Player Matchup

Tiamat
Tiamat
Kuuhaku_BF
Tiamat
Level 44
God Stats
11W - 17L
1,387 SR
Queue Stats
322W - 384L
1,365 Elo+
Party 2
Ra
Ra
MrGoLD_BLOOD
Ra
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
385W - 498L
1,500 Elo+
Solo
Ares
Ares
Prime5_0_13
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 239L
1,327 Elo+
Party 2
Chaac
Chaac
Sintex-o-
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,616 Elo+
Solo
Bellona
Bellona
patriciaabrantes
Bellona
Level 17
God Stats
1W - 2L
1,357 SR
Queue Stats
3W - 7L
1,362 Elo+
Party 2
Team Averages
Level 30
1,449 SR
1,434 Elo+

VS

Team Averages
Level 21
1,521 SR
1,402 Elo+
Hades
Hades
Jesse-is-a-mug
Hades
Level 35
God Stats
8W - 7L
1,442 SR
Queue Stats
23W - 29L
1,423 Elo+
Party 1
Ullr
Ullr
Mandzijs
Ullr
Level 16
God Stats
6W - 4L
1,580 SR
Queue Stats
12W - 19L
1,214 Elo+
Solo
Danzaburou
Danzaburou
NATION_99
Danzaburou
Level 7
God Stats
10W - 5L
1,531 SR
Queue Stats
12W - 12L
1,530 Elo+
Party 1
Fenrir
Fenrir
TarroGangz
Fenrir
Level 27
God Stats
33W - 26L
1,465 SR
Queue Stats
144W - 152L
1,393 Elo+
Solo
Izanami
Izanami
grandadcutler
Izanami
Level 22
God Stats
16W - 12L
1,588 SR
Queue Stats
634W - 640L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kuuhaku_BF
Tiamat
10
0 / 6 / 2
5,838
389
4,287
11,555
6,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 10 / 3
5,776
385
2,542
9,173
2,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 6 / 1
5,646
376
1,623
7,966
3,238
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Sintex-o-
Chaac
11
3 / 3 / 1
7,547
503
5,627
12,134
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 6 / 1
8,216
548
7,150
10,344
8,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 3 / 4
8,803
587
11,781
9,968
4,502
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
14
1 / 0 / 3
8,227
548
1,114
5,703
1,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
NATION_99
Danzaburou
14
5 / 2 / 12
8,809
587
8,385
8,717
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
TarroGangz
Fenrir
14
7 / 1 / 5
8,665
578
7,626
11,583
4,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
15
8 / 1 / 2
9,714
648
6,700
6,614
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
6
Kills
31
31
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
3
4
4
L
Tiamat
Kuuhaku_BF
Tiamat
0
6
2
0.17
W
Ullr
1
0
3
2.5
L
0
10
3
0.15
W
Danzaburou
NATION_99
Danzaburou
5
2
12
5.5
L
0
6
1
0.08
L
Chaac
Sintex-o-
Chaac
3
3
1
1.17
W
Fenrir
TarroGangz
Fenrir
7
1
5
9.5
W
Izanami
8
1
2
9
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,229
Damage
35,606
51,172
Taken
42,585
29,415
Mitigated
16,735
7,054
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,781
913
181
4,284
9,968
4,502
1,417
3,965
5,780
36,218
0
L
Tiamat
Kuuhaku_BF
Tiamat
4,287
401
0
2,263
11,555
6,130
801
1,281
10,274
29,748
0
W
Ullr
1,114
927
0
2,993
5,703
1,939
1,455
0
5,678
0
36,267
L
2,542
907
193
1,078
9,173
2,600
99
5,220
3,953
15,662
0
W
Danzaburou
NATION_99
Danzaburou
8,385
3,822
0
2,645
8,717
3,328
2,589
1,739
6,903
0
49,117
L
1,623
198
0
0
7,966
3,238
47
0
7,966
16,282
0
L
Chaac
Sintex-o-
Chaac
5,627
1,524
0
3,004
12,134
9,266
0
3,528
8,606
0
31,892
W
Fenrir
TarroGangz
Fenrir
7,626
2,217
0
4,554
11,583
4,437
0
1,483
9,975
0
43,002
W
Izanami
6,700
5,198
0
2,542
6,614
2,529
2,006
1,797
4,792
0
56,092
L
7,150
3,166
0
516
10,344
8,181
0
1,752
8,592
1,293
36,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
44,218
223
Minions Killed
441
0
Camps Cleared
0
1,211,723
Distance Traveled
1,343,197
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,803
587
55
4
0
267,311
0
L
Tiamat
5,838
389
39
3
0
210,625
2
W
Ullr
8,227
548
84
6
0
211,202
2
L
Ra
5,776
385
31
2
0
209,445
0
W
Danzaburou
8,809
587
90
6
0
286,119
0
L
Ares
5,646
376
22
1
0
189,724
0
L
Chaac
7,547
503
59
4
0
295,831
2
W
Fenrir
8,665
578
69
5
0
325,834
5
W
Izanami
9,714
648
143
10
0
252,731
3
L
Bellona
8,216
548
72
5
0
306,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role