Player Matchup

Achilles
Achilles
Swangeaux
Achilles
Level 15
God Stats
9W - 8L
1,471 SR
Queue Stats
11W - 11L
1,441 Elo+
Party 1
Raijin
Raijin
YoungMayo
Raijin
Level 4
God Stats
3W - 1L
1,532 SR
Queue Stats
3W - 1L
1,495 Elo+
Party 1
Cupid
Cupid
bobbylee13
Cupid
Level 29
God Stats
9W - 6L
1,659 SR
Queue Stats
62W - 64L
1,518 Elo+
Party 1
Nemesis
Nemesis
shanmugamc
Nemesis
Level 25
God Stats
14W - 11L
1,689 SR
Queue Stats
250W - 275L
1,525 Elo+
Solo
Arachne
Arachne
xiMortalTV
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 57L
1,491 Elo+
Party 1
Team Averages
Level 18
1,570 SR
1,494 Elo+

VS

Team Averages
Level 10
1,496 SR
1,472 Elo+
Ganesha
Ganesha
BoosterMax13
Ganesha
Level 13
God Stats
5W - 9L
1,304 SR
Queue Stats
44W - 34L
1,561 Elo+
Solo
Janus
Janus
jevalo263
Janus
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,628 Elo+
Solo
Aphrodite
Aphrodite
rainandcolour
Aphrodite
Level 16
God Stats
15W - 13L
1,514 SR
Queue Stats
28W - 28L
1,397 Elo+
Solo
Bellona
Bellona
yash05087
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Xbalanque
Xbalanque
上穷碧落赴黄泉
Xbalanque
Level 12
God Stats
2W - 2L
1,662 SR
Queue Stats
10W - 10L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Swangeaux
Achilles
16
4 / 1 / 4
10,343
431
7,283
15,392
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
YoungMayo
Raijin
17
5 / 3 / 7
11,133
464
17,603
13,907
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
15
1 / 3 / 4
9,464
394
5,338
13,645
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
shanmugamc
Nemesis
19
8 / 1 / 7
11,675
486
14,390
18,737
8,136
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
xiMortalTV
Arachne
18
10 / 5 / 3
11,489
479
19,127
18,810
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoosterMax13
Ganesha
16
1 / 4 / 8
11,550
481
12,680
19,590
20,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
jevalo263
Janus
20
9 / 6 / 2
12,985
541
22,446
25,812
12,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
rainandcolour
Aphrodite
16
2 / 1 / 7
10,644
444
8,728
10,963
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
yash05087
Bellona
11
0 / 15 / 1
7,797
325
1,641
19,870
13,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 5 / 1
9,332
389
5,349
11,847
3,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
28
Kills
13
13
Deaths
31
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BoosterMax13
Ganesha
1
4
8
1.25
W
Achilles
Swangeaux
Achilles
4
1
4
6
W
Raijin
YoungMayo
Raijin
5
3
7
2.83
W
Cupid
1
3
4
1
L
Janus
jevalo263
Janus
9
6
2
1.67
L
Aphrodite
rainandcolour
Aphrodite
2
1
7
5.5
W
Nemesis
shanmugamc
Nemesis
8
1
7
11.5
W
Arachne
xiMortalTV
Arachne
10
5
3
2.3
L
Bellona
yash05087
Bellona
0
15
1
0.03
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,741
Damage
50,844
80,491
Taken
88,082
45,152
Mitigated
57,819
22,640
Healing
30,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BoosterMax13
Ganesha
12,680
804
0
1,932
19,590
20,007
252
5,655
13,385
32,522
0
W
Achilles
Swangeaux
Achilles
7,283
1,022
0
5,703
15,392
19,753
576
8,703
6,483
0
48,354
W
Raijin
YoungMayo
Raijin
17,603
2,151
299
1,704
13,907
5,158
885
9,712
4,081
81,939
0
W
Cupid
5,338
2,176
166
6,110
13,645
3,693
462
3,998
9,647
0
55,865
L
Janus
jevalo263
Janus
22,446
2,574
673
7,864
25,812
12,771
107
3,903
21,484
112,223
0
L
Aphrodite
rainandcolour
Aphrodite
8,728
53
8,413
7,512
10,963
8,332
148
3,470
7,099
45,160
0
W
Nemesis
shanmugamc
Nemesis
14,390
4,658
0
4,093
18,737
8,136
1,107
9,511
9,089
0
75,860
W
Arachne
xiMortalTV
Arachne
19,127
13,218
0
4,565
18,810
8,412
297
11,208
7,337
0
78,588
L
Bellona
yash05087
Bellona
1,641
373
0
1,042
19,870
13,051
117
1,326
18,199
0
33,765
L
5,349
2,511
0
2,591
11,847
3,658
694
2,043
9,712
0
51,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
52,308
537
Minions Killed
460
0
Camps Cleared
0
2,068,705
Distance Traveled
1,987,406
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,550
481
18
1
0
426,845
0
W
Achilles
10,343
431
76
3
0
435,236
4
W
Raijin
11,133
464
149
6
0
428,083
0
W
Cupid
9,464
394
82
3
0
252,241
5
L
Janus
12,985
541
171
7
0
448,391
3
L
Aphrodite
10,644
444
111
5
0
507,942
9
W
Nemesis
11,675
486
119
5
0
521,067
2
W
Arachne
11,489
479
111
5
0
432,078
0
L
Bellona
7,797
325
47
2
0
315,437
1
L
Xbalanque
9,332
389
113
5
0
288,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role