Player Matchup

Scylla
Scylla
Axeldom
Scylla
Level 156
God Stats
5W - 1L
1,774 SR
Queue Stats
62W - 52L
1,606 Elo+
Party 1
Kuzenbo
Kuzenbo
Livally
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Occudo
Bellona
Level 45
God Stats
38W - 26L
1,620 SR
Queue Stats
181W - 132L
1,608 Elo+
Party 1
Rama
Rama
Signo98
Rama
Level 146
God Stats
4W - 8L
1,358 SR
Queue Stats
149W - 121L
1,614 Elo+
Party 1
Athena
Athena
Voluruund
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,550 SR
1,566 Elo+

VS

Team Averages
Level 42
1,539 SR
1,515 Elo+
Khepri
Khepri
GentOwO
Khepri
Level 37
God Stats
21W - 13L
1,741 SR
Queue Stats
211W - 222L
1,564 Elo+
Party 2
Zeus
Zeus
Hipposlayer666
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,569 Elo+
Party 3
Ganesha
Ganesha
SaneSinceYear02
Ganesha
Level 65
God Stats
0W - 6L
1,385 SR
Queue Stats
90W - 84L
1,506 Elo+
Party 3
Cernunnos
Cernunnos
surcoufff
Cernunnos
Level 29
God Stats
17W - 24L
1,567 SR
Queue Stats
72W - 81L
1,565 Elo+
Party 2
Loki
Loki
thoredar
Loki
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Axeldom
Scylla
11
8 / 0 / 2
6,917
692
5,337
2,316
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Livally
Kuzenbo
8
0 / 0 / 7
5,347
535
1,570
3,668
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bellona
Occudo
Bellona
11
4 / 0 / 4
6,591
659
6,014
5,952
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Signo98
Rama
10
0 / 1 / 2
5,602
560
1,253
3,604
878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Voluruund
Athena
10
5 / 1 / 3
6,149
615
5,459
6,718
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GentOwO
Khepri
7
0 / 3 / 1
4,464
446
974
4,243
1,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
1 / 7 / 0
4,957
496
1,539
6,798
2,204
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 0
4,787
479
3,051
7,652
3,617
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
surcoufff
Cernunnos
7
0 / 1 / 1
4,474
447
2,698
3,900
1,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Loki
7
1 / 1 / 0
4,457
446
2,385
4,795
1,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
Axeldom
Scylla
8
0
2
9
L
Khepri
GentOwO
Khepri
0
3
1
0.17
L
1
7
0
0.14
W
Kuzenbo
Livally
Kuzenbo
0
0
7
3.5
W
Bellona
Occudo
Bellona
4
0
4
6
L
0
5
0
0
W
Rama
Signo98
Rama
0
1
2
1
W
Athena
Voluruund
Athena
5
1
3
6.5
L
Cernunnos
surcoufff
Cernunnos
0
1
1
0.5
L
Loki
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,633
Damage
10,647
22,258
Taken
27,388
10,296
Mitigated
10,025
7,289
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Axeldom
Scylla
5,337
771
0
406
2,316
677
570
475
1,841
37,349
0
L
Khepri
GentOwO
Khepri
974
37
282
824
4,243
1,894
0
2,048
2,145
9,930
0
L
1,539
182
0
795
6,798
2,204
0
4,236
2,368
15,226
0
W
Kuzenbo
Livally
Kuzenbo
1,570
717
0
974
3,668
1,954
0
818
2,850
7,372
0
W
Bellona
Occudo
Bellona
6,014
2,614
0
1,827
5,952
4,050
19
2,795
3,157
0
32,965
L
3,051
603
0
1,246
7,652
3,617
0
1,923
5,691
19,830
0
W
Rama
Signo98
Rama
1,253
933
0
1,907
3,604
878
153
380
3,224
0
33,911
W
Athena
Voluruund
Athena
5,459
2,051
0
2,175
6,718
2,737
0
1,096
5,622
30,885
0
L
Cernunnos
surcoufff
Cernunnos
2,698
1,353
0
1,294
3,900
1,087
0
2,005
1,893
0
19,351
L
Loki
2,385
974
0
1,774
4,795
1,223
0
1,870
2,925
0
17,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
23,139
327
Minions Killed
177
0
Camps Cleared
0
992,942
Distance Traveled
939,805
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,917
692
85
9
0
196,588
2
L
Khepri
4,464
446
8
1
0
197,664
2
L
Zeus
4,957
496
32
3
0
151,590
1
W
Kuzenbo
5,347
535
13
1
0
198,720
1
W
Bellona
6,591
659
86
9
0
201,775
2
L
Ganesha
4,787
479
36
4
0
162,366
2
W
Rama
5,602
560
75
8
0
166,935
4
W
Athena
6,149
615
68
7
0
228,924
4
L
Cernunnos
4,474
447
55
6
0
183,069
2
L
Loki
4,457
446
46
5
0
245,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role