Player Matchup

Izanami
Izanami
Névé
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Swangeaux
Achilles
Level 15
God Stats
9W - 8L
1,487 SR
Queue Stats
11W - 11L
1,457 Elo+
Party 1
Raijin
Raijin
YoungMayo
Raijin
Level 3
God Stats
3W - 1L
1,736 SR
Queue Stats
3W - 1L
1,682 Elo+
Party 1
Cthulhu
Cthulhu
bobbylee13
Cthulhu
Level 29
God Stats
5W - 6L
1,588 SR
Queue Stats
62W - 64L
1,534 Elo+
Party 1
Thanatos
Thanatos
xiMortalTV
Thanatos
Level 17
God Stats
20W - 22L
1,547 SR
Queue Stats
45W - 57L
1,505 Elo+
Party 1
Team Averages
Level 16
1,571 SR
1,535 Elo+

VS

Team Averages
Level 20
1,574 SR
1,557 Elo+
Athena
Athena
BigBootyLowry
Athena
Level 25
God Stats
5W - 2L
1,879 SR
Queue Stats
237W - 135L
1,745 Elo+
Solo
Arachne
Arachne
GrandeWhiteMocha
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 16L
1,649 Elo+
Solo
Merlin
Merlin
SMOKEMB
Merlin
Level 18
God Stats
6W - 3L
1,492 SR
Queue Stats
30W - 34L
1,391 Elo+
Solo
Artemis
Artemis
iSoloist
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
кончяковтолстяк
Anubis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Névé
Izanami
18
6 / 7 / 2
11,594
552
16,302
16,257
6,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Swangeaux
Achilles
14
2 / 5 / 1
9,335
445
1,358
12,261
9,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Raijin
YoungMayo
Raijin
13
2 / 8 / 2
8,774
418
5,085
13,022
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
bobbylee13
Cthulhu
3
0 / 0 / 0
4,498
214
0
0
0
Thanatos
xiMortalTV
Thanatos
16
7 / 10 / 0
10,078
480
10,255
17,948
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 17
12,991
619
14,064
18,165
21,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
23 / 1 / 6
15,373
732
23,285
20,057
12,541
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
SMOKEMB
Merlin
4
0 / 0 / 0
6,812
324
0
0
0
Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
iSoloist
Artemis
17
1 / 7 / 7
10,692
509
4,140
13,632
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 11 / 3
8,287
395
1,213
10,200
2,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
17
Kills
30
30
Deaths
20
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
23
1
6
26
L
Izanami
Névé
Izanami
6
7
2
1
W
Merlin
SMOKEMB
Merlin
0
0
0
0
L
Achilles
Swangeaux
Achilles
2
5
1
0.5
L
Raijin
YoungMayo
Raijin
2
8
2
0.38
L
Cthulhu
bobbylee13
Cthulhu
0
0
0
0
W
Artemis
iSoloist
Artemis
1
7
7
0.64
L
Thanatos
xiMortalTV
Thanatos
7
10
0
0.7
W
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
42,702
59,488
Taken
62,054
25,155
Mitigated
42,153
16,789
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,064
4,554
0
6,415
18,165
21,512
359
4,837
12,867
62,232
0
W
23,285
16,012
0
10,722
20,057
12,541
3,469
3,694
16,115
0
144,273
L
Izanami
Névé
Izanami
16,302
11,427
0
3,765
16,257
6,338
6,098
4,362
11,895
0
100,307
W
Merlin
SMOKEMB
Merlin
0
0
0
0
0
0
0
0
0
144
0
L
Achilles
Swangeaux
Achilles
1,358
585
0
1,974
12,261
9,353
57
2,272
9,989
0
38,835
L
Raijin
YoungMayo
Raijin
5,085
850
0
106
13,022
3,800
54
6,155
6,867
32,718
0
L
Cthulhu
bobbylee13
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
iSoloist
Artemis
4,140
1,766
0
1,867
13,632
5,466
2,369
0
13,632
0
63,385
L
Thanatos
xiMortalTV
Thanatos
10,255
2,453
0
10,944
17,948
5,664
0
2,663
15,285
0
65,836
W
1,213
336
0
874
10,200
2,634
330
782
9,246
10,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
54,155
443
Minions Killed
360
0
Camps Cleared
0
1,446,876
Distance Traveled
1,539,112
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,991
619
67
3
0
444,083
1
W
Arachne
15,373
732
182
9
0
471,622
2
L
Izanami
11,594
552
171
8
0
348,015
4
W
Merlin
6,812
324
0
0
0
20,007
0
L
Achilles
9,335
445
67
3
0
392,603
4
L
Raijin
8,774
418
95
5
0
347,471
1
L
Cthulhu
4,498
214
0
0
0
0
0
W
Artemis
10,692
509
96
5
0
339,271
0
L
Thanatos
10,078
480
110
5
0
358,787
1
W
Anubis
8,287
395
15
1
0
264,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role