Player Matchup

Ares
Ares
ReportMeDaddy__
Ares
Level 17
God Stats
2W - 2L
1,626 SR
Queue Stats
28W - 24L
1,533 Elo+
Solo
Tiamat
Tiamat
andreas_207
Tiamat
Level 8
God Stats
11W - 10L
1,478 SR
Queue Stats
13W - 10L
1,576 Elo+
Party 1
He Bo
He Bo
giannaras890
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,712 Elo+
Party 1
Hun Batz
Hun Batz
szymo23140
Hun Batz
Level 29
God Stats
2W - 2L
1,705 SR
Queue Stats
55W - 51L
1,470 Elo+
Solo
Ullr
Ullr
vRogue_tR
Ullr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 19L
1,712 Elo+
Party 1
Team Averages
Level 12
1,562 SR
1,601 Elo+

VS

Team Averages
Level 23
1,600 SR
1,592 Elo+
Mercury
Mercury
Bungle0RTroll
Mercury
Level 25
God Stats
4W - 0L
1,863 SR
Queue Stats
6W - 1L
1,856 Elo+
Solo
Ymir
Ymir
Nike10Wyatt
Ymir
Level 24
God Stats
3W - 1L
1,351 SR
Queue Stats
61W - 52L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Paolo891
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,416 Elo+
Party 2
Poseidon
Poseidon
Stephypoo00
Poseidon
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 2
Cu Chulainn
Cu Chulainn
berlo988
Cu Chulainn
Level 37
God Stats
5W - 6L
1,788 SR
Queue Stats
277W - 285L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,730
337
6,000
17,475
12,568
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
14
0 / 9 / 8
8,121
406
8,832
13,022
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
8 / 9 / 1
11,668
583
12,403
14,480
5,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
szymo23140
Hun Batz
18
5 / 8 / 3
11,144
557
6,080
17,540
7,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
12
1 / 6 / 3
7,536
377
8,805
14,302
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
11 / 3 / 8
13,486
674
18,708
12,915
5,970
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 3 / 14
11,081
554
10,003
16,967
15,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Paolo891
Danzaburou
15
5 / 5 / 6
10,149
507
8,022
12,986
4,011
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Stephypoo00
Poseidon
19
8 / 4 / 3
12,480
624
8,388
9,410
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
berlo988
Cu Chulainn
18
9 / 0 / 5
11,862
593
12,835
18,858
17,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
15
Kills
37
37
Deaths
15
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
11
3
8
5
W
4
3
14
3.67
W
Danzaburou
Paolo891
Danzaburou
5
5
6
1.6
L
1
5
3
0.5
W
Poseidon
Stephypoo00
Poseidon
8
4
3
2.38
L
Tiamat
0
9
8
0.44
W
Cu Chulainn
berlo988
Cu Chulainn
9
0
5
11.5
L
8
9
1
0.94
L
Hun Batz
szymo23140
Hun Batz
5
8
3
0.81
L
Ullr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
57,956
76,819
Taken
71,136
37,674
Mitigated
46,379
11,712
Healing
17,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
18,708
13,604
0
400
12,915
5,970
2,762
4,328
8,429
0
115,453
W
10,003
1,679
1,239
5,324
16,967
15,985
0
5,707
11,000
40,166
0
W
Danzaburou
Paolo891
Danzaburou
8,022
4,456
0
3,660
12,986
4,011
1,765
5,902
6,769
0
38,181
L
6,000
181
336
2,225
17,475
12,568
36
4,902
12,498
19,813
0
W
Poseidon
Stephypoo00
Poseidon
8,388
579
0
2,326
9,410
3,150
1,695
3,500
5,648
95,128
0
L
Tiamat
8,832
1,059
0
1,845
13,022
7,226
0
4,097
8,710
22,332
0
W
Cu Chulainn
berlo988
Cu Chulainn
12,835
2,395
0
4,884
18,858
17,263
1,316
6,373
12,055
7,138
55,147
L
12,403
124
0
1,522
14,480
5,438
225
4,030
10,350
63,172
0
L
Hun Batz
szymo23140
Hun Batz
6,080
1,167
0
3,394
17,540
7,277
0
2,800
14,690
0
65,718
L
Ullr
8,805
2,816
0
2,390
14,302
5,165
353
4,381
9,796
0
44,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,199
Gold Earned
59,058
384
Minions Killed
552
0
Camps Cleared
0
1,732,562
Distance Traveled
1,755,395
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,486
674
166
8
0
432,228
7
W
Ymir
11,081
554
65
3
0
325,855
10
W
Danzaburou
10,149
507
65
3
0
282,999
1
L
Ares
6,730
337
29
1
0
364,014
3
W
Poseidon
12,480
624
167
8
0
344,245
5
L
Tiamat
8,121
406
39
2
0
349,351
0
W
Cu Chulainn
11,862
593
89
4
0
370,068
5
L
He Bo
11,668
583
118
6
0
307,500
0
L
Hun Batz
11,144
557
126
6
0
379,391
1
L
Ullr
7,536
377
72
4
0
332,306
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role