Player Matchup

Nemesis
Nemesis
KitsuneAkechi
Nemesis
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KitsuneMagma
Merlin
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ares
Ares
KitsuneSwaggie
Ares
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Rama
Rama
丿Anisty丶Rain
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,091 Elo+
Solo
Kali
Kali
她是江疏影
Kali
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,518 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,422 Elo+

VS

Team Averages
Level 4
1,456 SR
1,344 Elo+
Thor
Thor
BetterGPU
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,364 Elo+
Solo
Artemis
Artemis
DarkDaniel636
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
Hamzaisitgamer
Vamana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
SakuraLeah
Neith
Level 7
God Stats
0W - 3L
1,282 SR
Queue Stats
20W - 33L
1,164 Elo+
Solo
Ares
Ares
jojo31er
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,190 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
10 / 1 / 7
6,838
684
5,192
5,853
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
10
7 / 4 / 6
7,015
702
7,300
4,413
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 11
5,595
560
1,277
4,405
2,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
9 / 0 / 4
6,163
616
4,122
3,140
1,054
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

11
6 / 3 / 5
6,767
677
7,258
8,212
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
6 / 4 / 0
6,659
666
5,069
8,430
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
4
0 / 9 / 1
3,986
399
2,421
6,491
2,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

5
1 / 5 / 0
4,159
416
1,189
5,287
1,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
6
1 / 7 / 1
4,645
465
2,017
6,408
1,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
5
1 / 9 / 1
4,425
443
4,453
9,255
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
34
Kills
9
9
Deaths
34
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
6
4
0
1.5
L
Artemis
0
9
1
0.06
L
1
5
0
0.2
W
Nemesis
10
1
7
13.5
W
Merlin
7
4
6
2.5
W
2
1
11
7.5
L
Neith
1
7
1
0.21
L
Ares
1
9
1
0.17
W
9
0
4
11
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
15,149
26,023
Taken
35,871
10,397
Mitigated
12,648
6,876
Healing
3,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,069
501
0
1,795
8,430
2,570
0
1,910
6,336
0
27,142
L
Artemis
2,421
1,650
0
0
6,491
2,131
0
1,473
4,928
0
10,168
L
1,189
435
0
464
5,287
1,957
0
1,543
3,650
0
5,123
W
Nemesis
5,192
2,560
0
1,184
5,853
1,801
806
434
5,419
0
24,899
W
Merlin
7,300
1,015
0
925
4,413
1,240
366
583
3,830
26,632
0
W
1,277
451
0
534
4,405
2,864
395
792
3,613
6,416
0
L
Neith
2,017
606
0
694
6,408
1,610
240
1,175
4,993
0
11,906
L
Ares
4,453
1,905
0
252
9,255
4,380
0
1,726
7,387
7,955
0
W
4,122
3,070
0
717
3,140
1,054
1,090
1,367
1,773
0
17,149
W
7,258
4,200
0
3,516
8,212
3,438
0
1,277
6,935
0
32,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,378
Gold Earned
23,874
210
Minions Killed
111
0
Camps Cleared
0
919,966
Distance Traveled
933,850
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,659
666
54
5
0
185,723
0
L
Artemis
3,986
399
20
2
0
182,747
3
L
Vamana
4,159
416
8
1
0
221,621
1
W
Nemesis
6,838
684
44
4
0
213,471
1
W
Merlin
7,015
702
64
6
0
183,600
0
W
Ares
5,595
560
10
1
0
167,405
1
L
Neith
4,645
465
26
3
0
142,112
3
L
Ares
4,425
443
3
0
0
201,647
4
W
Rama
6,163
616
36
4
0
164,345
1
W
Kali
6,767
677
56
6
0
191,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role