Player Matchup

Osiris
Osiris
JasonCK
Osiris
Level 147
God Stats
65W - 15L
1,914 SR
Queue Stats
957W - 254L
1,976 Elo+
Party 1
Bakasura
Bakasura
NIKKOY
Bakasura
Level 155
God Stats
13W - 1L
1,971 SR
Queue Stats
427W - 101L
2,044 Elo+
Party 1
Hera
Hera
heralex
Hera
Level 160
God Stats
4W - 3L
1,809 SR
Queue Stats
206W - 107L
1,842 Elo+
Party 1
Team Averages
Level 154
1,898 SR
1,954 Elo+

VS

Team Averages
Level 57
1,524 SR
1,435 Elo+
Da Ji
Da Ji
Cloudhand590
Da Ji
Level 23
God Stats
0W - 3L
1,108 SR
Queue Stats
11W - 20L
1,204 Elo+
Solo
Ra
Ra
Eikcul
Ra
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
625W - 537L
1,556 Elo+
Party 2
Apollo
Apollo
FreeBobbybihh
Apollo
Level 39
God Stats
8W - 14L
1,964 SR
Queue Stats
692W - 605L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JasonCK
Osiris
12
7 / 1 / 15
9,065
907
7,824
8,626
7,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
NIKKOY
Bakasura
13
15 / 1 / 8
10,491
1,049
12,441
10,880
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
heralex
Hera
11
2 / 1 / 19
8,119
812
7,942
6,567
2,964
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 10 / 0
6,829
683
3,331
10,630
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
10
2 / 7 / 1
7,213
721
3,922
9,865
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 7 / 2
6,641
664
3,092
11,527
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
6
24
Kills
3
3
Deaths
24
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
L
Ra
2
7
1
0.36
L
0
7
2
0.14
W
Osiris
JasonCK
Osiris
7
1
15
14.5
W
Bakasura
NIKKOY
Bakasura
15
1
8
19
W
Hera
heralex
Hera
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,207
Damage
10,345
26,073
Taken
32,022
19,620
Mitigated
10,118
7,306
Healing
4,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,331
726
0
1,112
10,630
3,527
0
2,448
7,616
0
11,808
L
Ra
3,922
223
442
1,563
9,865
3,186
0
2,786
6,158
27,248
0
L
3,092
1,457
0
1,720
11,527
3,405
0
2,736
6,918
0
17,206
W
Osiris
JasonCK
Osiris
7,824
1,652
0
1,510
8,626
7,586
442
683
7,358
0
30,103
W
Bakasura
NIKKOY
Bakasura
12,441
9,130
0
3,396
10,880
9,070
1,031
1,990
8,583
0
23,539
W
Hera
heralex
Hera
7,942
1,958
89
2,311
6,567
2,964
1,034
828
5,630
34,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
20,683
123
Minions Killed
104
0
Camps Cleared
0
625,363
Distance Traveled
405,237
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,829
683
14
1
0
138,074
3
L
Ra
7,213
721
46
5
0
135,228
0
L
Apollo
6,641
664
44
4
0
131,935
1
W
Osiris
9,065
907
33
3
0
213,921
3
W
Bakasura
10,491
1,049
47
5
0
229,503
1
W
Hera
8,119
812
43
4
0
181,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role