Player Matchup

Nu Wa
Nu Wa
DarthRogue115
Nu Wa
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 119L
1,491 Elo+
Party 2
Cerberus
Cerberus
RoGu3 tRo0p3r
Cerberus
Level 89
God Stats
9W - 11L
1,453 SR
Queue Stats
197W - 229L
1,381 Elo+
Party 2
Jing Wei
Jing Wei
Vysul
Jing Wei
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,468 Elo+
Party 2
Team Averages
Level 118
1,484 SR
1,447 Elo+

VS

Team Averages
Level 71
1,608 SR
1,498 Elo+
Cthulhu
Cthulhu
DragonSpirit785
Cthulhu
Level 21
God Stats
2W - 1L
1,824 SR
Queue Stats
3W - 10L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blackbird917115
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,540 Elo+
Party 1
Eset
Eset
dj012000
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 8
11,689
615
14,336
13,642
3,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
RoGu3 tRo0p3r
Cerberus
16
7 / 5 / 4
13,146
692
9,515
20,348
11,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Vysul
Jing Wei
17
3 / 5 / 7
12,786
673
13,535
21,377
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 9
11,525
607
6,185
17,093
16,848
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
blackbird917115
Tsukuyomi
16
11 / 5 / 3
13,602
716
27,959
20,594
7,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eset
17
3 / 2 / 12
12,674
667
11,525
15,079
4,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
11
Kills
16
16
Deaths
11
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
L
2
4
9
1.63
W
Cerberus
RoGu3 tRo0p3r
Cerberus
7
5
4
1.8
W
Jing Wei
Vysul
Jing Wei
3
5
7
1.3
L
Tsukuyomi
blackbird917115
Tsukuyomi
11
5
3
2.5
L
Eset
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
45,669
55,367
Taken
52,766
22,563
Mitigated
29,140
17,697
Healing
12,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,336
3,067
176
3,380
13,642
3,916
876
5,551
8,091
69,463
0
L
6,185
30
111
1,278
17,093
16,848
246
4,661
11,989
27,246
0
W
Cerberus
RoGu3 tRo0p3r
Cerberus
9,515
56
534
6,553
20,348
11,862
104
6,259
14,089
29,277
0
W
Jing Wei
Vysul
Jing Wei
13,535
8,415
0
7,054
21,377
6,785
2,335
6,291
15,086
0
76,285
L
Tsukuyomi
blackbird917115
Tsukuyomi
27,959
6,174
1,226
7,020
20,594
7,853
1,435
9,700
10,551
0
81,569
L
Eset
11,525
790
755
2,336
15,079
4,439
1,020
8,355
6,333
47,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,621
Gold Earned
37,801
235
Minions Killed
192
0
Camps Cleared
0
977,606
Distance Traveled
1,033,342
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,689
615
86
5
0
293,332
3
L
Cthulhu
11,525
607
46
2
0
304,663
0
W
Cerberus
13,146
692
43
2
0
327,928
1
W
Jing Wei
12,786
673
106
6
0
356,346
7
L
Tsukuyomi
13,602
716
80
4
0
372,436
2
L
Eset
12,674
667
66
3
0
356,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role