Player Matchup

Sun Wukong
Sun Wukong
GargameII69
Sun Wukong
Level 18
God Stats
11W - 4L
1,749 SR
Queue Stats
35W - 33L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
Ndamimi
Baron Samedi
Level 29
God Stats
28W - 21L
1,577 SR
Queue Stats
43W - 51L
1,409 Elo+
Solo
Danzaburou
Danzaburou
bonny killer 01
Danzaburou
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,250 Elo+
Solo
Team Averages
Level 36
1,609 SR
1,377 Elo+

VS

Team Averages
Level 20
1,536 SR
1,379 Elo+
Merlin
Merlin
BakedUnicorn98
Merlin
Level 46
God Stats
3W - 5L
1,266 SR
Queue Stats
196W - 230L
1,418 Elo+
Party 1
Neith
Neith
Cathyheii
Neith
Level 5
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Artio
Artio
Cyberpsycho96
Artio
Level 8
God Stats
3W - 3L
1,705 SR
Queue Stats
13W - 22L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GargameII69
Sun Wukong
13
4 / 1 / 6
10,154
677
10,089
11,951
10,346
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Ndamimi
Baron Samedi
13
4 / 0 / 6
10,121
675
15,954
7,369
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bonny killer 01
Danzaburou
13
2 / 3 / 6
9,731
649
10,651
12,680
4,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,326
555
9,697
10,739
3,924
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Cathyheii
Neith
13
3 / 2 / 0
9,391
626
8,000
14,133
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 3
8,345
556
2,795
18,264
15,496
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
10
Kills
4
4
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Neith
Cathyheii
Neith
3
2
0
1.5
L
0
5
3
0.3
W
Sun Wukong
GargameII69
Sun Wukong
4
1
6
7
W
Baron Samedi
Ndamimi
Baron Samedi
4
0
6
7
W
Danzaburou
bonny killer 01
Danzaburou
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
20,492
32,000
Taken
43,136
17,537
Mitigated
24,310
11,619
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,697
243
0
2,290
10,739
3,924
0
2,521
8,040
32,245
0
L
Neith
Cathyheii
Neith
8,000
2,717
0
5,108
14,133
4,890
0
5,816
7,963
0
54,104
L
2,795
80
553
4,581
18,264
15,496
0
6,697
11,139
12,419
0
W
Sun Wukong
GargameII69
Sun Wukong
10,089
1,699
0
2,858
11,951
10,346
555
5,512
6,439
0
35,866
W
Baron Samedi
Ndamimi
Baron Samedi
15,954
954
2,728
3,780
7,369
3,000
700
1,915
5,454
49,682
0
W
Danzaburou
bonny killer 01
Danzaburou
10,651
4,173
684
1,569
12,680
4,191
1,578
5,205
7,475
0
33,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
26,062
165
Minions Killed
155
0
Camps Cleared
0
765,505
Distance Traveled
728,718
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,326
555
42
3
0
260,550
4
L
Neith
9,391
626
90
6
0
238,083
4
L
Artio
8,345
556
23
2
0
230,085
1
W
Sun Wukong
10,154
677
49
3
0
257,939
1
W
Baron Samedi
10,121
675
67
4
0
250,156
5
W
Danzaburou
9,731
649
49
3
0
257,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role