Player Matchup

Fenrir
Fenrir
Anomalyy999
Fenrir
Level 27
God Stats
4W - 18L
1,020 SR
Queue Stats
25W - 47L
1,329 Elo+
Party 2
Mercury
Mercury
Byrgershnays
Mercury
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,569 Elo+
Solo
Cernunnos
Cernunnos
CosmicWafer
Cernunnos
Level 89
God Stats
0W - 4L
1,145 SR
Queue Stats
257W - 224L
1,549 Elo+
Solo
Danzaburou
Danzaburou
ReformedBrother
Danzaburou
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
porblu
Nox
Level 68
God Stats
19W - 13L
1,621 SR
Queue Stats
445W - 429L
1,513 Elo+
Party 2
Team Averages
Level 57
1,357 SR
1,492 Elo+

VS

Team Averages
Level 73
1,542 SR
1,538 Elo+
Chang'e
Chang'e
Canible2
Chang'e
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 65L
1,601 Elo+
Solo
Cthulhu
Cthulhu
ColonelSimp
Cthulhu
Level 87
God Stats
20W - 16L
1,535 SR
Queue Stats
677W - 560L
1,539 Elo+
Party 1
Cernunnos
Cernunnos
SirSimp
Cernunnos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
XxAdamJT
Baron Samedi
Level 78
God Stats
45W - 24L
1,676 SR
Queue Stats
442W - 343L
1,508 Elo+
Party 1
Izanami
Izanami
csalan
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 7 / 1
9,351
390
6,688
17,407
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Byrgershnays
Mercury
12
1 / 18 / 2
8,197
342
3,639
20,293
6,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
CosmicWafer
Cernunnos
17
1 / 8 / 2
10,547
439
15,138
27,867
9,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
ReformedBrother
Danzaburou
20
4 / 5 / 2
12,913
538
26,897
28,385
12,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
porblu
Nox
16
2 / 5 / 6
10,254
427
11,229
27,508
21,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Canible2
Chang'e
20
17 / 1 / 16
15,400
642
34,868
23,144
14,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cthulhu
ColonelSimp
Cthulhu
19
7 / 0 / 18
13,472
561
20,216
26,642
31,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cernunnos
SirSimp
Cernunnos
19
7 / 2 / 14
12,843
535
14,875
21,711
10,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
XxAdamJT
Baron Samedi
20
4 / 4 / 6
13,344
556
17,036
23,292
21,984
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
csalan
Izanami
20
7 / 3 / 11
13,931
580
16,311
19,889
9,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
107
10
Kills
42
43
Deaths
10
13
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
7
1
0.36
L
Mercury
Byrgershnays
Mercury
1
18
2
0.11
W
Chang'e
Canible2
Chang'e
17
1
16
25
W
Cthulhu
ColonelSimp
Cthulhu
7
0
18
16
L
Cernunnos
CosmicWafer
Cernunnos
1
8
2
0.25
L
Danzaburou
ReformedBrother
Danzaburou
4
5
2
1
W
Cernunnos
SirSimp
Cernunnos
7
2
14
7
W
Baron Samedi
XxAdamJT
Baron Samedi
4
4
6
1.75
W
Izanami
csalan
Izanami
7
3
11
4.17
L
Nox
porblu
Nox
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,591
Damage
103,306
121,460
Taken
114,678
55,915
Mitigated
88,342
26,931
Healing
59,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,688
1,362
0
5,215
17,407
6,375
0
10,654
6,582
0
41,047
L
Mercury
Byrgershnays
Mercury
3,639
743
0
838
20,293
6,168
81
11,545
8,491
0
15,419
W
Chang'e
Canible2
Chang'e
34,868
1,245
5,144
14,218
23,144
14,092
1,727
2,163
20,981
126,027
0
W
Cthulhu
ColonelSimp
Cthulhu
20,216
801
1,467
6,901
26,642
31,876
1,106
4,715
21,485
67,396
0
L
Cernunnos
CosmicWafer
Cernunnos
15,138
6,776
0
5,168
27,867
9,829
1,144
15,614
11,874
0
72,584
L
Danzaburou
ReformedBrother
Danzaburou
26,897
14,902
0
11,279
28,385
12,456
1,198
17,259
10,791
0
100,529
W
Cernunnos
SirSimp
Cernunnos
14,875
10,098
0
9,847
21,711
10,770
3,351
2,120
19,591
0
104,383
W
Baron Samedi
XxAdamJT
Baron Samedi
17,036
1,623
2,016
10,489
23,292
21,984
762
818
22,474
96,566
0
W
Izanami
csalan
Izanami
16,311
11,927
0
9,099
19,889
9,620
5,096
1,413
18,476
0
104,585
L
Nox
porblu
Nox
11,229
874
546
3,885
27,508
21,087
0
15,749
11,602
37,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,262
Gold Earned
68,990
420
Minions Killed
712
0
Camps Cleared
0
2,068,726
Distance Traveled
2,261,525
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,351
390
71
3
0
429,936
3
L
Mercury
8,197
342
28
1
0
389,218
4
W
Chang'e
15,400
642
174
7
0
475,583
0
W
Cthulhu
13,472
561
69
3
0
516,789
1
L
Cernunnos
10,547
439
107
4
0
393,030
13
L
Danzaburou
12,913
538
167
7
0
390,799
3
W
Cernunnos
12,843
535
147
6
0
416,237
4
W
Baron Samedi
13,344
556
149
6
0
416,942
3
W
Izanami
13,931
580
173
7
0
435,974
6
L
Nox
10,254
427
47
2
0
465,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role