Player Matchup

Merlin
Merlin
CheneSourire317
Merlin
Level 24
God Stats
11W - 11L
1,577 SR
Queue Stats
102W - 120L
1,329 Elo+
Solo
Ymir
Ymir
GamingTv2k
Ymir
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 122L
1,506 Elo+
Solo
Fenrir
Fenrir
Hichem96x
Fenrir
Level 5
God Stats
2W - 2L
1,286 SR
Queue Stats
5W - 12L
1,254 Elo+
Solo
Apollo
Apollo
T0mSoyR
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
chuffed-bevy6
Hercules
Level 15
God Stats
1W - 1L
1,737 SR
Queue Stats
44W - 35L
1,593 Elo+
Solo
Team Averages
Level 16
1,520 SR
1,436 Elo+

VS

Team Averages
Level 22
1,477 SR
1,470 Elo+
Danzaburou
Danzaburou
BAG Le Pirate
Danzaburou
Level 29
God Stats
38W - 30L
1,514 SR
Queue Stats
70W - 82L
1,325 Elo+
Solo
Nemesis
Nemesis
El Tio Bobbi
Nemesis
Level 29
God Stats
3W - 1L
1,293 SR
Queue Stats
31W - 35L
1,435 Elo+
Solo
Anubis
Anubis
SixMallard41076
Anubis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 8L
1,601 Elo+
Solo
Khepri
Khepri
casillas196904
Khepri
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
sBigFatDoGs
Set
Level 28
God Stats
69W - 60L
1,578 SR
Queue Stats
107W - 100L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,108
622
659
2,173
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 0 / 0
3,584
717
706
2,507
679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Hichem96x
Fenrir
1
0 / 0 / 0
933
187
0
0
0
Apollo
T0mSoyR
Apollo
2
0 / 1 / 0
2,635
527
82
653
72
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
chuffed-bevy6
Hercules
6
1 / 0 / 0
3,532
706
1,685
1,912
761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BAG Le Pirate
Danzaburou
5
1 / 0 / 0
3,525
705
456
1,546
267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
El Tio Bobbi
Nemesis
5
0 / 0 / 0
3,077
615
496
1,173
370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 1 / 0
3,966
793
1,703
2,364
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

4
0 / 1 / 0
3,198
640
577
1,694
631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
2,770
554
502
1,574
400
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
2
Kills
3
4
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BAG Le Pirate
Danzaburou
1
0
0
1
L
0
3
1
0.17
W
Nemesis
El Tio Bobbi
Nemesis
0
0
0
0
L
1
0
0
1
L
Fenrir
Hichem96x
Fenrir
0
0
0
0
W
2
1
0
2
L
Apollo
T0mSoyR
Apollo
0
1
0
0
W
0
1
0
0
L
Hercules
chuffed-bevy6
Hercules
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,132
Damage
3,734
7,245
Taken
8,351
1,881
Mitigated
2,463
2,833
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BAG Le Pirate
Danzaburou
456
248
0
657
1,546
267
0
0
1,546
0
9,861
L
659
60
0
380
2,173
369
0
1,050
943
6,605
0
W
Nemesis
El Tio Bobbi
Nemesis
496
215
99
275
1,173
370
0
196
977
0
6,880
L
706
139
0
1,550
2,507
679
0
652
1,822
10,997
0
L
Fenrir
Hichem96x
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
1,703
188
0
865
2,364
795
0
806
1,367
13,665
0
L
Apollo
T0mSoyR
Apollo
82
0
0
0
653
72
0
0
653
0
2,162
W
577
48
0
264
1,694
631
215
129
1,490
7,763
0
L
Hercules
chuffed-bevy6
Hercules
1,685
526
0
903
1,912
761
0
365
1,547
0
12,352
W
502
98
0
500
1,574
400
0
68
1,456
0
4,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,792
Gold Earned
16,536
72
Minions Killed
105
0
Camps Cleared
0
304,891
Distance Traveled
437,543
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,525
705
28
6
0
83,539
1
L
Merlin
3,108
622
14
3
0
89,097
1
W
Nemesis
3,077
615
17
3
0
92,713
0
L
Ymir
3,584
717
35
7
0
86,875
2
L
Fenrir
933
187
0
0
0
0
0
W
Anubis
3,966
793
36
7
0
71,428
0
L
Apollo
2,635
527
5
1
0
37,419
0
W
Khepri
3,198
640
10
2
0
106,237
1
L
Hercules
3,532
706
18
4
0
91,500
1
W
Set
2,770
554
14
3
0
83,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role