Player Matchup

Achilles
Achilles
Gold II
 
Achilles
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
KamikazeEule
Mercury
Gold I
Level 71
God Stats
4W - 3L
1,697 SR
Queue Stats
26W - 15L
1,818 MMR
Party 1
Nox
Nox
Gold II
Marvin0707
Nox
Gold II
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 52L
1,667 MMR
Solo
Athena
Athena
Gold I
Milzha
Athena
Gold I
Level 146
God Stats
0W - 3L
1,249 SR
Queue Stats
128W - 119L
1,660 MMR
Solo
Izanami
Izanami
Gold III
Verwirrung
Izanami
Gold III
Level 157
God Stats
20W - 21L
2,028 SR
Queue Stats
161W - 150L
1,579 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,595 SR
1,645 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,657 SR
1,673 MMR
Xing Tian
Xing Tian
Gold II
BejitoBruu
Xing Tian
Gold II
Level 109
God Stats
24W - 9L
1,324 SR
Queue Stats
159W - 156L
1,617 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Cyless93
Ah Muzen Cab
Platinum V
Level 144
God Stats
6W - 2L
1,787 SR
Queue Stats
432W - 435L
1,619 MMR
Solo
Chronos
Chronos
Gold IV
Freedompeace
Chronos
Gold IV
Level 145
God Stats
18W - 11L
1,741 SR
Queue Stats
68W - 63L
1,677 MMR
Solo
Hera
Hera
Platinum V
Ia tweek
Hera
Platinum V
Level 81
God Stats
3W - 0L
1,743 SR
Queue Stats
540W - 516L
1,681 MMR
Solo
Fenrir
Fenrir
Platinum III
NabiiIBz
Fenrir
Platinum III
Level 149
God Stats
16W - 10L
1,693 SR
Queue Stats
331W - 320L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 6 / 0
9,040
452
8,214
18,258
16,511
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
KamikazeEule
Mercury
15
2 / 4 / 3
9,656
483
9,285
16,465
6,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 1
8,734
437
5,919
6,947
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
Milzha
Athena
10
0 / 7 / 4
7,686
384
3,919
18,074
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Verwirrung
Izanami
16
2 / 5 / 1
9,906
495
8,808
15,215
4,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SetPersephoneTiamatScyllaDanzaburou

VS

Bans
ApolloGuan YuCu ChulainnAnhurXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BejitoBruu
Xing Tian
16
1 / 0 / 13
11,261
563
5,773
14,862
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Cyless93
Ah Muzen Cab
19
3 / 3 / 8
12,558
628
17,032
17,421
9,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Freedompeace
Chronos
19
2 / 2 / 6
14,285
714
6,276
17,268
11,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hera
19
8 / 1 / 7
12,758
638
11,028
7,960
3,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
NabiiIBz
Fenrir
19
11 / 1 / 6
12,904
645
16,012
16,021
9,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
6
Kills
25
25
Deaths
7
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
6
0
0.33
W
Xing Tian
BejitoBruu
Xing Tian
1
0
13
7.5
W
Ah Muzen Cab
Cyless93
Ah Muzen Cab
3
3
8
2.33
W
Chronos
Freedompeace
Chronos
2
2
6
2.5
W
Hera
8
1
7
11.5
L
Mercury
KamikazeEule
Mercury
2
4
3
0.88
L
0
3
1
0.17
L
Athena
Milzha
Athena
0
7
4
0.29
W
Fenrir
NabiiIBz
Fenrir
11
1
6
14
L
Izanami
Verwirrung
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,145
Damage
56,121
74,959
Taken
73,532
39,976
Mitigated
49,038
14,915
Healing
32,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,214
1,425
0
2,757
18,258
16,511
0
8,693
9,565
8
50,722
W
Xing Tian
BejitoBruu
Xing Tian
5,773
371
0
4,528
14,862
14,495
1,030
3,130
11,626
28,791
0
W
Ah Muzen Cab
Cyless93
Ah Muzen Cab
17,032
9,267
0
11,995
17,421
9,374
5,804
1,697
15,684
0
106,929
W
Chronos
Freedompeace
Chronos
6,276
2,660
0
8,419
17,268
11,669
6,412
2,282
14,916
77,494
0
W
Hera
11,028
2,650
0
1,990
7,960
3,895
3,572
1,186
6,702
101,106
0
L
Mercury
KamikazeEule
Mercury
9,285
2,731
0
4,179
16,465
6,855
0
2,357
14,108
0
63,750
L
5,919
413
0
1,164
6,947
2,821
0
2,763
4,184
60,328
0
L
Athena
Milzha
Athena
3,919
1,162
0
1,702
18,074
9,074
0
8,298
9,776
22,655
0
W
Fenrir
NabiiIBz
Fenrir
16,012
4,391
0
5,569
16,021
9,605
1,704
2,801
13,092
0
95,631
L
Izanami
Verwirrung
Izanami
8,808
4,984
0
5,113
15,215
4,715
0
966
14,249
0
80,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,022
Gold Earned
63,766
534
Minions Killed
648
0
Camps Cleared
0
1,873,243
Distance Traveled
1,984,379
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,040
452
94
5
0
369,095
7
W
Xing Tian
11,261
563
26
1
0
410,153
10
W
Ah Muzen Cab
12,558
628
157
8
0
374,760
2
W
Chronos
14,285
714
139
7
0
351,079
0
W
Hera
12,758
638
198
10
0
388,727
1
L
Mercury
9,656
483
108
5
0
461,104
3
L
Nox
8,734
437
135
7
0
366,381
10
L
Athena
7,686
384
24
1
0
357,861
4
W
Fenrir
12,904
645
128
6
0
459,660
3
L
Izanami
9,906
495
173
9
0
318,802
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role