Player Matchup

Nemesis
Nemesis
Cr0C0dilee
Nemesis
Level 38
God Stats
18W - 7L
1,789 SR
Queue Stats
52W - 41L
1,609 Elo+
Solo
Agni
Agni
Monarhul
Agni
Level 123
God Stats
3W - 2L
1,516 SR
Queue Stats
86W - 68L
1,479 Elo+
Party 2
Artio
Artio
joejumpy
Artio
Level 117
God Stats
1W - 0L
1,715 SR
Queue Stats
77W - 80L
1,579 Elo+
Solo
King Arthur
King Arthur
sn00pydoggy
King Arthur
Level 128
God Stats
11W - 6L
1,617 SR
Queue Stats
233W - 235L
1,449 Elo+
Solo
Heimdallr
Heimdallr
viorelwalker
Heimdallr
Level 125
God Stats
3W - 4L
1,226 SR
Queue Stats
179W - 155L
1,483 Elo+
Party 2
Team Averages
Level 106
1,573 SR
1,520 Elo+

VS

Team Averages
Level 85
1,601 SR
1,520 Elo+
Bacchus
Bacchus
DiegoDiamond
Bacchus
Level 70
God Stats
52W - 45L
1,691 SR
Queue Stats
260W - 261L
1,480 Elo+
Party 1
Mercury
Mercury
Mr-Dilucc
Mercury
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,588 Elo+
Solo
Hachiman
Hachiman
TrueTeamM8
Hachiman
Level 138
God Stats
4W - 4L
1,601 SR
Queue Stats
53W - 60L
1,455 Elo+
Solo
Agni
Agni
mayangi
Agni
Level 47
God Stats
3W - 1L
1,835 SR
Queue Stats
14W - 10L
1,595 Elo+
Solo
Horus
Horus
stadaki
Horus
Level 126
God Stats
3W - 3L
1,378 SR
Queue Stats
146W - 157L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cr0C0dilee
Nemesis
20
7 / 3 / 7
15,834
546
16,554
21,984
12,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
20
7 / 5 / 7
16,448
567
19,495
17,833
6,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
joejumpy
Artio
17
1 / 11 / 12
12,569
433
5,459
33,303
31,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
sn00pydoggy
King Arthur
20
3 / 3 / 8
15,872
547
23,951
24,768
27,726
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
viorelwalker
Heimdallr
20
6 / 8 / 9
15,879
548
18,333
24,588
10,099
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiegoDiamond
Bacchus
18
3 / 5 / 19
13,367
461
13,656
28,026
30,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Mr-Dilucc
Mercury
20
2 / 6 / 8
14,559
502
9,467
23,294
11,391
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
TrueTeamM8
Hachiman
20
15 / 5 / 6
15,570
537
27,153
25,289
13,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
mayangi
Agni
20
5 / 3 / 3
14,078
485
18,011
16,437
7,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
stadaki
Horus
20
5 / 5 / 5
14,231
491
13,219
32,202
20,646
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
71
24
Kills
30
30
Deaths
24
43
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cr0C0dilee
Nemesis
7
3
7
3.5
L
Bacchus
DiegoDiamond
Bacchus
3
5
19
2.5
W
Agni
7
5
7
2.1
L
Mercury
Mr-Dilucc
Mercury
2
6
8
1
L
Hachiman
TrueTeamM8
Hachiman
15
5
6
3.6
W
Artio
joejumpy
Artio
1
11
12
0.64
L
Agni
mayangi
Agni
5
3
3
2.17
W
King Arthur
sn00pydoggy
King Arthur
3
3
8
2.33
L
Horus
stadaki
Horus
5
5
5
1.5
W
Heimdallr
viorelwalker
Heimdallr
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,792
Damage
81,506
122,476
Taken
125,248
88,829
Mitigated
83,812
40,848
Healing
33,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cr0C0dilee
Nemesis
16,554
6,670
0
12,585
21,984
12,256
2,031
3,795
18,189
0
140,501
L
Bacchus
DiegoDiamond
Bacchus
13,656
1,031
0
4,878
28,026
30,928
49
4,053
23,751
47,121
0
W
Agni
19,495
773
0
4,517
17,833
6,775
860
7,487
10,346
93,001
0
L
Mercury
Mr-Dilucc
Mercury
9,467
3,651
0
125
23,294
11,391
1,217
4,255
18,858
0
141,009
L
Hachiman
TrueTeamM8
Hachiman
27,153
15,068
0
6,997
25,289
13,046
2,101
6,402
18,736
0
123,263
W
Artio
joejumpy
Artio
5,459
648
1,213
8,078
33,303
31,973
58
9,627
23,676
26,513
0
L
Agni
mayangi
Agni
18,011
397
0
6,807
16,437
7,801
427
5,551
10,546
112,150
0
W
King Arthur
sn00pydoggy
King Arthur
23,951
675
0
4,992
24,768
27,726
25
6,715
18,053
893
127,386
L
Horus
stadaki
Horus
13,219
6,351
4,542
10,587
32,202
20,646
90
4,729
27,105
0
94,616
W
Heimdallr
viorelwalker
Heimdallr
18,333
10,195
0
9,463
24,588
10,099
3,945
4,577
20,011
0
124,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,602
Gold Earned
71,805
756
Minions Killed
751
0
Camps Cleared
0
2,546,497
Distance Traveled
2,682,616
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,834
546
166
6
0
619,494
7
L
Bacchus
13,367
461
47
2
0
572,136
12
W
Agni
16,448
567
157
5
0
416,476
6
L
Mercury
14,559
502
188
6
0
573,028
3
L
Hachiman
15,570
537
187
6
0
496,645
5
W
Artio
12,569
433
37
1
0
497,129
2
L
Agni
14,078
485
182
6
0
542,068
13
W
King Arthur
15,872
547
240
8
0
526,937
0
L
Horus
14,231
491
147
5
0
498,739
3
W
Heimdallr
15,879
548
156
5
0
486,461
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role