Player Matchup

Ares
Ares
Lucho__1899
Ares
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ullr
Ullr
Matt_S_PS
Ullr
Level 25
God Stats
23W - 27L
1,384 SR
Queue Stats
636W - 662L
1,417 Elo+
Party 1
Jing Wei
Jing Wei
Reinsolide
Jing Wei
Level 28
God Stats
38W - 48L
1,380 SR
Queue Stats
158W - 181L
1,359 Elo+
Solo
Thanatos
Thanatos
smileylegend
Thanatos
Level 25
God Stats
63W - 54L
1,566 SR
Queue Stats
415W - 428L
1,428 Elo+
Party 1
Chaac
Chaac
xx_HateLove
Chaac
Level 11
God Stats
1W - 0L
1,917 SR
Queue Stats
10W - 3L
1,653 Elo+
Solo
Team Averages
Level 18
1,550 SR
1,471 Elo+

VS

Team Averages
Level 26
1,513 SR
1,469 Elo+
Heimdallr
Heimdallr
Jesse-is-a-mug
Heimdallr
Level 35
God Stats
2W - 7L
1,248 SR
Queue Stats
23W - 29L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
NATION_99
Danzaburou
Level 7
God Stats
10W - 5L
1,581 SR
Queue Stats
12W - 12L
1,655 Elo+
Party 2
Hou Yi
Hou Yi
SchammirFischer
Hou Yi
Level 28
God Stats
103W - 147L
1,413 SR
Queue Stats
105W - 152L
1,309 Elo+
Solo
Xbalanque
Xbalanque
SynK LOVNI
Xbalanque
Level 29
God Stats
3W - 1L
1,763 SR
Queue Stats
19W - 12L
1,503 Elo+
Solo
Pele
Pele
destroller_2002
Pele
Level 29
God Stats
4W - 3L
1,558 SR
Queue Stats
35W - 50L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,743
546
4,387
10,671
9,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
1 / 0 / 7
8,123
508
3,942
3,987
1,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Reinsolide
Jing Wei
14
2 / 0 / 7
8,920
558
2,920
5,816
1,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
smileylegend
Thanatos
14
7 / 1 / 3
8,759
547
7,098
8,194
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
14 / 0 / 3
10,021
626
15,071
13,812
13,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jesse-is-a-mug
Heimdallr
9
0 / 8 / 0
5,711
357
6,408
11,263
4,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NATION_99
Danzaburou
11
0 / 5 / 0
6,611
413
841
9,419
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 0
6,403
400
4,423
10,939
3,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
SynK LOVNI
Xbalanque
12
1 / 5 / 0
7,318
457
5,240
11,270
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,812
426
1,900
10,374
4,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
27
Kills
1
1
Deaths
28
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Jesse-is-a-mug
Heimdallr
0
8
0
0
W
3
0
5
5.5
W
Ullr
1
0
7
4.5
L
Danzaburou
NATION_99
Danzaburou
0
5
0
0
W
Jing Wei
Reinsolide
Jing Wei
2
0
7
5.5
L
0
5
0
0
L
Xbalanque
SynK LOVNI
Xbalanque
1
5
0
0.2
L
0
5
0
0
W
Thanatos
smileylegend
Thanatos
7
1
3
8.5
W
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,418
Damage
18,812
42,480
Taken
53,265
29,336
Mitigated
19,198
16,259
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Jesse-is-a-mug
Heimdallr
6,408
3,398
0
1,310
11,263
4,775
0
0
10,938
0
26,786
W
4,387
386
0
1,901
10,671
9,477
460
0
10,671
20,222
0
W
Ullr
3,942
867
0
488
3,987
1,432
2,769
0
3,987
0
34,064
L
Danzaburou
NATION_99
Danzaburou
841
306
0
342
9,419
3,094
690
0
9,344
0
29,208
W
Jing Wei
Reinsolide
Jing Wei
2,920
2,661
0
0
5,816
1,901
1,594
0
5,816
0
35,973
L
4,423
2,482
294
3,536
10,939
3,400
206
1,875
9,039
0
35,012
L
Xbalanque
SynK LOVNI
Xbalanque
5,240
2,390
0
2,933
11,270
3,757
714
2,512
8,658
0
47,484
L
1,900
512
183
2,028
10,374
4,172
668
0
10,224
0
36,903
W
Thanatos
smileylegend
Thanatos
7,098
2,006
0
7,209
8,194
3,031
432
0
8,194
0
53,472
W
15,071
3,500
0
6,661
13,812
13,495
655
0
13,812
0
64,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,566
Gold Earned
32,855
349
Minions Killed
324
0
Camps Cleared
0
1,505,649
Distance Traveled
1,345,756
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,711
357
40
3
0
275,045
0
W
Ares
8,743
546
23
1
0
279,265
1
W
Ullr
8,123
508
62
4
0
281,328
1
L
Danzaburou
6,611
413
57
4
0
278,787
0
W
Jing Wei
8,920
558
79
5
0
338,509
5
L
Hou Yi
6,403
400
58
4
0
251,519
1
L
Xbalanque
7,318
457
91
6
0
264,536
4
L
Pele
6,812
426
78
5
0
275,869
0
W
Thanatos
8,759
547
88
6
0
314,761
0
W
Chaac
10,021
626
97
6
0
291,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role