Player Matchup

Tsukuyomi
Tsukuyomi
Geeyyoo
Tsukuyomi
Level 11
God Stats
0W - 4L
1,305 SR
Queue Stats
9W - 14L
1,376 Elo+
Party 2
Apollo
Apollo
Konyappi
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Party 2
Pele
Pele
WeydKido
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,299 Elo+
Party 2
Sol
Sol
kurtallen0012
Sol
Level 22
God Stats
1W - 1L
1,476 SR
Queue Stats
11W - 20L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
vanirr
Cthulhu
Level 14
God Stats
3W - 3L
1,542 SR
Queue Stats
15W - 22L
1,428 Elo+
Party 2
Team Averages
Level 12
1,464 SR
1,357 Elo+

VS

Team Averages
Level 16
1,654 SR
1,500 Elo+
Mulan
Mulan
Astrochemistry
Mulan
Level 27
God Stats
17W - 8L
1,670 SR
Queue Stats
155W - 127L
1,602 Elo+
Solo
Artemis
Artemis
Triadia
Artemis
Level 14
God Stats
27W - 8L
1,907 SR
Queue Stats
100W - 70L
1,634 Elo+
Party 1
Poseidon
Poseidon
YoImTrAsH
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,354 Elo+
Solo
Khepri
Khepri
lNecromorphl
Khepri
Level 16
God Stats
2W - 2L
1,698 SR
Queue Stats
57W - 50L
1,459 Elo+
Party 1
Scylla
Scylla
vulrun
Scylla
Level 14
God Stats
55W - 67L
1,495 SR
Queue Stats
106W - 114L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Geeyyoo
Tsukuyomi
19
9 / 10 / 6
14,476
1,114
14,483
21,984
10,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
Konyappi
Apollo
18
3 / 9 / 7
12,194
938
13,267
19,725
9,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
19
2 / 14 / 13
12,561
966
13,386
24,476
10,760
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 5 / 11
11,900
915
16,890
18,360
6,913
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
vanirr
Cthulhu
19
4 / 6 / 8
12,515
963
14,269
29,768
34,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 26
14,988
1,153
23,873
22,149
32,040
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Triadia
Artemis
20
15 / 3 / 20
16,242
1,249
38,227
12,340
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
YoImTrAsH
Poseidon
20
7 / 5 / 24
14,089
1,084
21,991
13,783
6,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
20
2 / 5 / 28
12,887
991
9,859
18,526
24,936
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
vulrun
Scylla
20
9 / 4 / 18
13,893
1,069
14,191
9,655
4,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
160
19
Kills
44
44
Deaths
19
45
Assists
116
Player
Kills
Deaths
Assists
KDA
W
11
2
26
12
L
Tsukuyomi
Geeyyoo
Tsukuyomi
9
10
6
1.2
L
Apollo
Konyappi
Apollo
3
9
7
0.72
W
Artemis
Triadia
Artemis
15
3
20
8.33
L
Pele
2
14
13
0.61
W
Poseidon
YoImTrAsH
Poseidon
7
5
24
3.8
L
1
5
11
1.3
W
Khepri
2
5
28
3.2
L
Cthulhu
vanirr
Cthulhu
4
6
8
1.33
W
Scylla
vulrun
Scylla
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,295
Damage
108,141
114,313
Taken
76,453
72,746
Mitigated
74,913
10,507
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,873
5,866
0
4,506
22,149
32,040
0
7,328
14,821
0
34,654
L
Tsukuyomi
Geeyyoo
Tsukuyomi
14,483
3,397
0
2,062
21,984
10,899
0
4,161
17,530
0
35,564
L
Apollo
Konyappi
Apollo
13,267
6,792
0
1,049
19,725
9,266
0
6,068
13,293
0
39,491
W
Artemis
Triadia
Artemis
38,227
27,545
0
0
12,340
6,848
0
5,844
6,496
0
61,677
L
Pele
13,386
2,006
0
965
24,476
10,760
0
12,407
11,431
0
37,137
W
Poseidon
YoImTrAsH
Poseidon
21,991
2,737
0
866
13,783
6,711
0
4,400
9,383
53,973
0
L
16,890
1,358
0
3,672
18,360
6,913
0
10,031
7,825
37,034
0
W
Khepri
9,859
753
1,334
4,524
18,526
24,936
0
8,879
9,647
20,881
0
L
Cthulhu
vanirr
Cthulhu
14,269
339
833
1,926
29,768
34,908
0
12,170
17,115
34,339
0
W
Scylla
vulrun
Scylla
14,191
1,396
0
308
9,655
4,378
0
4,708
4,947
35,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,646
Gold Earned
72,099
241
Minions Killed
240
7
Camps Cleared
8
1,182,186
Distance Traveled
1,298,514
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
14,988
1,153
23
2
1
271,294
0
L
Tsukuyomi
14,476
1,114
35
3
4
257,219
2
L
Apollo
12,194
938
54
4
3
228,029
0
W
Artemis
16,242
1,249
58
4
2
252,799
2
L
Pele
12,561
966
52
4
0
229,401
1
W
Poseidon
14,089
1,084
72
6
2
262,669
0
L
Sol
11,900
915
58
4
0
224,371
0
W
Khepri
12,887
991
13
1
0
260,589
0
L
Cthulhu
12,515
963
42
3
0
243,166
0
W
Scylla
13,893
1,069
74
6
3
251,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role