Player Matchup

Amaterasu
Amaterasu
Flourishes
Amaterasu
Level 24
God Stats
44W - 28L
1,712 SR
Queue Stats
169W - 155L
1,652 Elo+
Solo
Terra
Terra
Mloooop
Terra
Level 87
God Stats
14W - 11L
1,565 SR
Queue Stats
44W - 75L
1,416 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheSaltySanga6
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 126L
1,452 Elo+
Party 2
Ymir
Ymir
jackwest17
Ymir
Level 86
God Stats
4W - 5L
1,477 SR
Queue Stats
61W - 78L
1,507 Elo+
Solo
Danzaburou
Danzaburou
kmapple56
Danzaburou
Level 65
God Stats
16W - 16L
1,490 SR
Queue Stats
225W - 317L
1,424 Elo+
Party 2
Team Averages
Level 70
1,549 SR
1,490 Elo+

VS

Team Averages
Level 119
1,494 SR
1,497 Elo+
He Bo
He Bo
Aaanimul
He Bo
Level 116
God Stats
1W - 5L
1,366 SR
Queue Stats
234W - 281L
1,456 Elo+
Solo
Rama
Rama
Bollywoood
Rama
Level 149
God Stats
9W - 8L
1,477 SR
Queue Stats
242W - 317L
1,448 Elo+
Solo
Ymir
Ymir
GIZZYCHAMP
Ymir
Level 102
God Stats
3W - 7L
1,422 SR
Queue Stats
14W - 16L
1,481 Elo+
Party 1
Bellona
Bellona
I JuDDy I
Bellona
Level 120
God Stats
14W - 8L
1,704 SR
Queue Stats
418W - 483L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
jebem_ti_materr
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
303W - 345L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Flourishes
Amaterasu
14
6 / 2 / 8
8,883
555
9,897
17,651
12,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Mloooop
Terra
13
2 / 1 / 8
8,362
523
3,455
9,981
7,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
TheSaltySanga6
Tsukuyomi
15
5 / 2 / 9
9,166
573
9,486
11,415
7,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 2 / 2
9,481
593
4,833
9,112
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
kmapple56
Danzaburou
15
5 / 1 / 6
9,461
591
9,927
11,910
4,497
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aaanimul
He Bo
13
2 / 4 / 1
7,907
494
7,930
7,258
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
7,023
439
5,913
10,605
3,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,591
412
2,846
9,744
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
I JuDDy I
Bellona
14
2 / 3 / 5
8,474
530
8,079
14,498
10,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
13
4 / 3 / 3
8,312
520
7,488
11,530
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
20
Kills
8
8
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
Aaanimul
He Bo
2
4
1
0.63
L
0
6
1
0.08
W
Amaterasu
Flourishes
Amaterasu
6
2
8
5
L
0
5
2
0.2
L
Bellona
I JuDDy I
Bellona
2
3
5
1.5
W
Terra
Mloooop
Terra
2
1
8
6
W
Tsukuyomi
TheSaltySanga6
Tsukuyomi
5
2
9
4.75
W
2
2
2
1.5
L
Hun Batz
4
3
3
1.83
W
Danzaburou
kmapple56
Danzaburou
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
32,256
60,069
Taken
53,635
36,889
Mitigated
26,362
30,606
Healing
14,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Aaanimul
He Bo
7,930
227
0
1,335
7,258
2,100
0
718
6,540
45,077
0
L
5,913
4,478
0
2,872
10,605
3,054
0
1,332
9,273
0
41,433
W
Amaterasu
Flourishes
Amaterasu
9,897
4,167
0
9,839
17,651
12,371
1,357
4,081
13,570
0
52,699
L
2,846
391
0
1,807
9,744
6,500
0
751
8,993
25,188
0
L
Bellona
I JuDDy I
Bellona
8,079
2,034
0
4,931
14,498
10,611
962
3,555
10,943
0
48,108
W
Terra
Mloooop
Terra
3,455
417
1,315
2,840
9,981
7,759
148
931
9,050
38,111
0
W
Tsukuyomi
TheSaltySanga6
Tsukuyomi
9,486
2,340
765
6,364
11,415
7,340
0
1,140
10,275
0
54,685
W
4,833
1,556
0
3,042
9,112
4,922
92
1,039
8,073
51,658
0
L
Hun Batz
7,488
1,239
0
3,884
11,530
4,097
0
1,932
9,598
0
44,293
W
Danzaburou
kmapple56
Danzaburou
9,927
6,783
0
6,441
11,910
4,497
2,761
3,585
8,325
0
57,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
38,307
466
Minions Killed
393
0
Camps Cleared
0
1,627,498
Distance Traveled
1,511,698
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,907
494
87
5
0
309,733
7
L
Rama
7,023
439
83
5
0
272,297
3
W
Amaterasu
8,883
555
74
5
0
325,816
5
L
Ymir
6,591
412
46
3
0
312,518
5
L
Bellona
8,474
530
97
6
0
283,729
3
W
Terra
8,362
523
61
4
0
346,864
0
W
Tsukuyomi
9,166
573
100
6
0
357,439
0
W
Ymir
9,481
593
123
8
0
315,768
4
L
Hun Batz
8,312
520
80
5
0
333,421
2
W
Danzaburou
9,461
591
108
7
0
281,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role