Player Matchup

Agni
Agni
ITotoo
Agni
Level 20
God Stats
4W - 4L
1,237 SR
Queue Stats
92W - 70L
1,514 Elo+
Party 1
Medusa
Medusa
ImATostada
Medusa
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NasusTeamkill
Tsukuyomi
Level 7
God Stats
5W - 4L
1,292 SR
Queue Stats
18W - 19L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
TeGanoUnPelotude
Nu Wa
Level 4
God Stats
9W - 6L
1,365 SR
Queue Stats
85W - 70L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
tomewsb
Guan Yu
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,271 Elo+
Party 1
Team Averages
Level 25
1,379 SR
1,362 Elo+

VS

Team Averages
Level 12
1,500 SR
1,321 Elo+
Susano
Susano
BenDaichi
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,328 Elo+
Solo
Cerberus
Cerberus
Lightness234
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,032 Elo+
Solo
Khepri
Khepri
chickentendre
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
红旗飘扬
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,388 Elo+
Solo
Zhong Kui
Zhong Kui
荔湾区热
Zhong Kui
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ITotoo
Agni
17
15 / 5 / 4
11,132
655
18,183
9,348
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
ImATostada
Medusa
15
5 / 2 / 12
9,580
564
9,463
8,363
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
NasusTeamkill
Tsukuyomi
16
10 / 2 / 11
10,615
624
9,153
11,422
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 4 / 13
9,636
567
10,370
7,558
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
tomewsb
Guan Yu
16
3 / 2 / 9
9,628
566
8,182
12,341
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BenDaichi
Susano
13
2 / 6 / 4
8,046
473
4,503
13,731
4,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Lightness234
Cerberus
14
7 / 9 / 1
9,247
544
8,316
15,198
7,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
0 / 10 / 2
6,882
405
3,029
14,562
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
红旗飘扬
Danzaburou
11
0 / 10 / 2
6,829
402
3,423
14,024
3,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
荔湾区热
Zhong Kui
15
6 / 6 / 4
9,657
568
8,207
14,912
9,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
28
40
Kills
15
15
Deaths
41
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
BenDaichi
Susano
2
6
4
0.67
W
Agni
ITotoo
Agni
15
5
4
3.4
W
Medusa
ImATostada
Medusa
5
2
12
5.5
L
Cerberus
Lightness234
Cerberus
7
9
1
0.83
W
Tsukuyomi
NasusTeamkill
Tsukuyomi
10
2
11
7.75
W
7
4
13
3.38
L
0
10
2
0.1
W
Guan Yu
tomewsb
Guan Yu
3
2
9
3.75
L
Danzaburou
红旗飘扬
Danzaburou
0
10
2
0.1
L
Zhong Kui
荔湾区热
Zhong Kui
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,351
Damage
27,478
49,032
Taken
72,427
22,242
Mitigated
36,915
14,698
Healing
11,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BenDaichi
Susano
4,503
910
0
2,638
13,731
4,269
0
2,307
11,176
0
40,139
W
Agni
ITotoo
Agni
18,183
2,810
0
1,800
9,348
3,392
1,899
4,863
4,485
63,600
0
W
Medusa
ImATostada
Medusa
9,463
3,984
0
2,105
8,363
2,808
2,518
4,260
4,103
0
42,430
L
Cerberus
Lightness234
Cerberus
8,316
423
0
3,075
15,198
7,506
0
6,086
8,708
26,367
0
W
Tsukuyomi
NasusTeamkill
Tsukuyomi
9,153
2,675
0
3,960
11,422
4,682
1,722
2,181
9,241
0
56,365
W
10,370
2,190
440
1,246
7,558
2,501
783
3,749
3,809
49,611
0
L
3,029
1,194
0
605
14,562
11,540
0
3,231
10,972
17,680
0
W
Guan Yu
tomewsb
Guan Yu
8,182
2,727
110
5,037
12,341
8,859
2,087
4,499
7,842
0
43,526
L
Danzaburou
红旗飘扬
Danzaburou
3,423
1,355
0
1,567
14,024
3,917
0
5,646
7,805
0
27,937
L
Zhong Kui
荔湾区热
Zhong Kui
8,207
950
0
3,786
14,912
9,683
810
9,359
4,765
43,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,591
Gold Earned
40,661
434
Minions Killed
285
0
Camps Cleared
0
1,664,203
Distance Traveled
1,277,111
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,046
473
73
4
0
304,276
4
W
Agni
11,132
655
104
6
0
332,454
0
W
Medusa
9,580
564
74
4
0
341,568
4
L
Cerberus
9,247
544
60
4
0
235,278
3
W
Tsukuyomi
10,615
624
96
6
0
375,065
1
W
Nu Wa
9,636
567
72
4
0
292,231
1
L
Khepri
6,882
405
21
1
0
205,654
4
W
Guan Yu
9,628
566
88
5
0
322,885
0
L
Danzaburou
6,829
402
46
3
0
230,910
0
L
Zhong Kui
9,657
568
85
5
0
300,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role