Player Matchup

Skadi
Skadi
F1naLGuN
Skadi
Level 13
God Stats
0W - 3L
1,313 SR
Queue Stats
17W - 26L
1,366 Elo+
Solo
Ah Puch
Ah Puch
Skarp-ion13
Ah Puch
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuperHuman717
Tsukuyomi
Level 29
God Stats
6W - 6L
1,535 SR
Queue Stats
44W - 48L
1,329 Elo+
Solo
Artio
Artio
glassy-township8
Artio
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 41L
1,497 Elo+
Solo
Medusa
Medusa
mahhdan
Medusa
Level 29
God Stats
4W - 8L
1,463 SR
Queue Stats
309W - 301L
1,449 Elo+
Solo
Team Averages
Level 24
1,462 SR
1,425 Elo+

VS

Team Averages
Level 23
1,722 SR
1,448 Elo+
Thor
Thor
GodricFournier
Thor
Level 17
God Stats
9W - 7L
2,008 SR
Queue Stats
13W - 13L
1,590 Elo+
Solo
Geb
Geb
PiKaKanard
Geb
Level 27
God Stats
10W - 5L
1,708 SR
Queue Stats
47W - 38L
1,468 Elo+
Solo
Danzaburou
Danzaburou
RaNdoOoMuK
Danzaburou
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 26L
1,346 Elo+
Solo
Scylla
Scylla
Reinsolide
Scylla
Level 28
God Stats
2W - 0L
1,658 SR
Queue Stats
158W - 181L
1,345 Elo+
Solo
Hel
Hel
XS3V3S
Hel
Level 18
God Stats
3W - 0L
1,735 SR
Queue Stats
24W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
F1naLGuN
Skadi
20
4 / 5 / 6
13,559
542
11,112
22,299
9,453
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Skarp-ion13
Ah Puch
14
1 / 3 / 0
9,756
390
8,033
9,548
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
SuperHuman717
Tsukuyomi
20
10 / 9 / 1
14,246
570
20,396
23,459
8,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 14 / 1
10,339
414
9,129
28,069
26,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
mahhdan
Medusa
16
2 / 9 / 2
10,920
437
9,917
16,278
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 9
11,625
465
15,532
16,970
7,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
2 / 1 / 14
10,722
429
7,944
18,095
22,937
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
RaNdoOoMuK
Danzaburou
20
9 / 3 / 4
14,601
584
16,019
18,852
9,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Reinsolide
Scylla
20
4 / 6 / 3
13,349
534
12,281
15,353
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
XS3V3S
Hel
20
14 / 4 / 13
14,380
575
22,930
23,738
12,105
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
82
18
Kills
39
40
Deaths
19
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Skadi
F1naLGuN
Skadi
4
5
6
1.4
W
10
5
9
2.9
W
2
1
14
9
W
Danzaburou
RaNdoOoMuK
Danzaburou
9
3
4
3.67
W
Scylla
Reinsolide
Scylla
4
6
3
0.92
L
Ah Puch
Skarp-ion13
Ah Puch
1
3
0
0.33
L
Tsukuyomi
SuperHuman717
Tsukuyomi
10
9
1
1.17
W
Hel
XS3V3S
Hel
14
4
13
5.13
L
1
14
1
0.11
L
Medusa
mahhdan
Medusa
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,587
Damage
74,706
99,653
Taken
93,008
53,247
Mitigated
58,990
22,202
Healing
39,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
F1naLGuN
Skadi
11,112
6,039
92
8,232
22,299
9,453
2,256
12,475
9,624
0
87,074
W
15,532
3,076
0
933
16,970
7,381
1,633
3,437
13,533
0
42,258
W
7,944
1,268
0
984
18,095
22,937
70
3,915
14,180
27,732
0
W
Danzaburou
RaNdoOoMuK
Danzaburou
16,019
8,366
0
7,297
18,852
9,185
970
5,751
13,101
0
121,290
W
Scylla
Reinsolide
Scylla
12,281
2,544
0
2,784
15,353
7,382
1,200
172
15,181
94,107
0
L
Ah Puch
Skarp-ion13
Ah Puch
8,033
1,042
0
4,276
9,548
3,246
679
3,401
6,111
55,657
0
L
Tsukuyomi
SuperHuman717
Tsukuyomi
20,396
7,560
231
3,042
23,459
8,502
0
12,272
11,063
0
79,067
W
Hel
XS3V3S
Hel
22,930
1,753
12,412
14,752
23,738
12,105
2,585
3,887
19,851
97,889
0
L
9,129
931
412
4,843
28,069
26,529
532
10,674
17,395
40,350
0
L
Medusa
mahhdan
Medusa
9,917
4,756
0
1,074
16,278
5,517
151
3,967
12,305
0
43,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,820
Gold Earned
64,677
471
Minions Killed
657
0
Camps Cleared
0
2,031,066
Distance Traveled
2,148,848
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,559
542
145
6
0
373,694
5
W
Thor
11,625
465
56
2
0
434,905
0
W
Geb
10,722
429
29
1
0
499,355
4
W
Danzaburou
14,601
584
238
10
0
408,997
2
W
Scylla
13,349
534
163
7
0
349,233
3
L
Ah Puch
9,756
390
80
3
0
387,207
9
L
Tsukuyomi
14,246
570
101
4
0
425,864
0
W
Hel
14,380
575
171
7
0
456,358
1
L
Artio
10,339
414
54
2
0
417,659
4
L
Medusa
10,920
437
91
4
0
426,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role