Player Matchup

Cernunnos
Cernunnos
BelonaT0P
Cernunnos
Level 25
God Stats
1W - 2L
1,279 SR
Queue Stats
18W - 20L
1,452 Elo+
Solo
Guan Yu
Guan Yu
Jenovha
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,432 Elo+
Solo
Medusa
Medusa
Xblack3527
Medusa
Level 22
God Stats
2W - 1L
1,329 SR
Queue Stats
5W - 3L
1,771 Elo+
Solo
Nox
Nox
st4rk04
Nox
Level 31
God Stats
6W - 9L
1,630 SR
Queue Stats
172W - 172L
1,505 Elo+
Solo
Nemesis
Nemesis
xScarllet
Nemesis
Level 14
God Stats
2W - 0L
1,740 SR
Queue Stats
62W - 14L
1,667 Elo+
Solo
Team Averages
Level 24
1,496 SR
1,566 Elo+

VS

Team Averages
Level 27
1,485 SR
1,496 Elo+
Arachne
Arachne
BanSmiteAcc
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 139L
1,420 Elo+
Solo
Chaac
Chaac
Reminner
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
TOXIC_DeathBlack
Cerberus
Level 27
God Stats
22W - 30L
1,404 SR
Queue Stats
89W - 130L
1,340 Elo+
Solo
Janus
Janus
Wasquez17
Janus
Level 29
God Stats
20W - 28L
1,522 SR
Queue Stats
334W - 378L
1,512 Elo+
Solo
Nemesis
Nemesis
dnzPDQ
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BelonaT0P
Cernunnos
20
9 / 3 / 6
19,262
621
28,649
37,575
16,459
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Jenovha
Guan Yu
20
1 / 5 / 10
14,168
457
10,660
25,017
29,828
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Xblack3527
Medusa
19
1 / 13 / 1
14,268
460
9,665
23,189
8,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
11 / 2 / 14
17,049
550
30,011
18,640
10,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nemesis
xScarllet
Nemesis
20
10 / 2 / 8
18,836
608
24,217
25,900
12,686
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BanSmiteAcc
Arachne
20
6 / 7 / 8
13,958
450
14,300
26,225
12,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Reminner
Chaac
20
9 / 3 / 7
15,271
493
29,020
30,958
38,752
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 5 / 3
11,560
373
14,685
27,645
24,708
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Wasquez17
Janus
20
1 / 9 / 5
13,069
422
11,676
22,381
9,870
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
dnzPDQ
Nemesis
19
5 / 8 / 1
13,680
441
18,448
26,321
12,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
32
Kills
23
25
Deaths
32
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
BanSmiteAcc
Arachne
6
7
8
1.43
W
Cernunnos
BelonaT0P
Cernunnos
9
3
6
4
W
Guan Yu
Jenovha
Guan Yu
1
5
10
1.2
L
Chaac
Reminner
Chaac
9
3
7
4.17
L
2
5
3
0.7
L
Janus
Wasquez17
Janus
1
9
5
0.39
W
Medusa
Xblack3527
Medusa
1
13
1
0.12
L
Nemesis
dnzPDQ
Nemesis
5
8
1
0.69
W
Nox
11
2
14
9
W
Nemesis
xScarllet
Nemesis
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,202
Damage
88,129
130,321
Taken
133,530
77,679
Mitigated
98,340
42,476
Healing
34,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BanSmiteAcc
Arachne
14,300
9,861
0
6,228
26,225
12,612
0
4,429
21,587
0
98,576
W
Cernunnos
BelonaT0P
Cernunnos
28,649
13,349
0
24,466
37,575
16,459
10,484
8,032
28,803
0
180,234
W
Guan Yu
Jenovha
Guan Yu
10,660
2,898
3,175
6,799
25,017
29,828
362
7,722
16,112
0
55,192
L
Chaac
Reminner
Chaac
29,020
4,548
0
9,656
30,958
38,752
193
6,654
23,517
1,018
98,625
L
14,685
510
0
5,814
27,645
24,708
325
8,697
18,507
59,400
0
L
Janus
Wasquez17
Janus
11,676
39
416
3,718
22,381
9,870
0
3,635
18,671
104,743
0
W
Medusa
Xblack3527
Medusa
9,665
5,650
0
0
23,189
8,639
3,848
3,991
18,773
0
73,962
L
Nemesis
dnzPDQ
Nemesis
18,448
6,889
0
8,252
26,321
12,398
1,772
6,010
20,136
0
84,358
W
Nox
30,011
935
472
3,809
18,640
10,067
1,750
5,547
12,918
111,077
0
W
Nemesis
xScarllet
Nemesis
24,217
14,498
0
3,755
25,900
12,686
1,036
5,311
20,539
0
203,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,583
Gold Earned
67,538
854
Minions Killed
716
0
Camps Cleared
0
2,788,736
Distance Traveled
2,880,874
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,958
450
136
4
0
600,975
12
W
Cernunnos
19,262
621
248
8
0
488,644
2
W
Guan Yu
14,168
457
94
3
0
593,458
5
L
Chaac
15,271
493
164
5
0
602,194
5
L
Cerberus
11,560
373
104
3
0
519,496
1
L
Janus
13,069
422
183
6
0
571,604
4
W
Medusa
14,268
460
130
4
0
436,342
4
L
Nemesis
13,680
441
129
4
0
586,605
1
W
Nox
17,049
550
159
5
0
595,489
5
W
Nemesis
18,836
608
223
7
0
674,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role