Player Matchup

Tiamat
Tiamat
BLACKBEAR488
Tiamat
Level 23
God Stats
7W - 16L
1,491 SR
Queue Stats
42W - 71L
1,232 Elo+
Solo
Medusa
Medusa
Instab1l1
Medusa
Level 6
God Stats
3W - 8L
1,345 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo
Jormungandr
Jormungandr
LadyIllusi0n180
Jormungandr
Level 28
God Stats
5W - 2L
1,709 SR
Queue Stats
227W - 254L
1,463 Elo+
Solo
Merlin
Merlin
MKA Best
Merlin
Level 29
God Stats
3W - 1L
1,781 SR
Queue Stats
112W - 106L
1,461 Elo+
Solo
Guan Yu
Guan Yu
ivano0702
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,304 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,358 Elo+

VS

Team Averages
Level 14
1,359 SR
1,426 Elo+
Bellona
Bellona
FarvaFest
Bellona
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,241 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lunticdragon
Cu Chulainn
Level 15
God Stats
1W - 1L
1,309 SR
Queue Stats
42W - 50L
1,318 Elo+
Solo
Vamana
Vamana
botselle
Vamana
Level 25
God Stats
2W - 0L
1,322 SR
Queue Stats
62W - 53L
1,575 Elo+
Solo
Pele
Pele
endolife1
Pele
Level 14
God Stats
1W - 2L
1,309 SR
Queue Stats
206W - 302L
1,449 Elo+
Solo
Aphrodite
Aphrodite
xXMarvalXx
Aphrodite
Level 7
God Stats
5W - 1L
1,355 SR
Queue Stats
11W - 8L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 4 / 8
15,993
1,066
34,568
23,295
19,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Instab1l1
Medusa
20
1 / 18 / 17
13,831
922
13,123
28,669
14,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jormungandr
LadyIllusi0n180
Jormungandr
20
6 / 4 / 15
15,415
1,028
27,598
31,412
33,360
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
MKA Best
Merlin
20
6 / 5 / 10
14,694
980
26,974
15,775
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ivano0702
Guan Yu
20
2 / 11 / 14
13,864
924
10,034
35,763
25,272
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FarvaFest
Bellona
20
5 / 2 / 11
14,370
958
18,077
24,863
16,700
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
Lunticdragon
Cu Chulainn
20
5 / 5 / 23
15,955
1,064
36,312
27,303
33,752
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Vamana
botselle
Vamana
20
8 / 5 / 17
15,666
1,044
21,327
24,476
23,160
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
20
23 / 5 / 8
17,107
1,140
37,672
26,249
9,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
xXMarvalXx
Aphrodite
20
1 / 8 / 18
13,485
899
12,276
21,119
11,866
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
25
Kills
42
42
Deaths
25
64
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
10
4
8
3.5
W
Bellona
FarvaFest
Bellona
5
2
11
5.25
L
Medusa
Instab1l1
Medusa
1
18
17
0.53
L
Jormungandr
LadyIllusi0n180
Jormungandr
6
4
15
3.38
W
Cu Chulainn
Lunticdragon
Cu Chulainn
5
5
23
3.3
L
Merlin
MKA Best
Merlin
6
5
10
2.2
W
Vamana
botselle
Vamana
8
5
17
3.3
W
Pele
23
5
8
5.4
L
Guan Yu
ivano0702
Guan Yu
2
11
14
0.82
W
Aphrodite
xXMarvalXx
Aphrodite
1
8
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,297
Damage
125,664
134,914
Taken
124,010
98,230
Mitigated
95,449
12,837
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
34,568
2,984
0
4,954
23,295
19,001
0
2,619
20,257
60,428
0
W
Bellona
FarvaFest
Bellona
18,077
7,453
0
1,712
24,863
16,700
0
18,963
5,740
144
35,488
L
Medusa
Instab1l1
Medusa
13,123
6,467
0
762
28,669
14,339
0
2,596
25,315
0
20,577
L
Jormungandr
LadyIllusi0n180
Jormungandr
27,598
3,528
0
3,168
31,412
33,360
0
5,766
24,687
74,423
0
W
Cu Chulainn
Lunticdragon
Cu Chulainn
36,312
7,064
244
2,750
27,303
33,752
0
17,643
9,250
15,773
62,541
L
Merlin
MKA Best
Merlin
26,974
2,870
0
0
15,775
6,258
0
1,460
14,065
41,608
0
W
Vamana
botselle
Vamana
21,327
9,469
0
6,090
24,476
23,160
0
18,243
5,881
70
32,297
W
Pele
37,672
10,842
0
2,417
26,249
9,971
0
18,445
7,522
0
69,386
L
Guan Yu
ivano0702
Guan Yu
10,034
1,287
1,480
2,473
35,763
25,272
0
5,453
29,273
0
34,044
W
Aphrodite
xXMarvalXx
Aphrodite
12,276
932
2,695
5,779
21,119
11,866
0
14,426
6,477
28,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,797
Gold Earned
76,583
270
Minions Killed
285
0
Camps Cleared
5
1,371,673
Distance Traveled
1,333,787
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
15,993
1,066
50
3
0
295,496
0
W
Bellona
14,370
958
50
3
0
290,569
0
L
Medusa
13,831
922
18
1
0
281,990
0
L
Jormungandr
15,415
1,028
118
8
0
271,687
1
W
Cu Chulainn
15,955
1,064
111
7
2
283,756
0
L
Merlin
14,694
980
25
2
0
271,998
1
W
Vamana
15,666
1,044
20
1
1
250,049
0
W
Pele
17,107
1,140
56
4
2
295,340
1
L
Guan Yu
13,864
924
59
4
0
250,502
0
W
Aphrodite
13,485
899
48
3
0
214,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role