Player Matchup

Ne Zha
Ne Zha
BACKLASH16
Ne Zha
Level 107
God Stats
10W - 9L
1,557 SR
Queue Stats
47W - 47L
1,518 Elo+
Solo
Mulan
Mulan
Filatov33
Mulan
Level 24
God Stats
1W - 0L
1,423 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Herboyfriiend
Ares
Level 99
God Stats
6W - 1L
1,579 SR
Queue Stats
93W - 102L
1,465 Elo+
Solo
Zeus
Zeus
MarioPV3
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
siebowinovietch
Kukulkan
Level 141
God Stats
1W - 0L
1,737 SR
Queue Stats
19W - 25L
1,448 Elo+
Solo
Team Averages
Level 106
1,559 SR
1,486 Elo+

VS

Team Averages
Level 90
1,465 SR
1,475 Elo+
Achilles
Achilles
Anacarnil
Achilles
Level 108
God Stats
123W - 98L
1,543 SR
Queue Stats
278W - 248L
1,554 Elo+
Solo
Nu Wa
Nu Wa
Eyoma
Nu Wa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kuraie
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LHS22
Geb
Level 39
God Stats
18W - 16L
1,659 SR
Queue Stats
183W - 167L
1,483 Elo+
Solo
Hel
Hel
Litania84it
Hel
Level 29
God Stats
0W - 2L
1,121 SR
Queue Stats
26W - 31L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BACKLASH16
Ne Zha
14
2 / 1 / 2
7,220
722
2,334
4,947
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
Filatov33
Mulan
12
0 / 1 / 3
6,844
684
3,804
5,652
3,608
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 0 / 6
8,742
874
7,340
10,358
9,462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
15
4 / 1 / 5
8,721
872
14,903
5,206
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
16
2 / 1 / 2
8,131
813
4,562
4,362
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anacarnil
Achilles
13
3 / 2 / 1
7,223
722
8,545
9,485
6,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Eyoma
Nu Wa
13
0 / 2 / 1
6,336
634
4,915
5,131
1,877
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kuraie
Danzaburou
12
0 / 3 / 1
6,163
616
4,145
7,840
2,998
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
LHS22
Geb
14
1 / 0 / 2
7,195
720
1,699
5,900
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 3
6,029
603
1,142
10,402
4,469
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
4
4
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Anacarnil
Achilles
3
2
1
1.75
W
Ne Zha
BACKLASH16
Ne Zha
2
1
2
3
L
Nu Wa
Eyoma
Nu Wa
0
2
1
0.25
W
Mulan
Filatov33
Mulan
0
1
3
1.5
W
6
0
6
9
L
Danzaburou
Kuraie
Danzaburou
0
3
1
0.17
L
Geb
LHS22
Geb
1
0
2
2
L
0
7
3
0.21
W
Zeus
4
1
5
6.5
W
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
20,446
30,525
Taken
38,758
18,965
Mitigated
19,574
6,074
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Anacarnil
Achilles
8,545
2,761
0
1,475
9,485
6,397
0
5,849
3,446
0
17,402
W
Ne Zha
BACKLASH16
Ne Zha
2,334
186
0
1,130
4,947
2,147
209
1,197
3,750
0
18,547
L
Nu Wa
Eyoma
Nu Wa
4,915
2,597
0
320
5,131
1,877
443
3,645
1,354
22,688
0
W
Mulan
Filatov33
Mulan
3,804
490
0
384
5,652
3,608
217
2,071
3,531
0
18,290
W
7,340
175
435
2,686
10,358
9,462
0
2,224
8,034
14,929
0
L
Danzaburou
Kuraie
Danzaburou
4,145
508
0
841
7,840
2,998
0
6,290
1,370
0
20,027
L
Geb
LHS22
Geb
1,699
310
0
325
5,900
3,833
1
1,684
4,152
23,858
0
L
1,142
99
2,174
2,287
10,402
4,469
0
8,591
1,559
7,881
0
W
Zeus
14,903
1,797
120
819
5,206
1,904
90
1,042
4,114
41,611
0
W
Kukulkan
4,562
465
0
500
4,362
1,844
0
1,630
2,732
40,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,658
Gold Earned
32,946
283
Minions Killed
186
13
Camps Cleared
4
933,104
Distance Traveled
921,760
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,223
722
30
3
2
209,055
1
W
Ne Zha
7,220
722
39
4
4
204,727
2
L
Nu Wa
6,336
634
44
4
1
168,141
2
W
Mulan
6,844
684
39
4
1
177,444
1
W
Ares
8,742
874
9
1
0
209,562
1
L
Danzaburou
6,163
616
39
4
0
185,501
4
L
Geb
7,195
720
57
6
1
191,115
1
L
Hel
6,029
603
16
2
0
167,948
0
W
Zeus
8,721
872
85
9
4
161,975
3
W
Kukulkan
8,131
813
111
11
4
179,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role