Player Matchup

Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChloePie
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,477 Elo+
Solo
Khepri
Khepri
IFinnyy
Khepri
Level 155
God Stats
7W - 4L
1,490 SR
Queue Stats
537W - 546L
1,522 Elo+
Solo
Izanami
Izanami
KiraShado
Izanami
Level 126
God Stats
2W - 3L
1,802 SR
Queue Stats
129W - 118L
1,671 Elo+
Solo
Ymir
Ymir
Malzera
Ymir
Level 159
God Stats
3W - 3L
1,619 SR
Queue Stats
200W - 173L
1,566 Elo+
Solo
Team Averages
Level 129
1,582 SR
1,547 Elo+

VS

Team Averages
Level 132
1,510 SR
1,550 Elo+
He Bo
He Bo
AshRomale
He Bo
Level 142
God Stats
0W - 3L
1,312 SR
Queue Stats
952W - 988L
1,565 Elo+
Solo
Athena
Athena
BarsucheZ
Athena
Level 152
God Stats
4W - 6L
1,610 SR
Queue Stats
218W - 188L
1,541 Elo+
Solo
King Arthur
King Arthur
McLunik
King Arthur
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 198L
1,522 Elo+
Solo
Artemis
Artemis
Turtledragon22
Artemis
Level 60
God Stats
12W - 5L
1,804 SR
Queue Stats
539W - 427L
1,602 Elo+
Solo
Jing Wei
Jing Wei
capitangamer99
Jing Wei
Level 154
God Stats
1W - 3L
1,325 SR
Queue Stats
282W - 274L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
7 / 4 / 11
11,805
787
13,112
14,199
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ChloePie
Sun Wukong
17
4 / 6 / 10
10,735
716
12,713
21,401
16,811
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
IFinnyy
Khepri
20
1 / 5 / 22
12,735
849
11,020
35,457
29,336
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KiraShado
Izanami
20
9 / 3 / 12
13,183
879
34,019
18,501
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Malzera
Ymir
19
6 / 5 / 14
12,018
801
15,862
24,996
29,169
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AshRomale
He Bo
18
5 / 8 / 10
10,878
725
20,103
18,824
8,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
BarsucheZ
Athena
19
5 / 4 / 13
11,611
774
14,955
22,182
25,314
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
McLunik
King Arthur
18
6 / 5 / 5
11,362
757
11,529
25,472
24,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
3 / 6 / 11
10,724
715
26,371
18,370
8,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
19
3 / 5 / 11
11,342
756
15,733
17,934
8,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
72
27
Kills
22
23
Deaths
28
69
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
4
11
3.13
L
He Bo
AshRomale
He Bo
5
8
10
1.25
L
Athena
BarsucheZ
Athena
5
4
13
2.88
W
Sun Wukong
ChloePie
Sun Wukong
4
6
10
1.5
W
Khepri
IFinnyy
Khepri
1
5
22
2.4
W
Izanami
KiraShado
Izanami
9
3
12
5
W
Ymir
Malzera
Ymir
6
5
14
2.6
L
King Arthur
McLunik
King Arthur
6
5
5
1.7
L
3
6
11
1.42
L
Jing Wei
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,726
Damage
88,691
114,554
Taken
102,782
90,464
Mitigated
73,905
36,449
Healing
32,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,112
6,197
1,392
3,341
14,199
6,345
978
7,072
7,052
0
25,091
L
He Bo
AshRomale
He Bo
20,103
1,417
1,354
3,096
18,824
8,017
1,215
6,872
11,952
35,045
0
L
Athena
BarsucheZ
Athena
14,955
2,622
2,601
3,797
22,182
25,314
509
4,907
17,275
22,481
0
W
Sun Wukong
ChloePie
Sun Wukong
12,713
3,397
2,662
4,189
21,401
16,811
779
6,583
14,676
400
21,802
W
Khepri
IFinnyy
Khepri
11,020
1,767
3,304
11,036
35,457
29,336
993
6,875
28,433
24,551
0
W
Izanami
KiraShado
Izanami
34,019
25,489
1,042
6,298
18,501
8,803
4,010
6,352
12,127
0
81,478
W
Ymir
Malzera
Ymir
15,862
3,231
1,577
1,608
24,996
29,169
529
8,714
16,140
21,411
0
L
King Arthur
McLunik
King Arthur
11,529
1,156
1,817
8,420
25,472
24,105
89
6,594
18,878
670
23,502
L
26,371
17,050
0
4,929
18,370
8,000
2,008
4,895
13,475
0
41,395
L
Jing Wei
15,733
10,545
2,649
4,118
17,934
8,469
1,780
3,948
13,986
0
42,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,476
Gold Earned
55,917
170
Minions Killed
154
0
Camps Cleared
0
1,258,322
Distance Traveled
1,174,680
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,805
787
21
1
0
270,866
0
L
He Bo
10,878
725
39
3
0
226,890
3
L
Athena
11,611
774
10
1
0
267,042
0
W
Sun Wukong
10,735
716
27
2
0
280,629
2
W
Khepri
12,735
849
24
2
0
223,518
0
W
Izanami
13,183
879
88
6
0
235,842
1
W
Ymir
12,018
801
10
1
0
247,467
0
L
King Arthur
11,362
757
19
1
0
215,562
0
L
Artemis
10,724
715
37
2
0
208,545
0
L
Jing Wei
11,342
756
49
3
0
256,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role