Player Matchup

Ra
Ra
PoseidoN12
Ra
Level 25
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 1
Apollo
Apollo
Sanky21
Apollo
Level 24
God Stats
0W - 1L
1,725 SR
Queue Stats
2W - 4L
1,472 Elo+
Party 1
He Bo
He Bo
Tiganu69
He Bo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 1
Team Averages
Level 30
1,499 SR
1,351 Elo+

VS

Team Averages
Level 115
1,569 SR
1,445 Elo+
Nu Wa
Nu Wa
Juanje
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Perus1993
Cthulhu
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
123W - 121L
1,406 Elo+
Solo
Fenrir
Fenrir
Yulari
Fenrir
Level 149
God Stats
1W - 2L
1,708 SR
Queue Stats
452W - 538L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 6
9,533
596
7,203
13,883
5,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Sanky21
Apollo
13
4 / 8 / 3
10,407
650
8,733
18,346
5,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
Tiganu69
He Bo
13
2 / 5 / 3
9,788
612
7,813
11,546
3,262
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Juanje
Nu Wa
16
7 / 1 / 11
12,028
752
18,813
7,720
2,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Perus1993
Cthulhu
15
5 / 3 / 11
11,947
747
8,707
12,746
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Yulari
Fenrir
13
7 / 3 / 3
11,087
693
8,718
11,967
7,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
7
Kills
19
19
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Juanje
Nu Wa
7
1
11
12.5
W
Cthulhu
Perus1993
Cthulhu
5
3
11
3.5
L
1
6
6
0.67
L
Apollo
Sanky21
Apollo
4
8
3
0.69
L
He Bo
Tiganu69
He Bo
2
5
3
0.7
W
Fenrir
Yulari
Fenrir
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,749
Damage
36,238
43,775
Taken
32,433
15,100
Mitigated
23,444
9,434
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Juanje
Nu Wa
18,813
3,837
640
2,081
7,720
2,862
1,778
4,571
3,149
66,096
0
W
Cthulhu
Perus1993
Cthulhu
8,707
82
0
1,657
12,746
13,175
392
4,553
8,193
39,824
0
L
7,203
1,246
1,873
3,105
13,883
5,906
20
9,234
4,549
42,294
0
L
Apollo
Sanky21
Apollo
8,733
6,777
0
3,956
18,346
5,932
28
13,011
5,160
0
43,689
L
He Bo
Tiganu69
He Bo
7,813
531
0
500
11,546
3,262
0
6,236
5,210
37,957
0
W
Fenrir
Yulari
Fenrir
8,718
1,587
0
2,178
11,967
7,407
0
6,128
5,839
0
38,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,728
Gold Earned
35,062
189
Minions Killed
196
0
Camps Cleared
0
779,386
Distance Traveled
842,993
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,028
752
88
6
0
280,701
3
W
Cthulhu
11,947
747
54
3
0
291,666
4
L
Ra
9,533
596
60
4
0
264,419
6
L
Apollo
10,407
650
73
5
0
234,721
2
L
He Bo
9,788
612
56
4
0
280,246
1
W
Fenrir
11,087
693
54
3
0
270,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role