Player Matchup

Scylla
Scylla
C-Jah-
Scylla
Level 24
God Stats
2W - 1L
1,775 SR
Queue Stats
35W - 28L
1,511 Elo+
Party 1
Ares
Ares
LunarBunny696_
Ares
Level 27
God Stats
17W - 12L
1,499 SR
Queue Stats
118W - 121L
1,509 Elo+
Party 2
Cupid
Cupid
StanleyVincent
Cupid
Level 23
God Stats
2W - 1L
1,545 SR
Queue Stats
43W - 34L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
stuckinbronzepls
Cernunnos
Level 27
God Stats
7W - 1L
1,772 SR
Queue Stats
100W - 91L
1,526 Elo+
Party 2
Arachne
Arachne
super_squirlz
Arachne
Level 25
God Stats
4W - 1L
1,647 SR
Queue Stats
31W - 25L
1,461 Elo+
Party 1
Team Averages
Level 25
1,648 SR
1,503 Elo+

VS

Team Averages
Level 15
1,414 SR
1,409 Elo+
Nemesis
Nemesis
Criminal_Mind247
Nemesis
Level 19
God Stats
4W - 12L
1,226 SR
Queue Stats
210W - 247L
1,395 Elo+
Solo
Fenrir
Fenrir
Inuyasha5188
Fenrir
Level 7
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 3
Sobek
Sobek
ShadowAsuma
Sobek
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
THAT SHUGOKI
Cthulhu
Level 29
God Stats
16W - 12L
1,645 SR
Queue Stats
131W - 119L
1,562 Elo+
Solo
Olorun
Olorun
sam415
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 60L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
C-Jah-
Scylla
11
1 / 1 / 1
7,222
481
2,272
4,827
1,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
2 / 1 / 4
8,506
567
3,244
8,186
5,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 5
7,963
531
6,789
8,387
2,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
12
4 / 2 / 2
7,871
525
14,131
9,026
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
13
4 / 1 / 1
7,780
519
6,140
10,090
3,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,282
419
3,154
14,642
5,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
8
1 / 4 / 0
5,852
390
634
6,656
1,887
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 4
6,437
429
2,666
8,992
5,864
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
THAT SHUGOKI
Cthulhu
15
6 / 1 / 1
8,537
569
10,330
11,080
10,601
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
sam415
Olorun
9
0 / 3 / 1
6,076
405
1,127
6,845
2,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
12
Kills
8
10
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
C-Jah-
Scylla
1
1
1
1.5
L
0
4
3
0.38
L
Fenrir
1
4
0
0.25
W
2
1
4
4
L
1
1
4
3
W
1
5
5
0.7
L
Cthulhu
THAT SHUGOKI
Cthulhu
6
1
1
6.5
L
Olorun
sam415
Olorun
0
3
1
0.17
W
Cernunnos
4
2
2
2.5
W
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,576
Damage
17,911
40,516
Taken
48,215
16,671
Mitigated
25,818
10,366
Healing
11,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
C-Jah-
Scylla
2,272
968
183
1,234
4,827
1,424
561
1,135
3,692
23,461
0
L
3,154
1,053
0
3,322
14,642
5,328
408
413
14,229
0
19,393
L
Fenrir
634
89
0
422
6,656
1,887
0
1,038
5,618
0
14,346
W
3,244
26
0
1,373
8,186
5,256
107
4,428
3,758
23,266
0
L
2,666
328
0
1,762
8,992
5,864
0
1,936
7,056
12,672
0
W
6,789
2,584
247
987
8,387
2,986
2,017
2,382
6,005
0
48,940
L
Cthulhu
THAT SHUGOKI
Cthulhu
10,330
274
24
4,145
11,080
10,601
234
1,382
9,698
60,779
0
L
Olorun
sam415
Olorun
1,127
517
338
1,881
6,845
2,138
854
747
6,098
21,134
0
W
Cernunnos
14,131
8,065
0
3,072
9,026
3,509
2,036
4,978
4,048
0
47,560
W
Arachne
6,140
4,798
195
3,075
10,090
3,496
781
1,200
8,890
0
32,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,342
Gold Earned
33,184
307
Minions Killed
233
0
Camps Cleared
0
1,335,909
Distance Traveled
1,348,122
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,222
481
54
4
0
231,992
0
L
Nemesis
6,282
419
42
3
0
237,834
0
L
Fenrir
5,852
390
32
2
0
266,721
1
W
Ares
8,506
567
39
3
0
324,236
0
L
Sobek
6,437
429
21
1
0
264,875
0
W
Cupid
7,963
531
90
6
0
243,806
0
L
Cthulhu
8,537
569
96
6
0
276,349
3
L
Olorun
6,076
405
42
3
0
302,343
3
W
Cernunnos
7,871
525
75
5
0
269,084
3
W
Arachne
7,780
519
49
3
0
266,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role