Player Matchup

Sobek
Sobek
JumalX10
Sobek
Level 27
God Stats
5W - 2L
1,601 SR
Queue Stats
120W - 117L
1,606 Elo+
Solo
Nemesis
Nemesis
Kylich88
Nemesis
Level 29
God Stats
25W - 23L
1,797 SR
Queue Stats
97W - 118L
1,428 Elo+
Solo
Merlin
Merlin
LordTouchMeX
Merlin
Level 29
God Stats
1W - 1L
1,932 SR
Queue Stats
75W - 36L
1,737 Elo+
Solo
Medusa
Medusa
MrBeyli
Medusa
Level 26
God Stats
4W - 0L
1,751 SR
Queue Stats
46W - 46L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
Xyu73
Erlang Shen
Level 25
God Stats
4W - 1L
1,768 SR
Queue Stats
60W - 66L
1,468 Elo+
Solo
Team Averages
Level 27
1,770 SR
1,536 Elo+

VS

Team Averages
Level 13
1,681 SR
1,478 Elo+
Loki
Loki
Eskulappe
Loki
Level 24
God Stats
10W - 7L
1,828 SR
Queue Stats
267W - 116L
1,733 Elo+
Solo
Anubis
Anubis
ImonolocoI
Anubis
Level 10
God Stats
38W - 28L
1,671 SR
Queue Stats
55W - 54L
1,434 Elo+
Solo
Artemis
Artemis
KenzoMusashi
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,262 Elo+
Solo
Tyr
Tyr
LoolitaJF
Tyr
Level 19
God Stats
3W - 2L
1,733 SR
Queue Stats
6W - 4L
1,713 Elo+
Solo
Hel
Hel
MLBdark
Hel
Level 8
God Stats
1W - 1L
1,671 SR
Queue Stats
2W - 3L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JumalX10
Sobek
16
4 / 1 / 14
10,772
539
7,388
11,254
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Kylich88
Nemesis
17
4 / 4 / 6
10,350
518
9,151
12,465
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
20
16 / 1 / 3
12,885
644
23,499
8,218
3,871
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
MrBeyli
Medusa
17
8 / 4 / 6
11,217
561
12,261
13,055
4,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Xyu73
Erlang Shen
18
1 / 5 / 5
11,024
551
5,134
13,254
6,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 6 / 1
11,303
565
13,238
15,040
6,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
ImonolocoI
Anubis
15
5 / 9 / 0
9,618
481
7,616
18,075
7,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
KenzoMusashi
Artemis
12
0 / 7 / 4
7,600
380
3,730
10,253
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 4 / 1
9,007
450
5,429
16,366
13,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hel
13
1 / 7 / 2
8,060
403
6,500
14,887
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
33
Kills
14
15
Deaths
33
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
7
6
1
1.25
L
Anubis
ImonolocoI
Anubis
5
9
0
0.56
W
Sobek
JumalX10
Sobek
4
1
14
11
L
Artemis
KenzoMusashi
Artemis
0
7
4
0.29
W
Nemesis
Kylich88
Nemesis
4
4
6
1.75
L
1
4
1
0.38
W
Merlin
16
1
3
17.5
L
Hel
1
7
2
0.29
W
Medusa
MrBeyli
Medusa
8
4
6
2.75
W
Erlang Shen
Xyu73
Erlang Shen
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,433
Damage
36,513
58,246
Taken
74,621
31,748
Mitigated
34,844
15,083
Healing
21,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
13,238
4,749
0
2,772
15,040
6,187
0
4,826
10,214
0
75,871
L
Anubis
ImonolocoI
Anubis
7,616
639
0
4,855
18,075
7,440
245
10,987
7,088
50,182
0
W
Sobek
JumalX10
Sobek
7,388
292
0
3,993
11,254
9,852
694
4,322
6,932
22,529
0
L
Artemis
KenzoMusashi
Artemis
3,730
1,731
0
120
10,253
3,354
283
3,151
7,102
0
30,754
W
Nemesis
Kylich88
Nemesis
9,151
4,110
405
3,958
12,465
6,669
1,071
1,568
10,897
0
55,881
L
5,429
835
0
4,815
16,366
13,256
0
7,653
8,713
0
62,260
W
Merlin
23,499
2,811
0
1,771
8,218
3,871
2,233
1,168
7,050
119,664
0
L
Hel
6,500
785
3,416
5,542
14,887
4,607
684
4,270
10,617
37,642
0
W
Medusa
MrBeyli
Medusa
12,261
5,631
0
2,400
13,055
4,809
672
5,316
7,511
0
66,940
W
Erlang Shen
Xyu73
Erlang Shen
5,134
2,166
0
2,556
13,254
6,547
1,014
1,742
11,512
0
59,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,248
Gold Earned
45,588
550
Minions Killed
470
0
Camps Cleared
0
1,884,777
Distance Traveled
1,779,560
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,303
565
133
7
0
376,095
0
L
Anubis
9,618
481
94
5
0
294,558
0
W
Sobek
10,772
539
21
1
0
412,933
4
L
Artemis
7,600
380
52
3
0
331,760
0
W
Nemesis
10,350
518
99
5
0
388,067
4
L
Tyr
9,007
450
131
7
0
434,130
1
W
Merlin
12,885
644
192
10
0
391,853
5
L
Hel
8,060
403
60
3
0
343,017
2
W
Medusa
11,217
561
122
6
0
327,147
0
W
Erlang Shen
11,024
551
116
6
0
364,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role