Player Matchup

Danzaburou
Danzaburou
Schmifer
Danzaburou
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Fafnir
Fafnir
TehThuri
Fafnir
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,502 Elo+
Party 1
Odin
Odin
patchworks21
Odin
Level 67
God Stats
0W - 2L
1,220 SR
Queue Stats
8W - 20L
1,267 Elo+
Solo
Ravana
Ravana
scorpion322kind
Ravana
Level 82
God Stats
0W - 2L
1,744 SR
Queue Stats
333W - 318L
1,519 Elo+
Solo
Nox
Nox
straw-berii
Nox
Level 119
God Stats
31W - 24L
1,599 SR
Queue Stats
217W - 226L
1,475 Elo+
Solo
Team Averages
Level 85
1,513 SR
1,453 Elo+

VS

Team Averages
Level 108
1,531 SR
1,529 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
IxF Sqinner
Chaac
Level 125
God Stats
7W - 2L
1,786 SR
Queue Stats
27W - 20L
1,547 Elo+
Solo
Nox
Nox
Jose23A
Nox
Level 155
God Stats
96W - 114L
1,499 SR
Queue Stats
192W - 223L
1,484 Elo+
Solo
Janus
Janus
Shephiroth_-_-
Janus
Level 108
God Stats
74W - 103L
1,584 SR
Queue Stats
561W - 576L
1,571 Elo+
Solo
Awilix
Awilix
gama-sennin77
Awilix
Level 64
God Stats
8W - 5L
1,286 SR
Queue Stats
834W - 827L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Schmifer
Danzaburou
15
1 / 4 / 7
9,645
965
7,202
15,520
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
TehThuri
Fafnir
15
0 / 2 / 7
9,154
915
2,932
15,808
18,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 4
9,276
928
5,194
20,152
14,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 5
8,967
897
9,439
15,117
5,799
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 0 / 3
10,578
1,058
6,866
6,522
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

148

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 8
9,495
950
6,847
5,753
2,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 9
10,156
1,016
20,175
14,445
12,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
16
4 / 0 / 10
10,150
1,015
15,074
3,320
1,330
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 7
10,334
1,033
11,737
4,527
1,629
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 10
10,351
1,035
13,998
8,415
3,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
8
Kills
16
16
Deaths
8
26
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
8
3
W
4
4
9
2.13
W
Nox
4
0
10
9
L
Danzaburou
Schmifer
Danzaburou
1
4
7
1.13
W
2
1
7
5.5
L
Fafnir
TehThuri
Fafnir
0
2
7
1.75
W
4
1
10
9
L
1
4
4
0.75
L
1
6
5
0.58
L
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,633
Damage
67,831
73,119
Taken
36,460
47,505
Mitigated
21,316
6,174
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,847
1,553
72
1,669
5,753
2,709
0
770
4,981
24,463
0
W
20,175
4,146
943
3,233
14,445
12,050
0
4,439
9,780
0
29,849
W
Nox
15,074
856
0
644
3,320
1,330
0
1,530
1,716
26,748
0
L
Danzaburou
Schmifer
Danzaburou
7,202
3,321
377
2,258
15,520
6,094
0
6,561
8,834
0
25,558
W
11,737
940
21
1,163
4,527
1,629
0
1,058
3,421
51,653
0
L
Fafnir
TehThuri
Fafnir
2,932
629
354
865
15,808
18,120
0
6,755
9,003
9,302
0
W
13,998
6,598
0
0
8,415
3,598
0
1,591
6,764
0
22,786
L
5,194
1,327
231
954
20,152
14,718
0
9,462
10,465
0
25,354
L
9,439
2,604
0
431
15,117
5,799
0
9,143
5,855
0
19,071
L
6,866
960
0
704
6,522
2,774
0
1,737
4,660
30,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,620
Gold Earned
50,486
187
Minions Killed
222
3
Camps Cleared
8
867,348
Distance Traveled
920,617
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,495
950
41
4
1
133,468
0
W
Chaac
10,156
1,016
34
3
0
180,820
2
W
Nox
10,150
1,015
26
3
1
207,712
1
L
Danzaburou
9,645
965
41
4
1
156,452
0
W
Janus
10,334
1,033
110
11
5
177,178
3
L
Fafnir
9,154
915
6
1
0
180,890
0
W
Awilix
10,351
1,035
11
1
1
221,439
0
L
Odin
9,276
928
54
5
2
178,671
0
L
Ravana
8,967
897
20
2
0
178,792
0
L
Nox
10,578
1,058
66
7
0
172,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role