Player Matchup

Freya
Freya
iMA HiT iT JeRK
Freya
Level 121
God Stats
8W - 4L
1,930 SR
Queue Stats
24W - 17L
1,839 Elo+
Solo
Cthulhu
Cthulhu
lappe111
Cthulhu
Level 78
God Stats
69W - 66L
1,444 SR
Queue Stats
194W - 242L
1,403 Elo+
Party 1
Izanami
Izanami
xPandamoniumII
Izanami
Level 65
God Stats
116W - 105L
1,514 SR
Queue Stats
125W - 135L
1,441 Elo+
Party 1
Team Averages
Level 88
1,629 SR
1,561 Elo+

VS

Team Averages
Level 91
1,544 SR
1,505 Elo+
Apollo
Apollo
Demonic_BunnyFux
Apollo
Level 57
God Stats
6W - 4L
1,640 SR
Queue Stats
103W - 119L
1,676 Elo+
Solo
Kukulkan
Kukulkan
FATTxxSAUCE
Kukulkan
Level 89
God Stats
8W - 3L
1,464 SR
Queue Stats
247W - 304L
1,346 Elo+
Solo
Fenrir
Fenrir
z Ephesus z
Fenrir
Level 126
God Stats
8W - 6L
1,527 SR
Queue Stats
57W - 69L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
11,810
695
6,932
11,995
4,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
lappe111
Cthulhu
14
2 / 6 / 6
10,585
623
9,149
21,957
16,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
4 / 8 / 4
10,778
634
7,779
11,549
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 10
12,772
751
14,082
14,715
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
FATTxxSAUCE
Kukulkan
16
7 / 4 / 9
11,970
704
13,479
9,917
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
13
4 / 6 / 9
10,997
647
11,016
15,264
8,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
20
20
Deaths
12
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
W
Kukulkan
FATTxxSAUCE
Kukulkan
7
4
9
2.88
L
5
6
2
1
L
Cthulhu
lappe111
Cthulhu
2
6
6
0.83
L
4
8
4
0.75
W
Fenrir
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,860
Damage
38,577
45,501
Taken
39,896
24,801
Mitigated
19,006
7,929
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,082
8,444
0
5,442
14,715
6,818
1,769
4,332
10,133
0
97,339
W
Kukulkan
FATTxxSAUCE
Kukulkan
13,479
1,324
255
1,105
9,917
3,534
657
6,615
2,928
47,926
0
L
6,932
2,013
0
2,941
11,995
4,465
55
2,873
9,122
39,481
0
L
Cthulhu
lappe111
Cthulhu
9,149
337
239
4,708
21,957
16,240
0
7,783
14,174
36,497
0
L
7,779
3,546
0
41
11,549
4,096
0
2,891
8,658
0
42,561
W
Fenrir
11,016
2,999
0
1,632
15,264
8,654
255
4,259
10,677
0
32,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
35,739
211
Minions Killed
228
0
Camps Cleared
0
830,975
Distance Traveled
888,893
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,772
751
132
8
0
326,862
7
W
Kukulkan
11,970
704
70
4
0
280,548
1
L
Freya
11,810
695
66
4
0
291,950
1
L
Cthulhu
10,585
623
71
4
0
303,805
1
L
Izanami
10,778
634
74
4
0
235,220
2
W
Fenrir
10,997
647
26
2
0
281,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role