Player Matchup

Anhur
Anhur
DrLegendaryIcy
Anhur
Level 46
God Stats
2W - 5L
1,463 SR
Queue Stats
45W - 54L
1,485 Elo+
Solo
Da Ji
Da Ji
SirZukins
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,383 Elo+
Party 2
Anubis
Anubis
Tacodog_mp4
Anubis
Level 67
God Stats
5W - 11L
1,491 SR
Queue Stats
30W - 39L
1,423 Elo+
Party 2
Scylla
Scylla
YourFurrySenpai
Scylla
Level 126
God Stats
8W - 7L
1,579 SR
Queue Stats
114W - 113L
1,461 Elo+
Party 2
Mulan
Mulan
angrytoad919
Mulan
Level 107
God Stats
0W - 2L
1,342 SR
Queue Stats
20W - 36L
1,376 Elo+
Party 2
Team Averages
Level 81
1,475 SR
1,426 Elo+

VS

Team Averages
Level 88
1,615 SR
1,534 Elo+
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GoatRoot
Arachne
Level 105
God Stats
14W - 8L
1,555 SR
Queue Stats
337W - 279L
1,568 Elo+
Party 1
Rama
Rama
KhajiitKing
Rama
Level 13
God Stats
3W - 0L
1,964 SR
Queue Stats
16W - 13L
1,693 Elo+
Party 1
Tiamat
Tiamat
cewabul1
Tiamat
Level 111
God Stats
26W - 19L
1,629 SR
Queue Stats
328W - 295L
1,511 Elo+
Solo
Artemis
Artemis
ebkonthelamb
Artemis
Level 84
God Stats
29W - 29L
1,426 SR
Queue Stats
118W - 137L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
9,337
519
10,240
16,213
5,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Da Ji
SirZukins
Da Ji
10
3 / 7 / 2
7,233
402
3,722
12,146
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
3 / 7 / 5
7,830
435
9,691
13,545
6,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 5 / 0
8,110
451
5,816
13,557
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
2 / 7 / 0
9,026
501
8,908
15,696
9,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
4 / 1 / 8
10,047
558
7,543
11,402
9,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
GoatRoot
Arachne
18
11 / 2 / 12
11,174
621
12,892
13,164
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 3 / 6
9,389
522
8,983
11,551
3,259
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
cewabul1
Tiamat
16
7 / 1 / 6
9,638
535
14,475
7,623
5,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ebkonthelamb
Artemis
15
6 / 7 / 7
9,191
511
10,715
11,418
2,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
14
Kills
33
33
Deaths
14
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
1
8
8
L
5
7
3
0.93
W
Arachne
GoatRoot
Arachne
11
2
12
8.5
W
5
3
6
2.67
L
Da Ji
SirZukins
Da Ji
3
7
2
0.57
L
Anubis
3
7
5
0.79
L
1
5
0
0.2
L
2
7
0
0.29
W
Tiamat
cewabul1
Tiamat
7
1
6
10
W
Artemis
ebkonthelamb
Artemis
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,377
Damage
54,608
71,157
Taken
55,158
30,358
Mitigated
26,970
14,909
Healing
13,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,543
1,129
0
3,000
11,402
9,960
755
1,246
10,104
0
57,283
L
10,240
4,067
0
4,310
16,213
5,152
29
1,100
15,113
0
56,178
W
Arachne
GoatRoot
Arachne
12,892
8,716
0
4,336
13,164
5,695
165
3,539
9,581
0
74,895
W
8,983
6,886
0
2,521
11,551
3,259
607
3,688
7,837
0
54,217
L
Da Ji
SirZukins
Da Ji
3,722
987
0
676
12,146
4,421
388
1,349
10,797
0
15,490
L
Anubis
9,691
190
378
4,050
13,545
6,553
687
2,843
10,702
45,723
0
L
5,816
636
0
4,161
13,557
4,472
1,150
6,175
7,382
53,665
0
L
8,908
1,382
0
1,334
15,696
9,760
750
3,008
12,688
0
56,705
W
Tiamat
cewabul1
Tiamat
14,475
1,958
237
3,267
7,623
5,725
328
3,435
3,905
58,678
0
W
Artemis
ebkonthelamb
Artemis
10,715
3,672
0
10
11,418
2,331
1,563
3,194
8,224
0
47,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,536
Gold Earned
49,439
461
Minions Killed
475
0
Camps Cleared
0
1,498,597
Distance Traveled
1,713,407
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,047
558
108
6
0
355,196
9
L
Anhur
9,337
519
104
6
0
280,924
0
W
Arachne
11,174
621
115
6
0
401,030
1
W
Rama
9,389
522
86
5
0
322,125
0
L
Da Ji
7,233
402
42
2
0
323,803
0
L
Anubis
7,830
435
69
4
0
302,878
6
L
Scylla
8,110
451
120
7
0
318,865
1
L
Mulan
9,026
501
126
7
0
272,127
2
W
Tiamat
9,638
535
87
5
0
348,368
4
W
Artemis
9,191
511
79
4
0
286,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role