Player Matchup

Ymir
Ymir
Gold IV
HandsomeBeast1
Ymir
Gold IV
Level 149
God Stats
160W - 160L
1,600 SR
Queue Stats
1,284W - 1,294L
1,367 MMR
Solo
Fenrir
Fenrir
Gold III
IConANARCHY
Fenrir
Gold III
Level 121
God Stats
29W - 19L
1,413 SR
Queue Stats
335W - 335L
1,287 MMR
Solo
Scylla
Scylla
Gold IV
Mrblac3k
Scylla
Gold IV
Level 86
God Stats
4W - 13L
1,302 SR
Queue Stats
207W - 205L
1,506 MMR
Solo
Cupid
Cupid
Silver I
fiendishsage
Cupid
Silver I
Level 105
God Stats
4W - 6L
1,623 SR
Queue Stats
30W - 41L
1,371 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xxPacMan32xx
Sun Wukong
Silver II
Level 103
God Stats
3W - 1L
1,863 SR
Queue Stats
70W - 66L
1,369 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,560 SR
1,380 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,532 SR
1,378 MMR
Aphrodite
Aphrodite
Silver III
AngeLGershon
Aphrodite
Silver III
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,515 MMR
Solo
Nemesis
Nemesis
Silver II
Drnk n Mky087
Nemesis
Silver II
Level 128
God Stats
6W - 13L
1,346 SR
Queue Stats
184W - 194L
1,109 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Juicykill91
Cernunnos
Gold V
Level 139
God Stats
5W - 9L
1,424 SR
Queue Stats
241W - 250L
1,333 MMR
Party 1
Agni
Agni
Gold III
Riukotsu
Agni
Gold III
Level 155
God Stats
12W - 11L
1,642 SR
Queue Stats
139W - 142L
1,516 MMR
Solo
Nike
Nike
Bronze III
SweetSorbet
Nike
Bronze III
Level 109
God Stats
0W - 3L
1,745 SR
Queue Stats
40W - 51L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 14
13,079
595
9,862
22,627
22,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
19
4 / 2 / 10
12,431
565
10,589
20,063
11,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Mrblac3k
Scylla
18
7 / 3 / 10
11,961
544
10,859
11,238
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 4 / 6
12,537
570
10,008
13,407
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
xxPacMan32xx
Sun Wukong
20
2 / 0 / 8
13,026
592
5,765
12,118
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetJanusDanzaburouApolloNu Wa

VS

Bans
Cu ChulainnAthenaKing ArthurGuan YuHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AngeLGershon
Aphrodite
14
1 / 8 / 2
9,115
414
3,144
10,351
9,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
15
4 / 7 / 3
9,826
447
6,832
15,778
6,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Juicykill91
Cernunnos
17
1 / 6 / 1
11,050
502
5,933
16,084
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
6 / 5 / 2
10,233
465
13,541
13,059
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 0
9,901
450
5,274
10,594
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
28
Kills
12
12
Deaths
28
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AngeLGershon
Aphrodite
1
8
2
0.25
L
Nemesis
4
7
3
0.79
W
7
3
14
4.67
W
Fenrir
4
2
10
4.5
L
Cernunnos
Juicykill91
Cernunnos
1
6
1
0.25
W
Scylla
Mrblac3k
Scylla
7
3
10
4
L
Agni
6
5
2
1.4
L
0
2
0
0
W
8
4
6
2.75
W
Sun Wukong
xxPacMan32xx
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
34,724
79,453
Taken
65,866
52,427
Mitigated
35,124
34,798
Healing
12,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AngeLGershon
Aphrodite
3,144
133
1,680
1,996
10,351
9,036
90
4,539
5,684
26,133
0
L
Nemesis
6,832
2,822
0
1,676
15,778
6,597
0
7,009
8,455
0
60,707
W
9,862
2,084
0
7,386
22,627
22,437
468
4,251
18,079
59,289
0
W
Fenrir
10,589
2,390
0
7,905
20,063
11,983
1,309
5,851
13,795
0
93,236
L
Cernunnos
Juicykill91
Cernunnos
5,933
2,529
0
2,390
16,084
5,133
2,702
3,353
12,655
0
85,015
W
Scylla
Mrblac3k
Scylla
10,859
1,587
0
5,435
11,238
3,972
1,283
4,588
6,340
69,604
0
L
Agni
13,541
829
0
2,245
13,059
4,145
476
3,393
9,447
54,330
0
L
5,274
1,327
0
2,342
10,594
10,213
0
1,841
8,404
0
58,958
W
10,008
5,992
244
6,529
13,407
4,765
2,443
2,132
11,187
0
87,820
W
Sun Wukong
xxPacMan32xx
Sun Wukong
5,765
1,488
0
7,299
12,118
9,270
3,431
2,191
9,584
0
86,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,034
Gold Earned
50,125
610
Minions Killed
539
0
Camps Cleared
0
2,070,144
Distance Traveled
1,678,608
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,115
414
54
2
0
302,951
0
L
Nemesis
9,826
447
101
5
0
380,183
4
W
Ymir
13,079
595
89
4
0
367,130
6
W
Fenrir
12,431
565
132
6
0
496,129
3
L
Cernunnos
11,050
502
150
7
0
335,687
4
W
Scylla
11,961
544
91
4
0
408,815
6
L
Agni
10,233
465
101
5
0
302,450
4
L
Nike
9,901
450
133
6
0
357,337
1
W
Cupid
12,537
570
118
5
0
374,336
1
W
Sun Wukong
13,026
592
180
8
0
423,734
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role