Player Matchup

Horus
Horus
Narutochin
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Solo
Achilles
Achilles
ProGiraffe40391
Achilles
Level 16
God Stats
10W - 11L
1,378 SR
Queue Stats
144W - 136L
1,473 Elo+
Solo
Mulan
Mulan
TH3-H1T-81
Mulan
Level 16
God Stats
12W - 23L
1,472 SR
Queue Stats
56W - 66L
1,361 Elo+
Solo
Olorun
Olorun
alesandro_sole
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Solo
Fenrir
Fenrir
sxy568_speed
Fenrir
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Team Averages
Level 10
1,470 SR
1,400 Elo+

VS

Team Averages
Level 19
1,617 SR
1,429 Elo+
Ao Kuang
Ao Kuang
AK Sharpshooter
Ao Kuang
Level 14
God Stats
8W - 3L
1,665 SR
Queue Stats
45W - 41L
1,421 Elo+
Party 1
Ares
Ares
OGT-mainrecruit
Ares
Level 17
God Stats
3W - 3L
1,641 SR
Queue Stats
30W - 33L
1,508 Elo+
Solo
Bakasura
Bakasura
Ten of Diamonds
Bakasura
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 47L
1,483 Elo+
Party 1
Izanami
Izanami
Yo_Bambi
Izanami
Level 18
God Stats
68W - 42L
1,628 SR
Queue Stats
209W - 196L
1,514 Elo+
Solo
The Morrigan
The Morrigan
yaya joo
The Morrigan
Level 13
God Stats
3W - 2L
1,650 SR
Queue Stats
39W - 65L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
2 / 9 / 12
11,222
1,020
6,618
25,837
18,894
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Achilles
18
11 / 5 / 8
14,134
1,285
16,815
21,302
20,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
17
6 / 11 / 8
11,808
1,073
14,824
27,166
18,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 16 / 14
12,221
1,111
13,943
31,524
11,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
17
1 / 10 / 8
10,571
961
6,874
20,850
8,708
Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
8 / 7 / 11
11,547
1,050
18,133
16,042
6,837
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 29
13,972
1,270
24,324
14,628
14,307
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bakasura
20
20 / 4 / 16
15,556
1,414
26,799
18,909
8,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Yo_Bambi
Izanami
20
17 / 4 / 22
14,738
1,340
43,597
14,520
6,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
yaya joo
The Morrigan
17
0 / 5 / 14
10,417
947
2,721
6,456
2,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
143
23
Kills
51
51
Deaths
23
50
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
8
7
11
1.93
L
Horus
2
9
12
0.89
W
6
3
29
6.83
L
Achilles
11
5
8
3
L
Mulan
6
11
8
0.91
W
Bakasura
20
4
16
7
W
Izanami
Yo_Bambi
Izanami
17
4
22
7
L
3
16
14
0.63
L
Fenrir
1
10
8
0.5
W
The Morrigan
yaya joo
The Morrigan
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,074
Damage
115,574
126,679
Taken
70,555
77,145
Mitigated
38,174
11,397
Healing
13,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
18,133
7,111
231
2,062
16,042
6,837
0
5,150
10,892
22,642
0
L
Horus
6,618
3,286
1,577
2,411
25,837
18,894
0
9,829
15,357
0
20,515
W
24,324
1,591
0
226
14,628
14,307
0
2,551
12,077
44,873
0
L
Achilles
16,815
5,295
434
1,691
21,302
20,083
0
5,074
15,734
0
29,158
L
Mulan
14,824
4,673
0
627
27,166
18,163
0
11,697
14,458
272
40,040
W
Bakasura
26,799
21,059
255
7,431
18,909
8,501
0
3,658
15,251
0
31,072
W
Izanami
Yo_Bambi
Izanami
43,597
34,248
0
3,204
14,520
6,283
0
1,664
12,856
0
70,147
L
13,943
8,466
611
3,646
31,524
11,297
0
14,812
16,068
24,645
0
L
Fenrir
6,874
1,713
0
400
20,850
8,708
0
3,050
17,225
0
17,084
W
The Morrigan
yaya joo
The Morrigan
2,721
1,468
0
252
6,456
2,246
0
929
5,527
8,909
414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,956
Gold Earned
66,230
121
Minions Killed
148
2
Camps Cleared
4
991,427
Distance Traveled
976,332
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,547
1,050
14
1
0
174,162
0
L
Horus
11,222
1,020
24
2
2
196,004
4
W
Ares
13,972
1,270
40
4
0
212,904
0
L
Achilles
14,134
1,285
28
3
0
214,564
0
L
Mulan
11,808
1,073
36
3
0
223,248
2
W
Bakasura
15,556
1,414
26
2
1
239,239
0
W
Izanami
14,738
1,340
66
6
2
182,476
0
L
Olorun
12,221
1,111
16
1
0
170,298
1
L
Fenrir
10,571
961
17
2
0
187,313
0
W
The Morrigan
10,417
947
2
0
1
167,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role