Player Matchup

Bellona
Bellona
JajceNaOko69
Bellona
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,204 Elo+
Solo
Artemis
Artemis
Kerchus
Artemis
Level 27
God Stats
47W - 48L
1,511 SR
Queue Stats
47W - 49L
1,409 Elo+
Solo
Hercules
Hercules
Pamex25
Hercules
Level 24
God Stats
2W - 3L
1,654 SR
Queue Stats
11W - 11L
1,413 Elo+
Party 1
Scylla
Scylla
Pytho15
Scylla
Level 27
God Stats
2W - 4L
1,413 SR
Queue Stats
23W - 23L
1,406 Elo+
Solo
Apollo
Apollo
tuoppi323
Apollo
Level 21
God Stats
20W - 26L
1,346 SR
Queue Stats
34W - 40L
1,448 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,376 Elo+

VS

Team Averages
Level 20
1,506 SR
1,462 Elo+
Cthulhu
Cthulhu
DaRcYn1
Cthulhu
Level 8
God Stats
2W - 0L
1,712 SR
Queue Stats
8W - 6L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
Ericlix
Baron Samedi
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 71L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Perciio
Ao Kuang
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,719 Elo+
Solo
Loki
Loki
Perdeflops
Loki
Level 29
God Stats
8W - 10L
1,318 SR
Queue Stats
95W - 90L
1,416 Elo+
Solo
Danzaburou
Danzaburou
YasuoIsIdiot
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JajceNaOko69
Bellona
13
5 / 14 / 3
10,029
436
7,188
20,644
16,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Kerchus
Artemis
15
2 / 11 / 5
9,728
423
9,621
14,673
4,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Pamex25
Hercules
13
1 / 8 / 5
9,373
408
9,311
18,952
11,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Pytho15
Scylla
17
5 / 9 / 4
11,554
502
14,025
12,991
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
tuoppi323
Apollo
18
6 / 5 / 3
11,340
493
15,993
18,079
6,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaRcYn1
Cthulhu
17
6 / 2 / 10
11,242
489
17,714
22,746
20,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Ericlix
Baron Samedi
18
5 / 6 / 14
11,902
517
13,810
15,670
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Perciio
Ao Kuang
19
18 / 3 / 5
13,109
570
15,953
21,456
11,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
12 / 6 / 8
12,773
555
11,222
20,625
8,749
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
YasuoIsIdiot
Danzaburou
15
6 / 3 / 8
10,709
466
11,304
12,745
5,534
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
92
19
Kills
47
47
Deaths
20
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DaRcYn1
Cthulhu
6
2
10
5.5
W
Baron Samedi
Ericlix
Baron Samedi
5
6
14
2
L
Bellona
JajceNaOko69
Bellona
5
14
3
0.46
L
Artemis
Kerchus
Artemis
2
11
5
0.41
L
Hercules
Pamex25
Hercules
1
8
5
0.44
W
Ao Kuang
Perciio
Ao Kuang
18
3
5
6.83
W
12
6
8
2.67
L
Scylla
Pytho15
Scylla
5
9
4
0.78
W
Danzaburou
YasuoIsIdiot
Danzaburou
6
3
8
3.33
L
Apollo
tuoppi323
Apollo
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,138
Damage
70,003
85,339
Taken
93,242
43,824
Mitigated
54,432
12,972
Healing
36,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DaRcYn1
Cthulhu
17,714
1,083
372
9,980
22,746
20,861
513
3,935
18,685
59,269
0
W
Baron Samedi
Ericlix
Baron Samedi
13,810
481
732
4,958
15,670
7,526
1,830
4,629
10,802
64,786
0
L
Bellona
JajceNaOko69
Bellona
7,188
2,663
0
876
20,644
16,387
54
9,995
10,269
0
37,698
L
Artemis
Kerchus
Artemis
9,621
5,165
0
1,504
14,673
4,880
0
8,679
5,830
0
39,455
L
Hercules
Pamex25
Hercules
9,311
2,180
0
3,522
18,952
11,821
0
8,560
9,957
0
19,943
W
Ao Kuang
Perciio
Ao Kuang
15,953
3,222
0
10,274
21,456
11,762
1,538
3,218
18,070
68,109
4,691
W
11,222
2,852
571
5,508
20,625
8,749
2,320
1,126
19,407
0
74,014
L
Scylla
Pytho15
Scylla
14,025
716
0
1,140
12,991
4,531
140
7,814
4,686
47,904
0
W
Danzaburou
YasuoIsIdiot
Danzaburou
11,304
4,994
231
3,874
12,745
5,534
1,282
488
12,253
0
46,697
L
Apollo
tuoppi323
Apollo
15,993
9,755
0
5,930
18,079
6,205
0
10,415
7,270
0
66,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
59,735
341
Minions Killed
498
0
Camps Cleared
0
1,767,725
Distance Traveled
1,882,431
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,242
489
86
4
0
396,782
1
W
Baron Samedi
11,902
517
112
5
0
327,521
2
L
Bellona
10,029
436
42
2
0
379,180
1
L
Artemis
9,728
423
75
3
0
315,213
2
L
Hercules
9,373
408
19
1
0
385,503
2
W
Ao Kuang
13,109
570
99
4
0
420,537
4
W
Loki
12,773
555
125
5
0
364,828
1
L
Scylla
11,554
502
93
4
0
323,910
1
W
Danzaburou
10,709
466
76
3
0
372,763
1
L
Apollo
11,340
493
112
5
0
363,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role