Player Matchup

Vamana
Vamana
I-Reisu-I
Vamana
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 29L
1,672 Elo+
Solo
Ymir
Ymir
LokiButOnPc
Ymir
Level 27
God Stats
42W - 42L
1,475 SR
Queue Stats
143W - 171L
1,398 Elo+
Solo
Ra
Ra
LordZombiie0
Ra
Level 8
God Stats
19W - 17L
1,230 SR
Queue Stats
454W - 487L
1,474 Elo+
Solo
Olorun
Olorun
Sneakyrebel98
Olorun
Level 16
God Stats
32W - 27L
1,637 SR
Queue Stats
68W - 69L
1,487 Elo+
Solo
Ullr
Ullr
Trumpinater420
Ullr
Level 28
God Stats
7W - 5L
1,638 SR
Queue Stats
45W - 38L
1,573 Elo+
Solo
Team Averages
Level 21
1,496 SR
1,521 Elo+

VS

Team Averages
Level 18
1,493 SR
1,478 Elo+
King Arthur
King Arthur
Ducknesz
King Arthur
Level 27
God Stats
2W - 5L
1,521 SR
Queue Stats
144W - 159L
1,536 Elo+
Party 1
Loki
Loki
Mezzay88
Loki
Level 26
God Stats
6W - 16L
1,443 SR
Queue Stats
146W - 175L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
RaDogYourMom
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,583 Elo+
Solo
Hachiman
Hachiman
botselle
Hachiman
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 38L
1,397 Elo+
Solo
Ra
Ra
koutea58tired
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
I-Reisu-I
Vamana
9
3 / 1 / 0
5,076
725
4,316
4,954
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
3 / 1 / 3
4,683
669
3,046
4,097
1,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 0 / 0
4,531
647
178
975
218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
3 / 2 / 1
4,543
649
981
2,050
1,074
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
2 / 0 / 1
4,474
639
2,046
4,044
1,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ducknesz
King Arthur
6
2 / 3 / 0
4,238
605
2,573
6,975
2,767
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Loki
7
0 / 1 / 0
3,938
563
846
4,167
995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,975
425
0
513
134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
botselle
Hachiman
6
0 / 3 / 1
3,686
527
1,273
3,302
656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 4 / 0
3,608
515
1,326
2,744
792
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
12
Kills
2
4
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ducknesz
King Arthur
2
3
0
0.67
W
Vamana
I-Reisu-I
Vamana
3
1
0
3
W
3
1
3
4.5
W
1
0
0
1
L
Loki
0
1
0
0
L
0
1
0
0
W
3
2
1
1.75
W
2
0
1
2.5
L
Hachiman
botselle
Hachiman
0
3
1
0.17
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,567
Damage
6,018
16,120
Taken
17,701
6,160
Mitigated
5,344
6,549
Healing
2,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ducknesz
King Arthur
2,573
685
0
1,035
6,975
2,767
0
204
6,771
0
14,677
W
Vamana
I-Reisu-I
Vamana
4,316
1,975
0
2,645
4,954
2,320
156
0
4,954
0
23,360
W
3,046
987
159
1,646
4,097
1,543
198
403
3,694
14,112
0
W
178
0
0
0
975
218
730
191
784
14,823
0
L
Loki
846
228
0
1,685
4,167
995
0
1,264
2,903
0
13,528
L
0
0
0
0
513
134
0
339
174
1,398
0
W
981
434
0
110
2,050
1,074
355
87
1,963
14,114
0
W
2,046
786
0
1,989
4,044
1,005
383
645
3,399
0
15,784
L
Hachiman
botselle
Hachiman
1,273
379
0
0
3,302
656
0
578
2,724
0
9,394
L
1,326
214
0
77
2,744
792
0
1,820
924
12,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,307
Gold Earned
18,445
161
Minions Killed
106
0
Camps Cleared
0
644,441
Distance Traveled
558,221
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,238
605
30
4
0
118,925
0
W
Vamana
5,076
725
46
7
0
115,750
0
W
Ymir
4,683
669
29
4
0
140,039
0
W
Ra
4,531
647
26
4
0
127,338
0
L
Loki
3,938
563
39
6
0
143,918
2
L
Nu Wa
2,975
425
6
1
0
21,422
0
W
Olorun
4,543
649
26
4
0
126,774
0
W
Ullr
4,474
639
34
5
0
134,540
1
L
Hachiman
3,686
527
17
2
0
148,148
2
L
Ra
3,608
515
14
2
0
125,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role