637
4,006
9,075
21,092
0
113,919
W
Hun Batz
MattyG1655
Hun Batz
8,809
3,659
0
5,594
20,284
8,060
414
1,360
18,924
0
116,538
L
Jormungandr
Raulbinus
Jormungandr
281
124
0
250
2,079
479
0
445
1,524
6,109
0
L
Ao Kuang
Samuso1522
Ao Kuang
11,053
3,050
0
11,464
24,756
10,751
0
2,858
21,329
82,502
0
W
Tiamat
6,401
2,231
0
4,064
15,933
7,763
2,281
1,833
14,075
62,933
0
W
King Arthur
acid-Fou92
King Arthur
18,000
2,100
0
5,380
20,761
26,111
1,127
3,558
16,667
0
78,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,504
Gold Earned
70,113
564
Minions Killed
660
0
Camps Cleared
0
1,778,621
Distance Traveled
2,597,345
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,481
499
154
6
0
442,312
0
L
Osiris
10,156
406
87
3
0
423,538
2
W
Izanami
14,721
589
175
7
0
538,902
3
W
Aphrodite
13,054
522
63
3
0
477,118
1
L
Heimdallr
14,165
567
180
7
0
375,933
1
W
Hun Batz
14,154
566
157
6
0
545,479
8
L
Jormungandr
6,878
275
9
0
0
55,855
1
L
Ao Kuang
12,824
513
134
5
0
480,983
7
W
Tiamat
13,648
546
133
5
0
483,942
3
W
King Arthur
14,536
581
132
5
0
551,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role