Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CARDINALCHAOS1
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,402 Elo+
Solo
Bacchus
Bacchus
Kamikaze_Lui3
Bacchus
Level 128
God Stats
19W - 18L
1,642 SR
Queue Stats
324W - 295L
1,600 Elo+
Party 1
Ratatoskr
Ratatoskr
Nepsao
Ratatoskr
Level 87
God Stats
0W - 3L
1,584 SR
Queue Stats
15W - 22L
1,505 Elo+
Solo
Heimdallr
Heimdallr
Sampindo
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 116
1,545 SR
1,501 Elo+

VS

Team Averages
Level 137
1,664 SR
1,529 Elo+
Bacchus
Bacchus
Caf12
Bacchus
Level 160
God Stats
2W - 2L
1,913 SR
Queue Stats
101W - 113L
1,571 Elo+
Solo
Nu Wa
Nu Wa
Managuensis11
Nu Wa
Level 129
God Stats
6W - 6L
1,430 SR
Queue Stats
10W - 13L
1,489 Elo+
Solo
Rama
Rama
Myke Oxmall1980
Rama
Level 109
God Stats
7W - 7L
1,502 SR
Queue Stats
402W - 388L
1,495 Elo+
Solo
Horus
Horus
Soulsealer
Horus
Level 156
God Stats
8W - 5L
1,817 SR
Queue Stats
333W - 250L
1,626 Elo+
Solo
Merlin
Merlin
thonju
Merlin
Level 129
God Stats
35W - 24L
1,657 SR
Queue Stats
247W - 280L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
1 / 4 / 2
7,669
697
3,680
11,130
9,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CARDINALCHAOS1
Danzaburou
12
0 / 9 / 2
6,608
601
6,531
12,733
5,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
14
2 / 3 / 4
8,332
757
7,698
10,256
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
Nepsao
Ratatoskr
13
3 / 7 / 3
8,482
771
6,253
10,838
3,702
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
Sampindo
Heimdallr
14
3 / 5 / 2
8,493
772
7,416
11,009
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caf12
Bacchus
14
3 / 2 / 17
9,308
846
8,430
10,673
12,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 2 / 7
9,756
887
8,139
5,129
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 12
9,012
819
7,752
9,284
5,042
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Horus
15
5 / 1 / 21
9,568
870
11,230
10,914
8,849
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
thonju
Merlin
16
9 / 2 / 12
9,978
907
12,117
6,604
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
97
9
Kills
28
28
Deaths
9
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
4
2
0.5
L
Danzaburou
CARDINALCHAOS1
Danzaburou
0
9
2
0.11
W
Bacchus
Caf12
Bacchus
3
2
17
5.75
L
Bacchus
2
3
4
1.33
W
6
2
7
4.75
W
5
2
12
5.5
L
Ratatoskr
Nepsao
Ratatoskr
3
7
3
0.64
L
Heimdallr
Sampindo
Heimdallr
3
5
2
0.8
W
Horus
5
1
21
15.5
W
Merlin
thonju
Merlin
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,578
Damage
47,668
55,966
Taken
42,604
33,578
Mitigated
32,087
6,048
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
3,680
494
1,003
2,161
11,130
9,300
0
4,757
6,373
11,691
0
L
Danzaburou
CARDINALCHAOS1
Danzaburou
6,531
2,533
0
500
12,733
5,226
0
6,044
6,689
0
23,606
W
Bacchus
Caf12
Bacchus
8,430
1,099
0
828
10,673
12,950
170
3,154
7,404
12,745
0
L
Bacchus
7,698
1,147
0
1,128
10,256
11,549
0
5,899
4,357
22,737
0
W
8,139
2,099
0
676
5,129
2,094
773
1,549
3,480
41,854
0
W
7,752
6,382
0
377
9,284
5,042
417
2,575
6,634
0
29,787
L
Ratatoskr
Nepsao
Ratatoskr
6,253
2,263
0
332
10,838
3,702
0
5,977
4,861
0
14,308
L
Heimdallr
Sampindo
Heimdallr
7,416
3,011
0
924
11,009
3,801
0
6,230
4,779
0
27,332
W
Horus
11,230
4,374
2,603
3,555
10,914
8,849
176
3,002
7,812
0
17,834
W
Merlin
thonju
Merlin
12,117
748
0
1,362
6,604
3,152
581
851
5,678
36,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,584
Gold Earned
47,622
175
Minions Killed
232
4
Camps Cleared
10
834,956
Distance Traveled
1,017,757
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,669
697
18
2
0
143,511
1
L
Danzaburou
6,608
601
36
3
1
147,702
0
W
Bacchus
9,308
846
16
1
0
224,508
5
L
Bacchus
8,332
757
42
4
2
194,032
3
W
Nu Wa
9,756
887
86
8
7
184,351
0
W
Rama
9,012
819
55
5
2
169,652
1
L
Ratatoskr
8,482
771
22
2
1
181,126
0
L
Heimdallr
8,493
772
57
5
0
168,585
1
W
Horus
9,568
870
14
1
0
223,556
2
W
Merlin
9,978
907
61
6
1
215,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role