Player Matchup

Apollo
Apollo
MoosyJr
Apollo
Level 26
God Stats
1W - 1L
1,797 SR
Queue Stats
55W - 49L
1,820 Elo+
Solo
Yemoja
Yemoja
Oraira
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,443 Elo+
Solo
Set
Set
SolidOpossum
Set
Level 27
God Stats
23W - 18L
1,504 SR
Queue Stats
55W - 43L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Vampirec
Erlang Shen
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 37L
1,532 Elo+
Solo
Kukulkan
Kukulkan
Жопорвачка
Kukulkan
Level 28
God Stats
5W - 5L
1,328 SR
Queue Stats
108W - 127L
1,527 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,563 Elo+

VS

Team Averages
Level 20
1,570 SR
1,553 Elo+
Olorun
Olorun
DaEmoNj1
Olorun
Level 25
God Stats
10W - 5L
1,629 SR
Queue Stats
131W - 131L
1,463 Elo+
Solo
Aphrodite
Aphrodite
Perdeflops
Aphrodite
Level 28
God Stats
18W - 12L
1,660 SR
Queue Stats
95W - 90L
1,401 Elo+
Solo
Set
Set
Syon18
Set
Level 17
God Stats
2W - 0L
1,767 SR
Queue Stats
9W - 4L
1,637 Elo+
Solo
Kukulkan
Kukulkan
Tika111
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,797 Elo+
Solo
Artemis
Artemis
年轻人不讲武德哈
Artemis
Level 27
God Stats
15W - 11L
1,293 SR
Queue Stats
77W - 67L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MoosyJr
Apollo
20
8 / 12 / 8
14,268
492
24,247
30,728
13,674
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Oraira
Yemoja
17
3 / 14 / 7
11,597
400
8,577
30,220
19,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 10 / 2
14,414
497
16,361
27,591
14,292
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
Vampirec
Erlang Shen
14
0 / 6 / 1
10,206
352
8,730
15,114
9,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 8 / 10
16,331
563
44,287
26,660
12,168
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DaEmoNj1
Olorun
20
9 / 3 / 3
16,595
572
26,335
29,218
13,180
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Perdeflops
Aphrodite
20
3 / 7 / 28
15,431
532
13,220
28,548
31,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Set
Syon18
Set
20
20 / 5 / 4
19,770
682
29,458
33,151
23,869
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Tika111
Kukulkan
18
1 / 10 / 9
13,245
457
9,260
18,172
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 7 / 16
17,724
611
31,380
28,941
13,999
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
31
Kills
49
50
Deaths
32
28
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Olorun
DaEmoNj1
Olorun
9
3
3
3.5
L
Apollo
MoosyJr
Apollo
8
12
8
1
L
Yemoja
Oraira
Yemoja
3
14
7
0.46
W
Aphrodite
Perdeflops
Aphrodite
3
7
28
2.43
L
8
10
2
0.9
W
Set
Syon18
Set
20
5
4
4.4
W
Kukulkan
Tika111
Kukulkan
1
10
9
0.55
L
Erlang Shen
Vampirec
Erlang Shen
0
6
1
0.08
L
12
8
10
2.13
W
16
7
16
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,202
Damage
109,653
130,313
Taken
138,030
69,028
Mitigated
89,559
14,979
Healing
63,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DaEmoNj1
Olorun
26,335
13,445
290
17,152
29,218
13,180
2,884
9,948
19,270
127,838
0
L
Apollo
MoosyJr
Apollo
24,247
15,562
0
3,080
30,728
13,674
473
9,082
21,646
0
84,629
L
Yemoja
Oraira
Yemoja
8,577
1,830
1,591
973
30,220
19,771
332
10,784
19,356
47,453
0
W
Aphrodite
Perdeflops
Aphrodite
13,220
3,572
11,121
15,451
28,548
31,973
1,801
11,644
16,904
40,374
0
L
16,361
6,066
0
3,916
27,591
14,292
0
10,766
16,581
0
112,348
W
Set
Syon18
Set
29,458
17,796
0
7,389
33,151
23,869
0
10,152
22,999
0
216,931
W
Kukulkan
Tika111
Kukulkan
9,260
1,604
0
1,994
18,172
6,538
230
9,725
8,447
46,179
0
L
Erlang Shen
Vampirec
Erlang Shen
8,730
4,043
0
1,220
15,114
9,123
724
7,426
7,648
0
43,786
L
44,287
1,145
0
4,199
26,660
12,168
953
10,147
16,267
137,825
0
W
31,380
20,078
0
9,690
28,941
13,999
6,813
12,501
16,440
0
107,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,816
Gold Earned
82,765
641
Minions Killed
694
0
Camps Cleared
0
2,122,876
Distance Traveled
2,516,092
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,595
572
162
6
0
465,164
4
L
Apollo
14,268
492
131
5
0
433,995
1
L
Yemoja
11,597
400
59
2
0
435,934
0
W
Aphrodite
15,431
532
46
2
0
519,187
1
L
Set
14,414
497
144
5
0
470,793
4
W
Set
19,770
682
225
8
0
553,425
1
W
Kukulkan
13,245
457
98
3
0
481,821
2
L
Erlang Shen
10,206
352
87
3
0
320,146
3
L
Kukulkan
16,331
563
220
8
0
462,008
0
W
Artemis
17,724
611
163
6
0
496,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role