Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
Beanie_Gaming94
Fenrir
Silver V
Level 94
God Stats
5W - 8L
1,431 SR
Queue Stats
138W - 174L
1,169 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
Guillensuita42
Danzaburou
Gold IV
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 153L
1,281 MMR
Solo
Bellona
Bellona
Silver I
ridvan7
Bellona
Silver I
Level 124
God Stats
12W - 9L
1,499 SR
Queue Stats
160W - 170L
1,175 MMR
Solo
Ares
Ares
Silver I
zGOATEDONSTICKSz
Ares
Silver I
Level 87
God Stats
0W - 1L
1,521 SR
Queue Stats
50W - 42L
1,383 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,490 SR
1,302 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,544 SR
1,272 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Bronze III
DarkChibiWeebie
Tiamat
Bronze III
Level 110
God Stats
1W - 0L
1,636 SR
Queue Stats
4W - 6L
1,269 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Fran_shark
Ao Kuang
Silver I
Level 105
God Stats
35W - 24L
1,606 SR
Queue Stats
213W - 226L
1,185 MMR
Solo
Chaac
Chaac
Silver II
Sensei_SooZei
Chaac
Silver II
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 59L
1,151 MMR
Solo
Jormungandr
Jormungandr
Gold V
pandaloup83
Jormungandr
Gold V
Level 159
God Stats
73W - 59L
1,476 SR
Queue Stats
691W - 731L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 2
6,765
520
3,321
6,033
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 1
6,402
492
2,941
7,736
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Guillensuita42
Danzaburou
11
3 / 5 / 1
6,931
533
8,197
10,315
3,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
ridvan7
Bellona
14
2 / 2 / 0
7,574
583
4,041
7,800
6,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 5 / 2
5,937
457
5,079
10,927
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetScyllaCu ChulainnTsukuyomiAthena

VS

Bans
King ArthurNemesisJanusGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
5 / 3 / 4
7,681
591
8,563
8,941
3,314
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 0 / 3
6,989
538
2,806
3,111
2,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
Fran_shark
Ao Kuang
13
6 / 0 / 1
7,531
579
4,703
6,687
2,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 2
7,195
553
5,690
10,585
7,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
pandaloup83
Jormungandr
12
3 / 2 / 4
7,053
543
7,213
10,962
4,466
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
15
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
2
1
W
Medusa
 
Medusa
5
3
4
2.33
L
1
2
1
0.75
W
0
0
3
1.5
W
Ao Kuang
Fran_shark
Ao Kuang
6
0
1
6.5
L
Danzaburou
Guillensuita42
Danzaburou
3
5
1
0.7
W
1
2
2
1
W
Jormungandr
pandaloup83
Jormungandr
3
2
4
2.5
L
Bellona
ridvan7
Bellona
2
2
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
28,975
42,811
Taken
40,286
20,043
Mitigated
19,719
11,328
Healing
17,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,321
749
631
3,459
6,033
2,473
0
2,634
3,399
41,073
0
W
Medusa
 
Medusa
8,563
3,554
0
3,306
8,941
3,314
107
1,807
7,134
0
45,289
L
2,941
336
0
678
7,736
2,885
0
1,649
6,087
0
37,776
W
2,806
484
0
2,085
3,111
2,645
144
593
2,518
38,408
0
W
Ao Kuang
Fran_shark
Ao Kuang
4,703
1,330
0
2,344
6,687
2,176
0
1,213
5,474
39,082
0
L
Danzaburou
Guillensuita42
Danzaburou
8,197
3,290
0
3,367
10,315
3,383
0
4,721
5,594
0
36,328
W
5,690
1,654
0
6,054
10,585
7,118
895
1,783
8,802
0
39,842
W
Jormungandr
pandaloup83
Jormungandr
7,213
1,912
300
3,017
10,962
4,466
0
3,004
7,958
38,205
0
L
Bellona
ridvan7
Bellona
4,041
1,875
0
2,061
7,800
6,390
500
1,138
6,662
0
49,332
L
5,079
237
0
1,132
10,927
4,912
0
4,580
6,347
11,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,609
Gold Earned
36,449
345
Minions Killed
395
0
Camps Cleared
0
1,236,373
Distance Traveled
1,252,104
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,765
520
102
8
0
259,856
3
W
Medusa
7,681
591
82
6
0
230,073
3
L
Fenrir
6,402
492
72
6
0
266,066
2
W
Tiamat
6,989
538
90
7
0
240,756
5
W
Ao Kuang
7,531
579
69
5
0
287,119
3
L
Danzaburou
6,931
533
64
5
0
220,071
3
W
Chaac
7,195
553
88
7
0
247,912
1
W
Jormungandr
7,053
543
66
5
0
246,244
5
L
Bellona
7,574
583
99
8
0
244,986
3
L
Ares
5,937
457
8
1
0
245,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role