Player Matchup

Mercury
Mercury
Kenichi_Supremo
Mercury
Level 129
God Stats
19W - 28L
1,351 SR
Queue Stats
315W - 385L
1,324 Elo+
Solo
Nike
Nike
TheOnyxWolf5194
Nike
Level 46
God Stats
2W - 0L
1,933 SR
Queue Stats
3W - 1L
1,784 Elo+
Solo
Janus
Janus
stonman94
Janus
Level 67
God Stats
8W - 9L
1,192 SR
Queue Stats
245W - 306L
1,327 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,478 Elo+

VS

Team Averages
Level 23
1,529 SR
1,342 Elo+
Bacchus
Bacchus
kobasskowa
Bacchus
Level 24
God Stats
4W - 7L
1,464 SR
Queue Stats
50W - 83L
1,274 Elo+
Party 1
Tiamat
Tiamat
tonykiler007
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,392 Elo+
Solo
Rama
Rama
uthstyrer
Rama
Level 28
God Stats
3W - 2L
1,623 SR
Queue Stats
119W - 131L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 5
11,093
693
6,828
11,742
4,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 3 / 8
10,978
686
8,136
14,256
7,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
stonman94
Janus
16
5 / 0 / 8
11,935
746
16,012
6,673
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
kobasskowa
Bacchus
14
0 / 3 / 5
9,241
578
5,046
21,428
13,022
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes

Shoes

+6%
Movement Speed

Tiamat
5
0 / 5 / 0
7,699
481
556
4,891
1,710
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
9 / 5 / 0
11,044
690
12,202
13,796
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
9
9
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
6
5
1.25
W
2
3
8
2
L
Bacchus
kobasskowa
Bacchus
0
3
5
0.83
W
Janus
stonman94
Janus
5
0
8
9
L
Tiamat
0
5
0
0
L
Rama
9
5
0
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,976
Damage
17,804
32,671
Taken
40,115
14,678
Mitigated
19,629
8,777
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,828
3,344
0
1,999
11,742
4,438
474
1,739
10,003
0
48,500
W
8,136
1,548
0
3,683
14,256
7,809
605
2,299
11,957
236
41,035
L
Bacchus
kobasskowa
Bacchus
5,046
343
0
6,360
21,428
13,022
0
7,871
13,022
19,774
0
W
Janus
stonman94
Janus
16,012
1,394
510
2,585
6,673
2,431
334
2,095
4,578
60,954
0
L
Tiamat
556
11
0
140
4,891
1,710
14
1,872
2,850
3,122
0
L
Rama
12,202
8,372
0
2,083
13,796
4,897
0
5,412
7,991
0
50,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,006
Gold Earned
27,984
184
Minions Killed
94
0
Camps Cleared
0
875,902
Distance Traveled
572,477
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,093
693
55
3
0
287,719
2
W
Nike
10,978
686
41
3
0
302,632
0
L
Bacchus
9,241
578
20
1
0
258,403
5
W
Janus
11,935
746
88
6
0
285,551
2
L
Tiamat
7,699
481
6
0
0
88,105
0
L
Rama
11,044
690
68
4
0
225,969
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role