Player Matchup

Jing Wei
Jing Wei
GalaxyBoots
Jing Wei
Level 25
God Stats
4W - 5L
1,387 SR
Queue Stats
384W - 406L
1,439 Elo+
Party 1
Sylvanus
Sylvanus
IPuntnans
Sylvanus
Level 15
God Stats
2W - 4L
1,701 SR
Queue Stats
170W - 195L
1,791 Elo+
Party 1
Cerberus
Cerberus
RussianPanda969
Cerberus
Level 15
God Stats
4W - 13L
1,505 SR
Queue Stats
42W - 57L
1,360 Elo+
Party 1
Susano
Susano
TastefulPluto72
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 86L
1,500 Elo+
Party 1
Ra
Ra
rokakoka26
Ra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,576 Elo+
Solo
Team Averages
Level 15
1,519 SR
1,533 Elo+

VS

Team Averages
Level 15
1,532 SR
1,469 Elo+
Nemesis
Nemesis
Outlier5529
Nemesis
Level 3
God Stats
1W - 1L
1,751 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Rayan-5377
Ah Muzen Cab
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
468W - 448L
1,473 Elo+
Solo
Thor
Thor
SHERMANATER1999
Thor
Level 27
God Stats
5W - 5L
1,469 SR
Queue Stats
5W - 5L
1,360 Elo+
Solo
Jormungandr
Jormungandr
dragonlimvan99-c
Jormungandr
Level 5
God Stats
1W - 1L
1,440 SR
Queue Stats
2W - 5L
1,419 Elo+
Solo
Set
Set
glvrx13
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GalaxyBoots
Jing Wei
20
3 / 4 / 5
13,625
487
15,666
23,383
9,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Sylvanus
IPuntnans
Sylvanus
17
1 / 5 / 1
11,126
397
6,937
16,422
8,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
18
3 / 5 / 5
12,515
447
10,044
33,656
20,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 1
11,337
405
5,671
18,322
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
17 / 3 / 0
20,536
733
29,282
24,390
20,109
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Outlier5529
Nemesis
19
7 / 4 / 7
12,340
441
13,593
16,675
8,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Rayan-5377
Ah Muzen Cab
20
5 / 7 / 3
13,856
495
31,074
23,302
9,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 7 / 8
13,522
483
14,801
20,770
8,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
dragonlimvan99-c
Jormungandr
11
0 / 2 / 2
8,973
320
3,063
13,402
7,392
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Set
20
10 / 5 / 3
14,729
526
22,393
21,838
16,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
25
Kills
28
28
Deaths
25
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
GalaxyBoots
Jing Wei
3
4
5
1.38
W
Sylvanus
IPuntnans
Sylvanus
1
5
1
0.3
L
Nemesis
Outlier5529
Nemesis
7
4
7
2.63
L
Ah Muzen Cab
Rayan-5377
Ah Muzen Cab
5
7
3
0.93
W
Cerberus
3
5
5
1.1
L
6
7
8
1.43
W
1
11
1
0.14
L
Jormungandr
dragonlimvan99-c
Jormungandr
0
2
2
0.5
L
Set
10
5
3
2.3
W
17
3
0
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,600
Damage
84,924
116,173
Taken
95,987
64,960
Mitigated
51,396
50,339
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
GalaxyBoots
Jing Wei
15,666
11,111
0
8,600
23,383
9,348
3,605
596
22,712
0
102,546
W
Sylvanus
IPuntnans
Sylvanus
6,937
1,783
2,617
5,947
16,422
8,431
1,176
0
16,397
34,473
0
L
Nemesis
Outlier5529
Nemesis
13,593
5,359
0
3,317
16,675
8,867
417
6,079
10,552
0
51,373
L
Ah Muzen Cab
Rayan-5377
Ah Muzen Cab
31,074
14,373
212
10,735
23,302
9,398
3,631
10,178
13,034
0
144,136
W
Cerberus
10,044
598
609
14,613
33,656
20,337
683
2,240
31,316
49,605
0
L
14,801
3,775
696
2,054
20,770
8,977
301
12,185
8,463
0
87,089
W
5,671
1,721
0
229
18,322
6,735
1,993
0
18,297
0
42,491
L
Jormungandr
dragonlimvan99-c
Jormungandr
3,063
786
0
0
13,402
7,392
181
4,626
8,734
24,405
0
L
Set
22,393
8,369
0
3,834
21,838
16,762
0
12,693
8,941
0
106,434
W
29,282
2,132
2,134
15,590
24,390
20,109
4,135
227
23,813
194,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,139
Gold Earned
63,420
728
Minions Killed
588
0
Camps Cleared
0
2,446,688
Distance Traveled
2,275,168
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,625
487
177
6
0
449,435
10
W
Sylvanus
11,126
397
62
2
0
454,539
3
L
Nemesis
12,340
441
90
3
0
582,587
0
L
Ah Muzen Cab
13,856
495
182
7
0
435,968
2
W
Cerberus
12,515
447
102
4
0
515,683
8
L
Thor
13,522
483
134
5
0
435,411
1
W
Susano
11,337
405
83
3
0
497,569
1
L
Jormungandr
8,973
320
37
1
0
329,188
0
L
Set
14,729
526
145
5
0
492,014
2
W
Ra
20,536
733
304
11
0
529,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role