Player Matchup

Susano
Susano
Jota_VrYT
Susano
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
207W - 226L
1,389 Elo+
Solo
Medusa
Medusa
Lixz-K1ll
Medusa
Level 4
God Stats
1W - 1L
1,315 SR
Queue Stats
4W - 4L
1,470 Elo+
Party 2
Jormungandr
Jormungandr
Nyudes
Jormungandr
Level 15
God Stats
22W - 25L
1,379 SR
Queue Stats
155W - 146L
1,396 Elo+
Solo
Tiamat
Tiamat
Sturion69
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Solo
Achilles
Achilles
mauropro23
Achilles
Level 38
God Stats
2W - 3L
1,576 SR
Queue Stats
8W - 17L
1,270 Elo+
Party 2
Team Averages
Level 18
1,454 SR
1,405 Elo+

VS

Team Averages
Level 16
1,462 SR
1,318 Elo+
Zeus
Zeus
AstuteNinja9336
Zeus
Level 29
God Stats
3W - 4L
1,497 SR
Queue Stats
89W - 121L
1,396 Elo+
Solo
Artemis
Artemis
LeandroSummit
Artemis
Level 4
God Stats
0W - 2L
1,154 SR
Queue Stats
0W - 3L
1,173 Elo+
Solo
Arachne
Arachne
MushroomXY
Arachne
Level 22
God Stats
6W - 2L
1,697 SR
Queue Stats
42W - 45L
1,358 Elo+
Party 1
Yemoja
Yemoja
TheusAP
Yemoja
Level 14
God Stats
17W - 19L
1,375 SR
Queue Stats
34W - 42L
1,264 Elo+
Party 1
Bellona
Bellona
YanzinXD
Bellona
Level 13
God Stats
4W - 3L
1,587 SR
Queue Stats
14W - 22L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jota_VrYT
Susano
19
4 / 9 / 11
12,243
490
10,978
20,302
8,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Lixz-K1ll
Medusa
16
1 / 4 / 9
10,568
423
4,854
9,654
3,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Nyudes
Jormungandr
19
10 / 0 / 12
11,918
477
16,646
14,663
20,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Sturion69
Tiamat
18
5 / 6 / 8
11,664
467
12,069
14,085
11,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
mauropro23
Achilles
20
11 / 1 / 7
12,972
519
20,506
25,236
34,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 0
13,623
545
9,566
14,137
5,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
16
0 / 9 / 4
10,806
432
8,598
15,259
7,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
MushroomXY
Arachne
18
12 / 4 / 5
13,090
524
25,857
23,451
11,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
TheusAP
Yemoja
14
0 / 7 / 6
9,760
390
4,027
14,085
10,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
YanzinXD
Bellona
15
3 / 7 / 3
10,348
414
11,428
20,605
15,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
31
Kills
20
20
Deaths
31
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Susano
Jota_VrYT
Susano
4
9
11
1.06
L
Artemis
0
9
4
0.22
W
Medusa
Lixz-K1ll
Medusa
1
4
9
1.38
L
Arachne
MushroomXY
Arachne
12
4
5
3.63
W
Jormungandr
Nyudes
Jormungandr
10
0
12
16
W
Tiamat
Sturion69
Tiamat
5
6
8
1.5
L
Yemoja
TheusAP
Yemoja
0
7
6
0.43
L
Bellona
YanzinXD
Bellona
3
7
3
0.64
W
Achilles
mauropro23
Achilles
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,053
Damage
59,476
83,940
Taken
87,537
78,149
Mitigated
50,492
19,859
Healing
14,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,566
1,399
255
1,721
14,137
5,413
2,173
3,054
10,908
108,910
0
W
Susano
Jota_VrYT
Susano
10,978
1,615
0
4,198
20,302
8,511
264
1,764
18,532
0
90,198
L
Artemis
8,598
5,234
0
105
15,259
7,296
2,533
6,736
8,048
0
63,073
W
Medusa
Lixz-K1ll
Medusa
4,854
1,954
0
2,758
9,654
3,847
1,590
222
9,432
0
41,533
L
Arachne
MushroomXY
Arachne
25,857
17,948
0
7,914
23,451
11,269
214
6,450
16,701
0
77,526
W
Jormungandr
Nyudes
Jormungandr
16,646
2,960
255
1,285
14,663
20,281
261
2,342
12,289
69,076
0
W
Tiamat
Sturion69
Tiamat
12,069
1,553
0
3,397
14,085
11,452
1,085
4,973
8,806
56,754
0
L
Yemoja
TheusAP
Yemoja
4,027
647
964
521
14,085
10,664
446
6,523
7,237
10,182
0
L
Bellona
YanzinXD
Bellona
11,428
3,366
0
2,557
20,605
15,850
0
4,977
14,928
0
48,418
W
Achilles
mauropro23
Achilles
20,506
6,476
0
7,966
25,236
34,058
98
3,846
21,288
0
64,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,365
Gold Earned
57,627
531
Minions Killed
507
0
Camps Cleared
0
2,152,809
Distance Traveled
1,995,178
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,623
545
191
8
0
403,479
0
W
Susano
12,243
490
149
6
0
423,520
6
L
Artemis
10,806
432
115
5
0
347,633
0
W
Medusa
10,568
423
77
3
0
282,435
0
L
Arachne
13,090
524
98
4
0
503,429
0
W
Jormungandr
11,918
477
95
4
0
485,024
7
W
Tiamat
11,664
467
102
4
0
457,996
1
L
Yemoja
9,760
390
13
1
0
372,737
0
L
Bellona
10,348
414
90
4
0
367,900
0
W
Achilles
12,972
519
108
4
0
503,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role